List of enemies appearing in Castlevania: Aria of Sorrow.
Gallery[]
Enemy Data[]
Enemy Data: Castlevania: Aria of Sorrow (edit) | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
A bloodsucking bat that lurks in the castle. | Weak: Sword HP: 10 MP: 10 Exp: 1 Atk: 6 Def: 0 |
Soul: Echo of Bat (Rarity = 7) |
Castle Corridor, Chapel, Underground Reservoir |
||
A rotting corpse animated by magic. | Strong: Darkness Weak: Sword, Holy HP: 18 MP: 10 Exp: 1 Atk: 9 Def: 1 |
Common Drop: Cloth Tunic Rare Drop: Baselard Soul: Zombie Body (Rarity = 180) |
Castle Corridor |
||
A magically animated human skeleton. | Strong: Darkness Weak: Holy HP: 20 MP: 40 Exp: 3 Atk: 12 Def: 0 |
Soul: Bone Throw (Rarity = 8) |
Castle Corridor, Chapel, Underground Reservoir |
Abil: Bone Throw (arc) | |
Lives close to the shore and attacks anything that comes near it. | Strong: Water Weak: Sword, Flame, Curse HP: 20 MP: 10 Exp: 2 Atk: 9 Def: 3 |
Soul: Water Spray (Rarity = 7) |
Castle Corridor, Underground Reservoir |
||
An armored soldier that wields an axe. | Weak: Thunder, Stone HP: 60 MP: 80 Exp: 10 Atk: 15 Def: 8 |
Common Drop: Leather Plate Soul: Spinning Edge (Rarity = 30) |
Castle Corridor, Chapel |
Weapons: Axe, Axe Armor Shield | |
A skeleton archer. | Strong: Darkness Weak: Holy HP: 42 MP: 40 Exp: 5 Atk: 13 Def: 5 |
Soul: Magic Missile |
Castle Corridor, Study |
||
The castle's designated "watch dog". | HP: 38 MP: 66 Exp: 8 Atk: 11 Def: 2 |
Soul: Search Eye |
Castle Corridor |
||
A large, man-eating fish. Rumored to be quite tasty. | Strong: Water Weak: Flame HP: 25 MP: 10 Exp: 10 Atk: 12 Def: 1 |
Rare Drop: Tasty Meat Soul: Torpedo Fish |
Castle Corridor, Underground Reservoir, Forbidden Area |
||
The skeletal remains of a dinosaur neck animated by magic. | Strong: Darkness Weak: Holy HP: 75 MP: 100 Exp: 9 Atk: 19 Def: 15 |
Rare Drop: Mind Up Soul: Flame Breath |
Chapel, Study, Dance Hall, Floating Garden |
||
A blue crow that nibbles upon rotting corpses. | Weak: Sword, Stone HP: 25 MP: 10 Exp: 2 Atk: 12 Def: 0 |
Soul: Crow Attack |
Castle Corridor |
||
A lion with five legs. | Weak: Poison HP: 20 MP: 1 Exp: 6 Atk: 13 Def: 0 |
Soul: Circle Fire |
Castle Corridor, Study |
||
The magically animated remains of a dinosaur. | Strong: Darkness Weak: Holy HP: 95 MP: 50 Exp: 20 Atk: 17 Def: 1 |
Soul: Body of Bronze |
Castle Corridor, Chapel |
||
Animated corpse of a soldier who marched to his death 36 years ago. | Strong: Darkness Weak: Sword, Holy, Stone HP: 46 MP: 59 Exp: 9 Atk: 14 Def: 5 |
Common Drop: Rotten Meat Rare Drop: Combat Knife Soul: Grenade |
Castle Corridor |
||
The magically animated skeleton of a dead swordsman. | Strong: Darkness Weak: Holy HP: 48 MP: 80 Exp: 12 Atk: 17 Def: 8 |
Common Drop: Rapier Soul: Knight's Power |
Castle Corridor, Chapel, Dance Hall, Top Floor |
||
A small spirit doomed to wander the castle grounds for all eternity. | Strong: Darkness Weak: Holy HP: 10 MP: 10 Exp: 1 Atk: 12 Def: 2 |
Soul: Summon Spirit |
Castle Corridor, Chapel |
||
A beast whose beautiful singing voice has the power to mesmerize. | Weak: Sword, Poison, Curse HP: 50 MP: 80 Exp: 20 Atk: 22 Def: 2 |
