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Castlevania Harmony of Despair - Maria Renard DLC Beta - Chapter 6 Normal Gameplay
I know a lot of people are waiting for the new DLC characters so I thought I'd make a couple of videos so they can at least see Maria and Julius in action. Feel free to ask any questions and I'll try to answer them. You can also follow my justin.tv channel which has archived videos and will have new streams of me playing the game directly via http://justin.tv/doublesbrian
For this run I took off any stat boosting defense equipment so you can see the base damage. The numbers will be higher depending on gear but I thought just showing the base would be good. All 4 spells Maria has have been maxed out which effect her doves [primary attack]. Her spells level up just like Shanoa and Jonathan; the more you use them, the higher they get.
Some interesting notes:
Maria can slide, but it will not do any damage, rather if you slide into something it hurts you.
Maria can do a drop kick like every character except Charlotte.
With the nova skeletons Maria is just short enough to where it won't activate their attack unless you jump [which i use to my advantage to line up the skeleton to get to the secret room].
Her RB is her shell, which cuts her damage taken in half and reduces knock back to minimum.
You can back dash her song at any point, but she'll stop singing/sending out notes whenever you do, so you can not spam it.
During her song she can not move.
All of her spells have pretty good range on them with most being able to go through enemies to hurt multiple in a row.
Her attacks seem heavily based on elements and weaknesses. It seems like almost every enemy I've encountered is weak to one of her spells.
These are partnernet beta characters, so you either need to have access to partnernet or find them elsewhere and use them on a jtag xbox which in a nutshell turns your xbox into a developers box. Search Google if you want to know more. :]