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November 17, 2010
Ah, it's Mr. tall, dark and bishonen...Yuri Lowenthal! Uh...I meant Alucard, right. You know I did. You can't prove anything. I don't even know you! Where did you get this number? How did you reach this video? Stop!
Uh...hey, look! Is that a dhampyr assaulting a small child?
Alucard is...complicated, to say the least. If this is the first you're seeing of him since Castlevania III, you may have some catching-up to do with how he's evolved over time. When he first appeared, he looked just like his old man did, except smaller...as in player-character size...and for that matter, Dracula looked like Bela Lugosi's portrayal of the Count, so this is definitely a departure from what you may remember.
Of course, most people are more familiar with his now-iconic appearance as he was redesigned to look for Symphony of the Night, to which this is a much closer likeness. Plus, y'know, I've heard some people complain that Symphony of the Night shows that Alucard's hair is decidedly NOT silver as seen here, it's supposed to be platinum blond. (I dropped the trailing e, because while he might look effeminate, basic French teaches us to reserve "blonde" for female hair and leave the males with "blond"...or just use whichever one you like, that's how the modern and ever-evolving English seems to work, at any rate.) Now, I don't know about the accusations of this being a change...because to my eyes I kinda always figured he was a white-haired pretty boy since I played Symphony, so this particular depiction is a-okay by me.
In this game, Alucard is definitely one of "those three" that I need to keep a careful watch over, because I don't trust Alucard, Shanoa, and Aeon not to be completely overwhelming in all aspects of the game...he's capable at all ranges and tends to come at you faster than you'd like, so settle in and get comfortable waiting for your opportunities instead of jumping on the initiative. This is particularly true of the AI-controlled players, because they're almost entirely built on initiative...which can be somewhat exhausting, in case you hadn't picked up on this after all this time.
Unlike most of the other characters whose object actions consume a stage fixture, Alucard's seems to "register" as having succeeded much quicker than say Maria or the Golem...so if you get interrupted, you'll have a much better chance of retaining the boost. Again, not to harp too much on the AI's tendency to strike first and ask questions later, but you may have noticed that item actions usually don't succeed...to the point that I almost have to stop trying to use them for fear of giving my opponents a free attack each time I do.
Duh, Alucard...her powers aren't as you remembered them, because you only first met her when she was already an adult. Immortals and time travel seems to cause some weird inability to get a proper handle on the ins and outs of causality. Sheesh.