Soul: Devil's Lullaby |
Castle Corridor, Clock Tower |
||
This demon is quite terrifying, despite his small size. | Strong: Darkness Weak: Holy HP: 20 MP: 999 Exp: 8 Atk: 15 Def: 0 |
Rare Drop: Mind Up Soul: Tri-Cutter |
Castle Corridor, Chapel, Study, Underground Reservoir |
||
A monster that feasts on the flesh of its victims. | Strong: Darkness Weak: Sword, Poison, Stone HP: 34 MP: 80 Exp: 15 Atk: 17 Def: 5 |
Common Drop: Gym Clothes Rare Drop: Coffee Soul: Penetrator |
Chapel, Study, Dance Hall, Inner Quarters |
||
An armored soldier that throws boulders. | Weak: Thunder, Stone HP: 72 MP: 120 Exp: 24 Atk: 22 Def: 10 |
Common Drop: Hammer Rare Drop: Copper Plate Soul: Rock Toss |
Castle Corridor, Chapel, Study |
||
Transformed into a giant ghost by exposure to the castle's magic. | Strong: Darkness Weak: Holy HP: 75 MP: 100 Exp: 22 Atk: 18 Def: 1 |
Soul: Force Field |
Chapel, Study |
||
A skeleton that has been given wings of bone. | Weak: Holy HP: 20 MP: 10 Exp: 3 Atk: 14 Def: 1 |
Common Drop: Spear Soul: Spear Throw |
Chapel, Study, Dance Hall |
||
This mixture of man and bull possesses superhuman powers. | Weak: Sword, Poison, Curse HP: 200 MP: 40 Exp: 60 Atk: 25 Def: 12 |
Common Drop: Battle Axe Rare Drop: Meat Strip Soul: Fighter's Power |
Study, Dance Hall |
Weapons: Minotaur Axe (Axe Chop) | |
A witch-in-training. Can sometimes land her broomstick without crashing. | Weak: Sword, Poison, Stone HP: 80 MP: 999 Exp: 28 Atk: 15 Def: 10 |
Common Drop: Mind Up Rare Drop: Cream Soda Soul: Cat's Run |
Study, Inner Quarters |
||
This beast appears to be part woman, part spider. | Weak: Sword HP: 100 MP: 200 Exp: 32 Atk: 18 Def: 13 Timestop: Unaffected |
Common Drop: Potion Soul: Ensnaring Net |
Study, Dance Hall |
||
Creature that hops around like a flea. | Weak: Sword, Poison, Curse HP: 10 MP: 10 Exp: 15 Atk: 13 Def: 1 |
Rare Drop: Cloth Tunic Soul: Hopping Man |
Chapel, Study, Dance Hall |
||
Loves to slice things with his well-used butcher knives. | Weak: Sword, Poison, Curse HP: 112 MP: 200 Exp: 30 Atk: 22 Def: 15 |
Common Drop: Baselard Rare Drop: Spoiled Milk Soul: Knife Throw |
Study, Dance Hall |
||
A reincarnation of the ancient snake god. | Strong: Darkness Weak: Holy HP: 60 MP: 120 Exp: 42 Atk: 20 Def: 12 |
Rare Drop: Ancient Belt Soul: Strength of Steel |
Chapel (after you beat Manticore), Dance Hall |
||
Cotton-like substance that oozes from the corpses of men w/regrets. | Strong: Darkness Weak: Holy HP: 30 MP: 259 Exp: 15 Atk: 17 Def: 5 |
Common Drop: Uncurse Potion Soul: Resist-Curse |
Study |
Abil: Physical contact inflicts Curse status. | |
This ox-like beast's breath turns living things to stone. | Weak: Sword, Poison, Curse HP: 200 MP: 10 Exp: 40 Atk: 27 Def: 20 |
Rare Drop: Milk Soul: Stone Breath |
Castle Corridor, Study, Dance Hall |
Abil: Attack petrifies. | |
The elegantly dancing ghost of an aristocrat. | HP: 25 MP: 10 Exp: 22 Atk: 20 Def: 1 |
Rare Drop: Tea Soul: Fortune of Light |
Chapel, Dance Hall |
||
A skeletal waiter that carries a bowl of delicious curry. | Strong: Darkness Weak: Holy HP: 120 MP: 80 Exp: 38 Atk: 22 Def: 14 |
Rare Drop: Beef Curry Soul: Delicious Curry |
