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Brute Force CoD Icon
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"Lifts up the ground by sheer brute force. Can also be used to lift heavy objects."
— Description

Brute Force is a Battle-Type's basic ability in Castlevania: Curse of Darkness. It allows the Innocent Devil to open certain doors for Hector.

Its Lv. 2 upgrade allows the Innocent Devil to open the steel door in the Infinite Corridor.

Usage[]

Brute Force Lv 2 Usage

Brute Force Lv. 2 used in the Infinite Corridor.

Four doors can be opened throughout the course of game with this Innocent Devil's ability:

Notes[]

  • Brute Force Lv. 2 can only be learned after acquiring Brute Force in Garibaldi Temple. Since this is the only Innocent Devil ability obtained by finding it in the field (that is, not being an innate ability of the Innocent Devil), the player should be aware of the requirement of Lv. 2 - defeating a large amount of enemies using the Juggernaut if they're training their Battle-Type with the aim of learning it for the next evolutions. Rushing to evolve the Juggernaut to the next form before going through Garibaldi Temple may prevent the acquisition of this skill for that specific Battle-Type.
    • This can be prevented by (temporarily) toggling off the generation of Evo Crystals for that Battle-Type through the "Summon" menu.

Item Data[]

Item Data: Brute Force
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Brute Force CoD Icon Brute Force - Curse of Darkness
  Innocent Devil Abilities - Magmard
[edit]
Lifts up the ground by sheer brute force. Can also be used to lift heavy objects. Consume: 4 Hearts
First Obtained: Learned at Garibaldi Temple.
Special: Can open previously inaccessible large doors.
Brute Force Lv2 CoD Icon Brute Force Lv. 2 - Curse of Darkness
  Innocent Devil Abilities - Juggernaut
[edit]
Lifts up the ground by sheer brute force. Can also be used to lift heavy rocks. Consume: 4 Hearts
First Obtained: Enemy defeats
Special: Can unlock the large metal doors in the Infinite Corridor.
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