As the name implies, Whip is a damage type inflicted on enemies by using the Castlevania weapon of choice: the whip.
This special lashing effect is akin to a flail or a single-headed version Meteor Hammer, but is special since it includes some of the most notable and infamous weapons found in any, if not all, Castlevania games.
Before Portrait of Ruin, attacks from whips were generally classified as neutral or Strike damage.
Known whips[]
Vampire Killer[]
- Main article: Vampire Killer
The legendary whip wielded by the Belmont Clan. The whip is possessed by magical properties which allow it to destroy evil. Special rituals are needed for those who are not of Belmont blood to use it, and they must choose wisely when using the whip after unlocking its power — if they overuse it, death will be their punishment.
Whip of Alchemy[]
- Main article: Whip of Alchemy
The Alchemy Whip used to be an ordinary whip before Rinaldo Gandolfi used the mystic, and at the time forbidden, arts of Alchemy to give it extra power. Wielded by Leon Belmont, this gave him the advantage at getting through Walter Bernhard's castle, but wasn't strong enough to do any damage to the powerful vampire. It was later, through a sacrificial ritual, that the Alchemy Whip was transformed into the now famous whip: Vampire Killer.
Hunter Whip[]
- Main article: Hunter Whip
The Hunter Whip is passed down through the Baldwin clan. It was used by Nathan Graves in Castlevania: Circle of the Moon. The weapon seems able to be used by anyone with a pure spirit, untainted by evil. It is an interesting weapon of choice — there is a magic linked to the whip known as the Dual Setup System. Using a combination of attribute and action cards, the user can change the form and elements of the whip, grant passive abilities, turn him into a skeleton, absorb an element's damage and convert it into vitality, or even provide a enhancement to movement speed.
Other whips[]
- Chain Whip
- Flame Whip
- Jet Black Whip
- Leather Whip
- Morning Star
- Nebula
- Thorn Whip
- Undead Killer
- Combat Cross
- Shadow Whip
Game specific information[]
Castlevania[]
Item Data: Castlevania Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Attrib: 1 Attack |
Find: Starts out with |
Evolve: Short Chain (after obtaining a Morning Star | ||||||
Create: Magic Whip + Morning Star (power-up) |
||||||||
Create: Short Chain + Morning Star (power-up) |
Vampire Killer[]
Item Data: Vampire Killer Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Damage Effect = Weak |
Find: Starts out with |
|||||||
Damage Effect = Medium |
Find: Candles, Treasure Chests, Breakable Walls, Old Crone |
Castlevania II: Simon's Quest[]
Item Data: Simon's Quest Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
This is the weapon you begin the game with. | Attrib: 1 Attack |
Find: Starts out with |
||||||
The Thorn Whip is stronger than the Leather Whip. | Buy: 100 Hearts Find: Jova |
|||||||
The Chain Whip is stronger than the Thorn Whip. | Buy: 150 Hearts Find: Veros |
|||||||
The Morning Star is stronger than the Chain Whip. | Attrib: 8 Attack Consume: Current whip |
Buy: 200 Hearts Find: Oldon |
Evolve: Flame Whip | |||||
Magic changes the Morning Star into the Flame Whip and gives it mysterious powers. | Attrib: 16 Attack Consume: Morning Star |
Find: Uta Lower Road (...) |
Haunted Castle[]
Item Data: Haunted Castle Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Normal power. | Damage = 1 HP |
|||||||
Double normal power. | Damage = 2 HP |
Drop: Bat (2. Cave) |
Castlevania: The Adventure[]
Item Data: The Adventure Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Your sole means of protection are your Mystic Whip and mindful wits. | Attrib: 1 Attack |
Find: Starts out with |
Evolve: Morningstar upon obtaining a Crystal | |||||
Locate 1 Crystal and your whip will lengthen, strengthen, and become an all-around super weapon against the super freaks. | Evolve: Fire Balls upon obtaining a Crystal | |||||||
Discover a second Crystal, and fireballs will spew forth, lighting up the enemy and the scoreboard. Your Mystic Whip can only be increased by a power of two. So if you find a third, fourth or one-thousandth crystal, they'll be nothing but worthless status symbols. |
Castlevania III: Dracula's Curse[]
Item Data: Dracula's Curse Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
The Mystic Whip is Trevor's main weapon. It has three different power levels. By advancing a certain distance and capturing certain items, you can boost its power to a Chain Whip and then a L..o..n..g Chain Whip (ouch!). | Evolve: Chain Whip with Morning Star | |||||||
Create: Mystic Whip + Morning Star |
Evolve: Long Chain Whip with Morning Star | |||||||
Create: Chain Whip + Morning Star |
Castlevania II: Belmont's Revenge[]