Dance Hall |
||
A figurine possessed by the spirit of a mass murderer. | Weak: Flame, Stone HP: 110 MP: 10 Exp: 40 Atk: 23 Def: 16 |
Soul: Doll Decoy |
Castle Corridor, Dance Hall, Inner Quarters |
||
Animated corpse of a lieutenant who marched to his death 36 years ago. | Strong: Darkness Weak: Sword, Holy, Stone HP: 150 MP: 80 Exp: 40 Atk: 22 Def: 13 |
Common Drop: Combat Knife Rare Drop: Army Jacket Soul: Narrow Escape |
Castle Corridor, Chapel, Dance Hall |
||
A giant corpse whose body has collapsed under its own weight. | Strong: Darkness Weak: Holy HP: 240 MP: 259 Exp: 110 Atk: 35 Def: 10 |
Soul: Guardian Big Bone |
Castle Corridor (as a boss), Dance Hall |
||
A man-llike[sic] figure built of wood and animated by magic. | Weak: Flame HP: 250 MP: 1 Exp: 200 Atk: 29 Def: 30 |
Rare Drop: Grapes Soul: Healing Forest |
Dance Hall |
||
A mythical snake proven to exist by Soma Cruz in 2035. | Weak: Curse HP: 300 MP: 100 Exp: 80 Atk: 30 Def: 25 |
Soul: V.I.P. |
Dance Hall |
||
A demon maid that served a noble master. | Weak: Sword, Poison HP: 150 MP: 96 Exp: 55 Atk: 23 Def: 25 |
Common Drop: Scarf Rare Drop: Strawberry Soul: Magic Vacuum |
Inner Quarters |
||
Sucks away your soul as you dream. Appears as a beautiful woman. | Strong: Darkness Weak: Sword HP: 220 MP: 999 Exp: 60 Atk: 30 Def: 30 Timestop: Unaffected |
Common Drop: Pendant Soul: Wisdom of Abstinence |
Inner Quarters, The Arena |
||
An angel who hunts and slaughters man-beasts. | HP: 170 MP: 10 Exp: 75 Atk: 28 Def: 10 |
Soul: Invisibility |
Dance Hall, Inner Quarters |
||
This demon leaps out from mirrors and attacks his prey. | Strong: Darkness Weak: Holy HP: 220 MP: 999 Exp: 60 Atk: 30 Def: 10 Timestop: Unaffected |
Soul: Mirror World |
Inner Quarters |
||
Rabbit that uses a clock to stop time. Strict in regards to tardiness. | Strong: Darkness Weak: Holy HP: 80 MP: 100 Exp: 30 Atk: 30 Def: 0 Timestop: Unaffected |
Common Drop: Pudding Soul: Time Stop |
Inner Quarters |
Abil: Attack freezes time. | |
A female warrior with a pretty face and a wicked heart. | Strong: Holy Weak: Sword, Darkness, Poison, Curse HP: 55 MP: 999 Exp: 80 Atk: 28 Def: 25 |
Common Drop: Partizan Rare Drop: Iron Plate Soul: Demon Cleaving Holy Sword |
Inner Quarters, Clock Tower |
||
She is so thrilled to have become a witch. | Strong: Flame Weak: Sword, Poison, Stone HP: 180 MP: 4,000 Exp: 75 Atk: 25 Def: 20 |
Common Drop: Melon Rare Drop: Gabolg Soul: Magic Shield |
Inner Quarters |
||
A demon that uses all four of its arms to smash things. | Strong: Darkness Weak: Sword, Poison, Stone HP: 90 MP: 80 Exp: 67 Atk: 26 Def: 15 |
Common Drop: Skull Necklace Rare Drop: Flame Necklace Soul: Curly Form |
Inner Quarters |
||
An atrocious eagle that carries Ripper with it. | Weak: Sword HP: 30 MP: 10 Exp: 10 Atk: 28 Def: 0 |
Soul: Eagle Shot |
Floating Garden |
||
A vicious crow dyed red by the splattered blood of wounded men. | Weak: Sword, Stone HP: 70 MP: 10 Exp: 44 Atk: 29 Def: 0 |
Soul: Craft |
Floating Garden |
||
One glare from this bird-like beast will turn you to stone. | Weak: Sword, Curse HP: 380 MP: 500 Exp: 120 Atk: 35 Def: 30 |
