Experience or Experience Points, commonly shortened to EXP, are a numeric statistic attained by defeating enemies. They are used to level up when a certain number of them are earned. When the player levels up, the number of experience points needed to reach the next level is increased polynomially over the needed amount for the previous level. Most of the time, that amount of EXP Points to reach is displayed to the player.
Experience points lose their purpose after the player reaches the level of 99.
Experience points were introduced to the series in Castlevania II: Simon's Quest for the Nintendo Entertainment System (NES) and weren't used again until Castlevania: Symphony of the Night for the Sony PlayStation (PSX).
In the Lords of Shadows series, Experience Points mainly act as the game's currency which can be used to gain skills purchasable in Castlevania: Lords of Shadow and Castlevania: Lords of Shadow 2. In these games, the player can obtain EXP by killing enemies as well as by destroying environmental objects. EXP points are also acquired when the player levels up after gaining sufficient Experience Points in Castlevania: Lords of Shadow - Mirror of Fate.
|Item Data: Experience Points|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|You are primarily awarded Experience Points when you defeat enemies, although you can also obtain them by exploring the world. Experience Points are used to acquire combat skills, relics and other valuable items that you will find on your adventure. The number under Dracula's health bar indicates the number of Experience Points available to be spent. The number will shine when you have enough to buy a new combat skill in the Travel Book.|| Skill (Basic Action)|
| First Obtained: Bernhard's Wing|