Item Data: Belmont's Revenge Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Super Castlevania IV[]
Item Data: Super Castlevania IV Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Find: Starts out with |
Evolve: Short Chain (after obtaining a Morning Star) | |||||||
Create: Mystical Whip + Morning Star |
Evolve: Longer Chain (after obtaining a Morning Star) | |||||||
Create: Short Chain + Morning Star |
Castlevania Chronicles[]
Item Data: Castlevania Chronicles Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Find: Starts out with |
Evolve: Chain Whip (after obtaining a Chain Whip) | |||||||
Evolve: Morning Star Whip (after obtaining a Chain Whip) | ||||||||
Castlevania: Rondo of Blood[]
Item Data: Rondo of Blood Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Find: Starts out with |
||||||||
Consume: 15 Hearts |
Sequence: Item Crash with No Sub-Weapon |
Castlevania: Bloodlines[]
Item Data: Bloodlines Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
(The Vampire Killer at level 1) | Find: (Start with) |
Evolve: Chain Whip (Short) with Coat of Arms, sometimes Undulating Whip with Spell Book | ||||||
(The Vampire Killer at level 2) | Create: Leather Whip + Coat of Arms |
Evolve: Chain Whip (Long) with Coat of Arms, sometimes Undulating Whip with Spell Book | ||||||
(The Vampire Killer at level 3) | Create: Chain Whip (Short) + Coat of Arms |
Evolve: Undulating Whip with Coat of Arms or sometimes Spell Book | ||||||
(The Vampire Killer at max level 4) | Create: Chain Whip (Long) + Coat of Arms, sometimes any spear + Spell Book |
Special: Allows Mystic Attacks Evolve: Downgrades to Chain Whip (Long) when damaged. |
Castlevania: Dracula X[]
Item Data: Dracula X Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Find: Starts out with |
||||||||
Consume: 15 Hearts |
Sequence: Item Crash with No Sub-Weapon |
Castlevania: Symphony of the Night[]
Item Data: Dracula X Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Attrib: Holy/Hit |
ATT +32 |
Find: Starts with |
Effect: Standard Attack Special: Brandish Whip; Fire Whip | |||||
Attrib: Fire/Hit (supposed), Holy/Hit (actual) Consume: 15 Hearts |
ATT +64 (supposed), ATT +32 (actual) |
Sequence: [Special] (default PSX button is Triangle) for Item Crash with no sub-weapon equipped Effect: It does nothing in most versions of the game, possibly due to a bug |
Castlevania Legends[]
Item Data: Legends Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
In Standard Mode, players start in a normal state with a normal whip. | Find: Start a life with (Standard Mode) |
Evolve: + Crystal > Power One Whip | ||||||
When you increase one level, the length of the whip increases 1.5 times, doubling your attacking power. | Create: Normal Whip + Crystal |
Evolve: + Crystal > Power Two Whip | ||||||
By increasing a second level, the whip begins to emit fire balls. | Find: Start a life with (Light Mode) Create: Power One Whip + Crystal |
Castlevania 64 (N64)[]
Item Data: Castlevania 64 Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Evolve: + Power-Up > Level 2 | ||||||||
Create: Level 1 + Power-Up |
Evolve: + Power-Up -> Level 3 | |||||||
Create: Level 2 + Power-Up |
Castlevania: Legacy of Darkness[]
Item Data: Legacy of Darkness Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
ATK = 10 |
Evolve: + PowerUp > Level 2 | |||||||
ATK = 12.5 |
Create: Level 1 + PowerUp |
Evolve: + PowerUp -> Level 3 | ||||||
ATK = 15 |
Create: Level 2 + PowerUp |
Castlevania: Harmony of Dissonance[]
Item Data: Harmony of Dissonance Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
(Juste/Simon) |
||||||||
Find: Start with |
||||||||
Whip Attachments | ||||||||
By holding ATTACK down, a "charged attack" can break some walls. | STR -5 |
Find: Clock Tower (Castle B) |
||||||
Adds a steel ball to the tip of a whip. | STR +10 |
Find: Castle Top Floor (Castle A) |
||||||
Adds a platinum ball to the tip of a whip. | STR +20 |
Find: Entrance (Castle A) |
||||||
Holding the ATTACK button down causes users' whip to swing around. | Find: Shrine of the Apostates (Castle A) |
|||||||
Causes bullet to fire from whip's tip only when user's HP is max. | STR +5 |
Find: Skeleton Cave (Castle B) |
||||||
Adds fire to attacks made with a whip. | Attrib: Fire |
STR +2 |
Find: Marble Corridor (Castle A) |
|||||
Adds ice to attacks made with a whip. | Attrib: Ice |
STR +2 |
Find: Aqueduct of Dragons (Castle A) |
|||||
Adds lightning to attacks made with a whip. | Attrib: Thunder |
STR +2 |
Find: Luminous Cavern (Castle B) |
|||||
Adds wind to attacks made with a whip. | Attrib: Wind |
STR +2 |
Find: Clock Tower (Castle A) |
Castlevania: Aria of Sorrow[]
The Vampire Killer does appear in this game and is used by Julius Belmont during his boss fight in the main game. The player can also make use of this holy whip when controlling Julius in Julius Mode.