Rare Drop: Potion Soul: Stone Beam |
Floating Garden |
Abil: Attack petrifies | |
The horse-riding ghost of a dead samurai warrior. | Strong: Darkness Weak: Holy HP: 110 MP: 100 Exp: 100 Atk: 33 Def: 30 |
Rare Drop: Samurai Armor Soul: Quick Parry |
Floating Garden |
||
A creature spawned from the deepest abyss of hell. | Strong: Darkness Weak: Holy HP: 300 MP: 1,000 Exp: 200 Atk: 38 Def: 30 |
Common Drop: Skull Necklace Rare Drop: High Mind Up Soul: Devil Form |
Floating Garden, Clock Tower |
||
A tiny demon who loves mischief. | Strong: Darkness Weak: Holy, Stone HP: 52 MP: 999 Exp: 60 Atk: 29 Def: 20 |
Common Drop: Mind Up Soul: Imp Familiar |
Inner Quarters, Floating Garden, Underground Reservoir |
Abil: Can make Soma only attack for a period of time. | |
A wild man that transforms into a wolf. | Weak: Sword, Curse HP: 290 MP: 10 Exp: 100 Atk: 33 Def: 30 |
Common Drop: Black Belt Rare Drop: Milk Soul: Energy Guyser |
Floating Garden |
||
An ox-llike[sic] creature with hardened skin of iron. | Weak: Sword, Poison, Curse HP: 320 MP: 1 Exp: 95 Atk: 35 Def: 45 |
Common Drop: Meat Strip Rare Drop: Milk Soul: Body of Silver |
Floating Garden, Underground Reservoir |
Abil: Attack petrifies | |
An armored soldier possessing spinning razor-sharp discs. | Weak: Thunder, Stone HP: 240 MP: 120 Exp: 150 Atk: 35 Def: 25 |
Common Drop: Iron Plate Soul: Death Saucer |
Inner Quarters, Floating Garden, Clock Tower, Underground Reservoir |
||
A man-llike[sic] figure molded out of soil and animated by magic. | Strong: Everything HP: 200 MP: 1 Exp: 180 Atk: 40 Def: 40 Timestop: Unaffected |
Rare Drop: High Potion Soul: Great General's Power |
Floating Garden, Clock Tower |
||
A monster with the body of lion, the wings of a bat and a scorpion's tail. | Weak: Sword, Curse, Stone HP: 440 MP: 1,500 Exp: 250 Atk: 40 Def: 24 |
Rare Drop: Gladius Soul: Ogre Form |
Chapel (as a boss), Floating Garden |
Abil: Tail attack poisons. | |
A creature who loves to fiddle with machinery. | Weak: Sword HP: 70 MP: 100 Exp: 80 Atk: 32 Def: 15 |
Soul: Miracle of Light |
Clock Tower |
||
A bird monster with the upper body of a woman. | Weak: Sword, Curse HP: 150 MP: 80 Exp: 100 Atk: 33 Def: 20 |
Soul: Wing Cutter |
Clock Tower, Forbidden Area |
||
A creature mass-produced from the head of Medusa. | Strong: Darkness Weak: Holy HP: 30 MP: 80 Exp: 10 Atk: 28 Def: 10 |
Soul: Vector ZERO |
Clock Tower, Underground Reservoir, The Arena |
Abil: Gold Medusa Head petrifies. | |
An armored soldier that throws bombs. | Strong: Sword Weak: Thunder, Stone HP: 200 MP: 120 Exp: 200 Atk: 35 Def: 25 |
Common Drop: Steel Plate Soul: Heavy Bomb |
Clock Tower, Underground Reservoir |
||
A doll possessed by the spirit of an electrocuted prisoner. | Strong: Thunder Weak: Flame, Stone HP: 170 MP: 10 Exp: 130 Atk: 32 Def: 28 |
Soul: Plasma Blast |
Inner Quarters, Clock Tower |
||
A heavily-armed soldier built out of the corpses of great warriors. | Weak: Thunder HP: 650 MP: 999 Exp: 300 Atk: 40 Def: 25 |
Common Drop: Iron Plate Rare Drop: Great Sword Guard: Malphas soul. Soul: Strength Booster |
Study (as a boss), Clock Tower |
||
