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For the Castle Underground, see Dracula's Curse Block 6.
For the Sunken City, see Dracula's Curse Block 6S.

Block 6A (Route 8) for the game Castlevania III: Dracula's Curse is the Aqueducts stage. It consists of an wet aqueduct and a crumbling dry aqueduct section that leads to Dracula's Castle. Nintendo Power interpreted it as a causeway with a river and bridge section called the Causeway of Chaos. Trevor's sub-weapons in order include the Dagger, Holy Water (Ice for Sypha which can freeze the water), Stopwatch, another Holy Water, another Dagger, and an Axe.

Sub-sections[]

Note that sub-section names are unofficial
  • 6-0A: Lower Grounds - Head right and climb up a bit and take on the Hunchbacks/Gremlins/Ghoul Rabbits and an Axe Knight Guard guarding the area.
  • 6-0B: "The River of Death" - Keep heading right across a water filled aqueduct with strong currents. Sypha is able to freeze the lake with her Frozen Crystals. Crows hover in the air and Fish Men lurk in the water. Water gushes in from a higher aqueduct to the middle of the platform. A Pillar of Bones guards the exit doorway.
  • 6-0C - Middle Path: Head to a dry path beneath the higher aqueduct and head right and face another Axe Knight Guard, Hunchback, and Pillar of Bones. Head down and then right where Bad Bats fly, then head up and right, facing other familiar enemies along the way.
  • 6-0D - "The Bridge of the Condemned" - Head across a broken section of the aqueduct. The remaining bridge collapses as you walk across it, while Crows and Fish Men impede your path. Head down and to the right near the surface of the lake and then face two Water Dragons whose long necks protrude from the lake below.

Enemy Data[]

Enemy Data: 6A. Aqueducts
Image Name - Game
Description
Statistics Items Location Notes
Cv3-axe 5. Axe Knight Guard (Axe Armor) - Dracula's Curse [ edit ]
' Atk: Japan (before/after block 8)3/4, 2/3(axe)
5A. Tower, 6. Basement, 6A. Causeway, 7. Mountains, 7A. Courtyard, 8. Main Hall, 9. Inner Tower
Weapons: Axe (Axe Boomerang (high/low)), Axe Knight Shield
Cv3-hbackCv3-jgremlin
(NA/JPN)
6. Hunchback/Gremlin (Ghoul Rabbit) (Ghoul Rabbit) - Dracula's Curse [ edit ]
' Atk: Japan 3
1. Town, 3. Forest, 6A. Causeway, 7. Mountains, 7A. Courtyard, 9. Inner Tower
Allies: Harpy
Cv3-bonep 2. Pillar of Bones (jpn) - Dracula's Curse [ edit ]
' Atk: Japan (before/after block 8) 2, 3/4 (Head), 2/3 (Flame)
1. Town, 3. Forest, 5A. Tower, 6. Basement, 6A. Causeway, 7A. Courtyard, 9. Inner Tower, A. Final Clock Tower
Abil: Fireball
Cv3-fman 17. Fishman (jpn) - Dracula's Curse [ edit ]
' Atk: Japan (before/after block 8) 3/4, 2/3 (Fireball)
6S. Temple, 6. Basement, 6A. Causeway, 9. Inner Tower
Abil: Fireball
Cv3-raven 3. Crow (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3/4(block 8 or later)
3. Forest, 4A. Ghost Ship, 5A. Tower, 6A. Causeway, 7. Mountains, 7A. Courtyard, 9. Inner Tower, A. Final Clock Tower
Cv3-bat 1. Bad Bat (jpn) - Dracula's Curse [ edit ]
' Atk: Japan 3
1. Town, 4. Swamp, 6S. Temple, 6A. Causeway, 6. Basement, 7. Mountains, 8. Main Hall, 9. Inner Tower, A. Final Clock Tower
Wdragcv3Wdrag-jp
(NA/JPN)
39. Water Dragons  - Dracula's Curse [ edit ]
' 6A. Causeway
Abil: Flame Breath

Gallery[]

Maps[]

See also: Dracula's Curse Stage Maps

Other appearances[]

This is the first outdoor Aqueduct stage to appear in a Castlevania game. It has some similarities with Block 3 of the original Castlevania game, including its generally outside and high altitude environment and several enemies. That stage also had a lower ground and a segmented bridge, but this stage adds flowing water and has the bridge collapse beneath your feet.

External links[]

Castlevania III: Dracula's Curse
Characters
Trevor C. BelmontSypha BelnadesGrant DanastyAlucardDraculaEvil God
Bosses
Skull KnightNasty GrantCyclopsMummiesGiant BatSnake Man SentinelFrankensteinWater Dragons
Skull Knight KingBone Dragon KingLeviathanDoppelgangerThe Grim Reaper
Stages
TownClock TowerForestSwamp

Underground PassageBasementMorbid MountainsSunken City
Ghost ShipTowerAquaductsRampart and Lookout Tower
Castle EntranceThe Villa and the WaterfallsThe Clock Tower and the Castle Keep

Music
PreludeEpitaphPrayerBeginningDestinyClockworkMad ForestAnxietyRisingStreamDead Beat
NightmareEncounterDemon SeedDéjà-VuRiddleOvertureBig BattleEvergreenFlashback
Akumajō Dracula Famicom BestAkumajō Densetsu SOUND TRACKS
Guides
Tokuma Shoten Akumajō Densetsu Guide BookNintendo Power - Castlevania III: Dracula's Curse guideNES Game Atlas
Archives
BestiaryInventory
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