Soma Cruz is unable to equip any true whips during the course of the game, although he can make use a Whip Sword which behaves in a similar way.
Castlevania: Lament of Innocence[]
Item Data: Lament of Innocence Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
The whip Rinaldo created with Alchemy. | ||||||||
Fire elemental added onto the Whip of Alchemy. | Attrib: Fire |
Drop: Flame Elemental |
||||||
Ice elemental added onto the Whip of Alchemy. | Attrib: Ice |
Drop: Frost Elemental |
||||||
Lightning elemental added onto the Whip of Alchemy. | Attrib: Thunder |
Drop: Thunder Elemental |
||||||
The whip that will destroy all who are related to the kindred of the night. |
Castlevania: Dawn of Sorrow[]
While Soma Cruz cannot use true whips, he can use Snake Swords.
Item Data: Dawn of Sorrow Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Holy whip | Attrib: Bashing; Slashing (Limp Whip) |
ATK +60 |
Find: Starts with |
Effect: Hold Y for Limp Whip |
Castlevania: Curse of Darkness[]
Item Data: Curse of Darkness Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A whip with the power to vanquish evil; passed down through the Belmont family for generations. | Find: Start with |
|||||||
The Vampire Killer transformed into a whip of fire via a magic stone fitted into its grip. | Attrib: Fire |
ATK +5 |
Find: Baljhet Mountains |
|||||
The Vampire Killer transformed into a whip of wind via a magic stone fitted into its grip. | Attrib: Wind |
ATK +10 |
Find: Garibaldi Temple |
|||||
The Vampire Killer with an iron ball attached to the tip that greatly increases its attack power. | ATK +20 |
Find: Mortvia Aqueduct |
||||||
The Vampire Killer transformed into a whip of ice via a magic stone fitted into its grip. | Attrib: Ice |
ATK -5 |
Find: Forest of Jigramunt |
|||||
The Vampire Killer transformed into a whip of thunder via a magic stone fitted into its grip. | Attrib: Thunder |
ATK +5 |
Find: Eneomaos Machine Tower |
Effect: Paralyzes enemies. | ||||
The Vampire Killer transformed into a whip of darkness via a magic stone fitted into its grip. | Attrib: Dark |
ATK +30 |
Find: Aiolon Ruins |
|||||
The Vampire Killer transformed into a holy whip via a magic stone fitted into its grip. | Attrib: Light |
ATK -5 |
Find: Infinite Corridor |
|||||
The Vampire Killer with a platinum cube attached to the tip that greatly increases its attack power. | ATK +30 |
Find: Dracula's Castle |
Castlevania: Portrait of Ruin[]
Whip as a single damage type is first implemented in this game. This can be seen with the Rose Stem Whip, which also features the Slash attribute.