Plant-like monster that assaults its prey with thorn-covered leaves. | Weak: Flame HP: 10 MP: 10 Exp: 10 Atk: 32 Def: 1 |
Soul: Nature Mine |
Chapel, Underground Reservoir |
Abil: Can duplicate. | |
Transformed into a giant insect by exposure to castle's magic. | Weak: Flame HP: 100 MP: 60 Exp: 80 Atk: 38 Def: 3 |
Rare Drop: Cream Puff Soul: Regeneration |
Underground Reservoir |
||
A giant, mutant sea urchin. | HP: 1 MP: 1 Exp: 10 Atk: 38 Def: 0 |
Rare Drop: Tasty Meat Soul: Needle Mine |
Clock Tower, Underground Reservoir |
||
A worm that subsists on skulls. | Weak: Sword HP: 666 MP: 666 Exp: 444 Atk: 45 Def: 35 Timestop: Unaffected, Ripple laser is affected |
Rare Drop: Rahab's Sword Soul: Ripple Laser |
Underground Reservoir |
||
Dead fish reanimated to protect the sea. | Strong: Darkness Weak: Holy HP: 280 MP: 80 Exp: 100 Atk: 48 Def: 40 |
Soul: Fire Ball |
Underground Reservoir, Forbidden Area, Chaotic Realm |
||
A demon that takes up residence in one's dreams. | Strong: Darkness Weak: Holy HP: 260 MP: 300 Exp: 280 Atk: 43 Def: 30 |
Common Drop: Lance Soul: Evil Gallop |
Underground Reservoir |
||
Ruler of the water kingdom. | Weak: Flame, Curse HP: 400 MP: 999 Exp: 300 Atk: 43 Def: 35 |
Common Drop: Trident Rare Drop: Potato Pancake Soul: Battle God's Power |
Underground Reservoir, Chaotic Realm |
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A creature whose body is made up of a gelatinous substance. | Strong: Sword, Water Weak: Flame HP: 200 MP: 1 Exp: 200 Atk: 42 Def: 30 |
Soul: Bound Slime |
Underground Reservoir, Chaotic Realm |
Abil: Physical contact causes poison. | |
A man-llike[sic] figure molded out of soil and animated by magic. | HP: 1,200 MP: 1,200 Exp: 1,000 Atk: 55 Def: 15 Timestop: Unaffected |
Rare Drop: Milican's Sword Soul: Guardian Golem |
Dance Hall (as a boss), Underground Reservoir |
||
An evil tree spirit. | Weak: Flame HP: 350 MP: 212 Exp: 200 Atk: 45 Def: 38 |
Common Drop: Mystletain Rare Drop: Persimmon Soul: Drain Seed |
Underground Reservoir, Forbidden Area |
||
A large insect that spits venom. | Weak: Flame HP: 100 MP: 50 Exp: 120 Atk: 43 Def: 5 |
Common Drop: Anti-Venom Soul: Resist Poison |
Underground Reservoir, Forbidden Area |
Abil: Physical contact causes poison. | |
Uses the powers of darkness to wreak havoc upon the world. | Strong: Darkness Weak: Holy HP: 500 MP: 2,000 Exp: 400 Atk: 46 Def: 35 Timestop: Unaffected |
Rare Drop: High Mind Up Soul: Magic Back |
Inner Quarters (past Chronomage), Underground Reservoir, The Arena |
||
Picky, underworld fiend. | Weak: Sword HP: 180 MP: 300 Exp: 220 Atk: 44 Def: 30 |
Common Drop: Uncurse Potion Rare Drop: Onikiri Soul: Guardian Cagnazzo |
Underground Reservoir, Underground Cemetery, Forbidden Area |
Abil: Downward trident causes curse. | |
This fiend enjoys slaughtering people with a knife. | Weak: Sword, Poison HP: 80 MP: 10 Exp: 80 Atk: 42 Def: 3 |
Common Drop: Crimson Cloak Soul: Scalpel Throw |
Floating Garden, Underground Reservoir, Underground Cemetery, Forbidden Area |
||
Works on his straight punch so he can defeat Weretiger. | Weak: Sword, Poison, Curse HP: 380 MP: 300 Exp: 260 Atk: 42 Def: 30 |
