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December 9, 2013
Okay, so that was something of a lie... there IS one possible loose end on Tera's rescue that an observant viewer might've taken away from how things unfolded. Richter can rescue Tera, sure... but what about Maria? We have two playable characters, after all, and there's nothing keeping Maria from reaching anywhere that Richter can get to... the concern would be reversed, actually, if it weren't for the fact that the game is quite obviously tuned for classic Belmont traversal for reasons that need no explanation.
So then what of it? ...well, a couple of notes are important here, since it makes a pretty big difference in how things play out... as soon as you observe a scene like rescuing Tera (or Maria or Dracula's taunting of Annette, for that matter), the progress is saved and you'll never see it again on that file. This means you can quit without saving and still have access to Maria as a playable character or the credit for having saved Tera, but it also means you'll have to start a NEW file to rescue Tera again, even with a different player character.
...so, I guess the one thing to take away from all this is that I really... really like Rondo of Blood. This isn't the first time I've gone to these lengths either, obviously, since I know how it all works from personal experience where most would just pass on the notion, especially since it's all in Japanese anyway and doesn't actually make any difference in terms of game completion who rescues her, so long as Tera gets rescued...
Oh, and Maria opts for the ever-timeless thumbs up sign... surely that'll never go out of style... not even before it ever went IN style in the first place! (Aeon, what have you done?!)
Castlevania: Rondo of Blood -- Bonus: Maria and Tera