Item Data: Portrait of Ruin Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Made from leather. A weapon for a warrior with panache. | Consume: 50 MP (Critical Art) |
ATK +22 Sell: $250 |
Find: City of Haze (...) |
|||||
A whip fashioned from steel. | Consume: 50 MP (Critical Art) |
ATK +35 Sell: $750 |
Find: Sandy Grave (...) |
|||||
A thorned whip that requires great skill to use. | Attrib: Slash Consume: 50 MP (Critical Art) |
ATK +60 Sell: $2,000 |
Find: Tower of Death Drop: Maneating Plant |
|||||
A whip that can turn its targets to stone. | Attrib: Stone Consume: 50 MP (Critical Art) |
ATK +30 Sell: $3,500 |
Drop: Medusa Head |
Effect: Enemies weak to the Stone attribute are petrified. | ||||
A chain that binds and destroys evil. | Attrib: Holy Consume: 50 MP (Critical Art) |
ATK +37 Sell: $5,000 |
Find: Entrance |
Special: Tornado-effect around Jonathan. | ||||
A whip imbued with the power of flames. | Attrib: Fire Consume: 50 MP (Critical Art) |
ATK +65 Sell: $5,000 |
Find: Dark Academy |
|||||
Jet black whip imbued with the power of darkness. | Attrib: Dark, Poison Consume: 50 MP (Critical Art) |
ATK +44 Sell: $16,650 |
Find: Burnt Paradise |
|||||
A holy whip that can kill even the undead. | Attrib: Fire (Critical Art) Consume: 20 MP (Critical Art) |
ATK +70 Sell: $25,000 |
Find: Entrance Conditions: Complete "S Rank Hunter" quest. |
Effect: Can permanently kill Red Skeletons and Red Axe Armors. Special: Flame Whip | ||||
The legendary whip wielded by the Belmont family. A holy whip entrusted to me by the Belmont family. (Without the unlocked power) The legendary whip which has destroyed countless vampires. (Unlocked power) |
Attrib: Holy (Unlocked power); Fire, Holy (Unlocked power Critical Art) Consume: 50 MP (Starting Critical Art), 20 MP (Unlocked power Critical Art) |
ATK +10 (Start), ATK +80 (Unlocked power) Sell: (cannot be sold) |
Find: (starts with) Conditions: Defeat the Whip's Memory after curing Stella and Loretta to unlock full power. |
Special: Flame Whip (Unlocked power) | ||||
The legendary whip wielded by the Belmont family. The legendary whip which has destroyed countless vampires. |
Attrib: Holy |
ATK +22 |
Find: Starts with |
Special: Only available in Richter Mode. |
Castlevania: Order of Shadows[]
Item Data: Order of Shadows Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
The weak form of the Vampire Killer. Its true power unrealized in the hands of an inexperienced Belmont. | Attack Power +26 |
Find: Start with |
Evolve: Flame Whip or Vampire Killer | |||||
A whip imbued with the power of flames. | Attack Power +58 |
Find: The Cavern |
||||||
The true form of the legendary whip wielded by the Belmont Family. | Attack Power +83 |
Drop: Rohan Krause |
Castlevania: The Arcade[]
Item Data: The Arcade Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Swing the controller in the direction of the screen. | Effect: A normal whip attack. Special: Dual Smash Attack, Blaze Buster |
Castlevania: The Adventure ReBirth[]
Item Data: Adventure Rebirth Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Castlevania: Harmony of Despair[]
While Soma Cruz cannot use true whips, he can use Snake Swords.
Item Data: Harmony of Despair Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Legendary Whip and the bane of all vampires. | Attrib: Strike, Slash |
ATK +3 Sell: (cannot be sold) |
Find: Start with |
Castlevania: Lords of Shadow[]
- Main article: Vampire Killer (Combat Cross)
Item Data: Lords of Shadow Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Combat Cross Components | ||||||||
A heavy iron crucifix which hides a retractable chain inside. (...) | Find: (start with) |
|||||||
The iron chain was the first addition to the Combat Cross. (...) | Find: (start with) |
|||||||
The articulated metal tip can be used to grip objects and enemies from a great distance. (...) | Find: The Dead Bog |
|||||||
With the spiked chain, the Combat Cross can be used to saw through obstacles and to 'tame' dangerous monsters.(...) | Find: Underground Caves |
|||||||
Designed to give the Combat Cross even more options for hand-to-hand combat, especially against supernatural creatures of the night.(...) | Find: Wygol Village |
Castlevania: Lords of Shadow - Mirror of Fate[]
In the prologue, Gabriel Belmont uses a Combat Cross that may be the same that would one day be called the Vampire Killer. Later in the game, he uses the Shadow Whip as Dracula.