Common Drop: Mach Punch Soul: Guts Straight |
Underground Reservoir, Underground Cemetery |
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One of hell's cauldron demons with a blazing red hot body. | Strong: Flame, Darkness Weak: Water, Holy, Stone HP: 80 MP: 999 Exp: 180 Atk: 40 Def: 20 |
Soul: Flame Mine |
Underground Reservoir |
||
An Une raised on warm blood. | Weak: Flame HP: 800 MP: 1 Exp: 400 Atk: 53 Def: 50 |
Rare Drop: Melon Soul: Guardian Alura Une |
Underground Cemetery (after beating Legion), Forbidden Area |
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Spirit creature whose glow illuminates dark graveyards. | Strong: Flame Weak: Sword, Poison, Curse HP: 380 MP: 300 Exp: 280 Atk: 45 Def: 30 |
Soul: Napalm Flare |
Underground Cemetery |
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Insanity overcomes all who hear his cry. | HP: 200 MP: 1 Exp: 100 Atk: 35 Def: 0 |
Soul: Last Scream |
Floating Garden, Underground Reservoir |
||
A man-llike[sic] figure built from the body parts of corpses. Animated by magic. | Weak: Sword HP: 2,000 MP: 1 Exp: 400 Atk: 47 Def: 25 |
Common Drop: Rotten Meat Rare Drop: Spoiled Milk Soul: Demon Stomach |
Underground Reservoir |
||
A creature that moves at high speed. Invisible to catch with the naked eye. | HP: 100 MP: 100 Exp: 3,000 Atk: 30 Def: 25 Timestop: Reduces speed to sane (but still high) levels, allowing one to kill it. |
Soul: Blessing |
Underground Reservoir (Big Golem room and the long corridor under Underground Reservoir's teleport) |
Abil: Insane speed. | |
Skeleton swordsman with strong defense. | Strong: Darkness Weak: Holy HP: 180 MP: 113 Exp: 380 Atk: 52 Def: 40 |
Common Drop: Estoc Rare Drop: Blocking Mail Soul: Body of Gold |
Underground Reservoir, The Arena, Top Floor, Chaotic Realm |
Abil: When not attacking, blocks attacks. | |
Flying kicks are this skeleton's specialty. | Strong: Darkness Weak: Holy HP: 200 MP: 200 Exp: 80 Atk: 40 Def: 30 |
Common Drop: Red Scarf Rare Drop: Ancient Belt Soul: Comet Kick |
Floating Garden |
||
Works on his uppercut so he can defeat Werejaguar. | Weak: Sword, Poison, Curse HP: 400 MP: 300 Exp: 320 Atk: 45 Def: 35 |
Common Drop: Whip Knuckle Soul: Guts Upper |
The Arena |
||
An evil cloak that assaults humans. | Weak: Flame HP: 200 MP: 999 Exp: 345 Atk: 44 Def: 35 |
Rare Drop: Ramen Soul: Astral Veil |
The Arena |
||
The evil spirit of a man who drowned in a marsh. | HP: 200 MP: 10 Exp: 400 Atk: 50 Def: 1 |
Soul: Mud Ball |
Forbidden Area |
||
A grotesque monster with the wings of a bat. | Weak: Holy HP: 70 MP: 10 Exp: 240 Atk: 46 Def: 20 |
Soul: Resist-Stone |
Chapel, Underground Reservoir, The Arena, Forbidden Area, Top Floor |
||
A red Minotaur that grew stronger during a recent trip to hell. | Weak: Sword, Poison, Curse HP: 929 MP: 30 Exp: 1,000 Atk: 58 Def: 50 |
Common Drop: Battle Axe Rare Drop: Tasty Meat Soul: Mega Twister |
The Arena, Top Floor |
Weapons: Minotaur Axe (Axe Chop, Axe Toss Up (during Horn Charge)) | |
Skeleton wizard whose powers come from the hole drilled into his head. | Strong: Darkness Weak: Holy HP: 400 MP: 1 Exp: 320 Atk: 45 Def: 35 Timestop: Unaffected |
Soul: Skeleton Beam |
The Arena, Chaotic Realm |
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His vengeful spirit possesses a floating sword. | HP: 1,200 MP: 780 Exp: 1,500 Atk: 80 Def: 45 Timestop: Unaffected |
Soul: Alastor Familiar |
Chaotic Realm |
||
Hell spawn with poisoned claws. | Weak: Sword, Curse HP: 250 MP: 300 Exp: 300 Atk: 47 Def: 30 |
Common Drop: Kunitsuna Rare Drop: Poison Fist Soul: Poison Claw |
The Arena |
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A huge skeleton with no lower body that crawls along the ground. | Strong: Darkness Weak: Holy HP: 2,000 MP: 81 Exp: 1,200 Atk: 75 Def: 50 Timestop: Unaffected |
Rare Drop: Durandal Soul: Big Skull |
The Arena, Chaotic Realm |
||
Though he's dead, this horseback warrior still seeks out battles. | Strong: Darkness Weak: Holy HP: 600 MP: 999 Exp: 1,000 Atk: 55 Def: 35 Timestop: Partially unaffected (if attacks while time is stopped, it will still continue to attack without moving) |
Soul: Crush Wheel |
The Arena, Chaotic Realm |
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A demon that grants cunningness. | Weak: Poison HP: 300 MP: 666 Exp: 380 Atk: 52 Def: 42 |
Soul: Devil's Wisdom |
Top Floor, The Arena |
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This enticing beauty is really a nightmare in disguise. | Strong: Darkness Weak: Sword HP: 550 MP: 3,000 Exp: 360 Atk: 54 Def: 40 Timestop: Unaffected |
Common Drop: Heart Pendant Rare Drop: Pudding Soul: Death Touch |
The Arena, Top Floor, Chaotic Realm |
||
Assumes the form of a treasure and quietly awaits his prey. | Strong: Darkness Weak: Holy HP: 100 MP: 259 Exp: 200 Atk: 53 Def: 25 |
Soul: Cash Back |
Dance Hall, Forbidden Area, Chaotic Realm (inside of a candle) |
||
An aged, wise owl. | Strong: Darkness Weak: Holy HP: 1,500 MP: 9,999 Exp: 1,500 Atk: 70 Def: 40 |
Drop: High Potion Soul: God's Wisdom |
Top Floor, Chaotic Realm |
Abil: Summons Red Minotaurs, Skeleton Knights, or Dead Crusaders. | |
The goddess of revenge. | Strong: Holy Weak: Sword, Darkness, Poison, Curse HP: 200 MP: 100 Exp: 500 Atk: 60 Def: 50 |
Rare Drop: Ronginus' Spear Soul: Sense Up |
The Arena, Top Floor, Chaotic Realm |
||
An always angry minion of hell. Not enough calcium in his diet. | Weak: Sword, Curse HP: 500 MP: 300 Exp: 550 Atk: 45 Def: 40 Timestop: Unaffected |
Rare Drop: Muramasa Soul: Berserker |
The Arena, Top Floor, Chaotic Realm |
||
The offspring of a lizard and a bird. Its gaze can turn you to stone. | Weak: Sword, Curse HP: 700 MP: 700 Exp: 600 Atk: 65 Def: 38 |
Rare Drop: Milican's Sword Soul: Defender |
Top Floor, Chaotic Realm |
Abil: Attack petrifies. | |
A man-llike[sic] figure made of iron and animated by magic. Extremely tough. | Strong: Everything HP: 9,999 MP: 1 Exp: 500 Atk: 70 Def: 255 Timestop: Unaffected |
Soul: Tireless Spirit |
Top Floor, Chaotic Realm |
||
This dark king rules over most of the demon population. | Strong: Darkness Weak: Holy HP: 1,800 MP: 9,999 Exp: 3,000 Atk: 78 Def: 45 Timestop: Unaffected |
Common Drop: Mana Prism Rare Drop: Demon's Mail Soul: Dark Inferno |
Chaotic Realm |
||