Item Data: Mirror of Fate Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Simon's whip, Crafted using wild animal skins lashed with metal studding, the whip can be used to damage and kill enemies. It is flexible and hard enough to crack armor, strangle, and shred exposed limbs. (...) | Find: (start with) |
|||||||
Simon's Combat Cross can tear the body and armor off any creature and gives Simon grip ability against enemies. (...) | Find: Library (Simon)/(start with) (Trevor) |
Special: It can also be used to access difficult to reach places of the castle. | ||||||
Forged long ago by Rinaldo Gandolfi, it is actually a copy of the true 'Vampire Killer' with which Gabriel defeated the Lords of Shadow and which now lies destroyed in the Shadow Plane. It is the ideal tool executing brutal attacks without sacrificing the style and precision only Trevor is capable of delivering. Thanks to a new retractable spur on the tip, it can now be used to break open some stone doors. | Find: Abandoned Mine |
Special: This weapon will also allow the use of the electromagnetic rails. | ||||||
Alucard's dark and malicious combat cross crafted by the Toy Maker and given to him by the Lost Soul.
The dark version of the Combat Cross used by the Brotherhood elite, created by the Toy Maker, brightest upil of Gandolfi. This parody is the result of decades of research with a metal extracted directly from the Shadow Plane. The weapon is extremely hard and perversely sharp and its full power is awakened only when wielded by a creature of the night. |
Find: (start with) |
|||||||
Alucard cannot manifest the same level of power as his father and so relies on a man made weapon created by one of its greatest alchemists, yet it lacks certain abilities still. Now however, with this improved version, Alucard can grip onto magnetic rails that litter the castle and lead to new places. | Find: Clock Room |
Castlevania: Lords of Shadow 2[]
Item Data: Lords of Shadow 2 Whips | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
The Prince of Darkness now uses his own blood, which takes the shape of a sinuous whip, to inflict pain and death wherever he goes. (...) | Find: (start with) |
Castlevania: Grimoire of Souls[]
- Main article: Whip/Grimoire of Souls
Whips can be used by Simon Belmont.
The basic type of whip has a four attack combo. The first strike is a whip thrust straight ahead, reminiscent of whip attacks in classic games. Simon follows this up with a step forward and another strike aim slightly upward (at the head of a distant foe). He takes another step forward for the third attack and brings it down on top of a distance enemy. For his final attack, he will spin and jump forward and crash the whip down on the ground hard.
There are several kinds of basic attack skills for whips, each with its own variants. These include Valiant Sunder, Nimble Beat, Somersault Dive, Energy Wave, Crushing Strike. Some whips have unique attack skills, such as the Salamander Wave of the Salamander, the Mars Breath of the War Whip, and Grand Cruz of the Holy Whip. Some whips have skills that will give attack (Attack Up) or defense (Defense Up) buffs to Simon and his allies.
Enemy Data[]
- See: Belmont-like enemies
Enemy Data: Enemies with Whips | |||||
---|---|---|---|---|---|
Image | Name - Game Description |
Statistics | Items | Location | Notes |
' | 6. Basement, 7. Mountains, A. Final Clock Tower |
Weapons: Bloody Whip | |||
' | 3. Forest, 4. Swamp, 7A. Courtyard, A. Final Clock Tower |
Weapons: Bone Whip | |||
' | 9. Inner Tower |
Weapons: Matches Trevor's Whip (Mystic Whip, Chain Whip, or Long Chain Whip), Banshee Boomerang | |||
' | Chapel |
Weapons: Morning Star, Triple Dagger (Homing Attack) | |||
' | HP: 64 Exp: 200 Atk: 3 |
5. Castle Court, 6. The Halls, 9. The Treasury [gold], A. Clocktower |
Weapons: Bone Whip | ||
(original/arranged) |
|||||
' | HP: 31 Exp: 30,000 |
6. Floating Corridor |