Specially chosen to defend important areas of the castle. | Strong: Everything HP: 1,200 MP: 999 Exp: 2,000 Atk: 75 Def: 50 Timestop: Unaffected |
Common Drop: Gold Plate Rare Drop: Final Sword Soul: Final Guard |
Top Floor, Chaotic Realm |
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A fiend born from the hell fires. | Strong: Flame, Darkness Weak: Water, Holy HP: 500 MP: 5,000 Exp: 400 Atk: 55 Def: 35 Timestop: Unaffected |
Rare Drop: Laevatain Soul: Hellfire |
Underground Cemetery, Forbidden Area |
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This strong knight sold his soul to the Devil. | Strong: Sword, Darkness Weak: Holy HP: 3,000 MP: 999 Exp: 3,000 Atk: 85 Def: 45 Timestop: Unaffected |
Rare Drop: Super Potion Soul: Guardian Shadow Knight |
Chaotic Realm |
||
This demon collects the severed heads of his victims. | Strong: Darkness Weak: Sword HP: 700 MP: 800 Exp: 3,000 Atk: 30 Def: 40 Timestop: Unaffected |
Soul: Soul Flare |
Inner Quarters (as a boss) |
||
Dracula's confidant. | Strong: Darkness HP: 4,444 MP: 4,444 Exp: 4,444 Atk: 50 Def: 20 Timestop: Unaffected |
Soul: Death Sickle |
Clock Tower (as a boss) |
||
He is many, he is one. | Strong: Darkness Weak: Holy HP: 5,000 MP: 9,999 Exp: 12,000 Atk: 55 Def: 25 Timestop: Unaffected |
Soul: Legion Laser (you need to destroy all 4 parts of shell before killing him) |
Underground Cemetery (as a boss) |
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Demon with a fear inducing gaze. | HP: 4,000 MP: 4,000 Exp: 16,000 Atk: 65 Def: 60 Timestop: Unaffected |
Soul: Balore Punch |
The Arena (as a boss) |
||
The most powerful Vampire Hunter. Recently regained his memory. | Strong: Holy, Poison, Curse, Stone HP: 6,000 MP: 9,999 Exp: 0 Atk: 95 Def: 80 Timestop: Unaffected |
Soul: N/A |
Floating Garden (as a boss) |
Weapons: Vampire Killer, Cross (Cross Boomerang, Grand Cross), Axe (Arc Throw), Holy Water (Normal Attack) | |
A missionary gone amiss. Believes himself to be Dracula. | Strong: Poison, Curse, Stone HP: 5,000 MP: 9,999 Exp: 0 Atk: 100 Def: 80 Timestop: Unaffected |
Soul: N/A |
Top Floor (as a boss) |
||
The root of all chaotic things. | Strong: Darkness HP: 9,999 MP: 9,999 Exp: 0 Atk: 110 Def: 120 Timestop: Unaffected |
Soul: N/A |
Chaotic Realm (as a boss) |
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Other | |||||
' | The Arena |
Castlevania: Aria of Sorrow |
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Characters |
Protagonists |
Soma Cruz • Mina Hakuba • J./Julius Belmont • Yoko Belnades • Genya Arikado (Alucard) • Hammer |
Antagonist |
Graham Jones |
Bosses |
Creaking Skull • Manticore • Great Armor • Big Golem • Headhunter • Death • Legion • Balore • Graham • Belmont • Chaos |
Areas |
Castle Corridor • Chapel • Study • Dance Hall • Inner Quarters • Floating Garden • Clock Tower Underground Reservoir • Underground Cemetery • The Arena • Top Floor • Forbidden Area • Chaotic Realm |
Music |
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack |
Guides |
Futabasha Official Guide • NTT Pub Official Guide |
Archives |
Bestiary • Inventory • In-Game Formula • Julius Mode • Voice Translations |