Weapons: Same whip as player (Mysterious Whip, Chain Whip, or Morning Star Whip), Same sub-weapon as player (Dagger (Dagger Throw), Axe (Arc Throw), Holy Water, Boomerang; consumes 1 of player's hearts) | ||
Zombie disguised as Ralph Belmondo to deceive Alucard. (...) | Level: 41 HP: 1,200 Exp: 1,000 |
Guard: Life Vessel |
Reverse Colosseum |
Weapons: Morning Star, Bone Cross, Dagger (Dagger Throw), Holy Water | |
(PSX/Saturn) |
|||||
It is the strongest vampire hunter. It's been a year since he disappeared. (...) | Strong: Holy, Stone (both immune) Weak: Dark Level: 48 HP: 400 Exp: n/a |
Castle Keep (Alucard only) |
Weapons: Vampire Killer (Standard Attack, Flame Whip), Cross (Cross Boomerang, Grand Cross), Holy Water (normal attack, Hydro Storm), Axe (Arc Throw, Spiral Axe), Agunea (Lightning Bolt), Holy Book (Item Crash) | ||
' | Weak: Fire Level: 41 HP: 360 Exp: 488 |
Common Drop: High Potion Rare Drop: Noon Star |
Castle B: The Wailing Way, Shrine of the Apostates |
Weapons: Bone Whip | |
A monster that looks like Leon. The weapons are not perfect copies. | HP: 1,000 |
Dark Palace of Waterfalls |
Weapons: Copies of Whip of Alchemy and Holy Water (Normal Attack, Flame Sparks, Cross Blazer) | ||
The most powerful Vampire Hunter. Recently regained his memory. | Strong: Holy, Poison, Curse, Stone HP: 6,000 MP: 9,999 Exp: 0 Atk: 95 Def: 80 Timestop: Unaffected |
Soul: N/A |
Floating Garden (as a boss) |
Weapons: Vampire Killer, Cross (Cross Boomerang, Grand Cross), Axe (Arc Throw), Holy Water (Normal Attack) | |
A true Vampire Hunter and hero of the Belmont family. Agrees to lend his strength to Hector. | Strong: Light Weak: Dark Level: 40 HP: 4700 Exp: 2220 |
Steal: Curry |
Abandoned Castle |
Weapons: Vampire Killer, Cross (Cross Boomerang, Grand Cross) | |
' | Weak: Light Level: 16 HP: 2100 Exp: 145 |
Drop: Crest |
Garibaldi Temple |
Weapons: Vampire Killer, Holy Water (Roaring Flames, Energy Wave) | |
' | Strong: Dark Weak: Light Level: 40 HP: 4700 Exp: 2220 |
Drop: Crest |
Abandoned Castle |
Weapons: Vampire Killer, Cross (Cross Boomerang, Grand Cross) | |
A demon who assumes the form of its intended victims before killing them. | Weak: Slash HP: 2000 Exp: 2000 Skill Pt: 99 |
Guard: Greatest Five |
Nest of Evil |
Weapons: Any equipped by the player when first entering the boss room | |
A zombie disguised as Trevor Belmont. | Strong: Whip, Holy Weak: Slash HP: 3,800 Exp: 3,000 Skill Pt: 60 |
Drop: Curry |
Nest of Evil |
Weapons: Morning Star, Bone Cross, Dagger (Dagger Throw, 1,000 Blades), Holy Water | |
A memory of the last Belmont to wield the Vampire Killer. | Strong: Holy Weak: Dark HP: 5,000 Exp: 0 Skill Pt: 0 |
Master's Keep |
Weapons: Vampire Killer, Axe (Arc Throw), Cross (Cross Boomerang, Grand Cross), Holy Water (Normal Attack), Dagger (Double Knife Throw) | ||
' | HP: 2550 Exp: +1 level |
Steal: ~75S |
Castle Keep |
Weapons: Cross (Cross Boomerang) Abil: Cross Toss - The opponent instantly does 20 damage to the player. | |
Some say this is what happened to Simon Belmont in the end. | Strong: Ice, Darkness Weak: Strike, Fire, Holy |
Drop: Simon's Plate Soul: Hellmont (2.5%) |
Chapter 11 |
Weapons: Bone Whip |
Damage type[]
- Main article: Whip/Portrait of Ruin
Trivia[]
- According to a statement made by the head director of the three Famicom Castlevania games, Hitoshi Akamatsu, the inclusion of the whip as the player character's weapon of choice is a reference to Indiana Jones.
- According to an internal document shared by Konami's Chicago offices to Electronic Gaming Monthly as part of the prerelease of Castlevania: Bloodlines, the original intention was for there to be three whips throughout the series. The Vampire Killer would have been the Morris Clan's replica of the Belmont whip, here referred to as Excalibur in the document. The third whip was referred to as "Death Mercury", but is listed as having disappeared under mysterious circumstances.