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Entrance (Symphony of the Night)

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First encounter with Death
Japanese Name
城入り口
Enemies
Dialogue(s)
Environment(s)
◄ Previous Stage Next Stage ►
Final Stage: Bloodlines Alchemy Laboratory
Marble Gallery
Underground Caverns
For the general environment, see Castle Entrances.

The Entrance (城入り口) is the first stage in Castlevania: Symphony of the Night and is entered as the hero crosses the draw bridge in the opening sequence. It leads into the Alchemy Laboratory. Its counterpart in the Reverse Castle is the Reverse Entrance. The theme music of this area is Dracula's Castle.

Castlevania: Symphony of the NightEdit

GalleryEdit

ScreenshotsEdit

MapsEdit

Item DataEdit

Hover mouse over the "(...)" in the Found column for more details on how to find an item in the Entrance (Symphony of the Night).
Item Data: Castle Entrance
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Items Found
Pot Roast Icon Pot Roast (Tasty Meat) - Symphony of the Night [ edit ]
Castlevania pot roast [use] Food (Meat)
Alucard 
HP +50
Find: Entrance (hidden) (...) (all)
Drop: Flail Guard
Turkey Icon Turkey (jpn) - Symphony of the Night [ edit ]
Roast turkey [use] Food (Meat)
Alucard 
HP +80
Find: Entrance (hidden) (...) (all)
Drop: Flea Rider
Heart Vessel Icon Heart Vessel [alt] - Symphony of the Night [ edit ]
Increases the player's maximum heart capacity. Item (standard)
all 
Maximum Heart +5
Find: Entrance (hidden) (...) (all)
Effect: Increases Max Hearts (Alucard-only), Restores 30 Hearts (Richter-only)
Cube of Zoe Icon Cube of Zoe (Materialize Cube) [alt] - Symphony of the Night [ edit ]
Causes items to materialize Relic (Cube)
Alucard 
Find: Entrance
Effect: Causes pick-up items, such as Hearts, to drop from candles
Axe Icon Axe [alt] - Symphony of the Night [ edit ]
Travels in an arc, ideal for defeating overhead foes. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy / Cut
Consume: 4 Hearts (Alucard / Maria), 1 (Richter) 
ATT +10
Find: Entrance (requires Cube of Zoe) (...)
Effect: Thrown in arc (Alucard, Richter); 4 thrown in homing arc (Maria).
Special: Item Crash (Richter, 10 Hearts).
Stopwatch Icon Stopwatch [alt] - Symphony of the Night [ edit ]
Freezes time for all on-screen enemies. Some foes are immune. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Consume: 20 Hearts (Alucard), 10 (Richter / Maria)  Find: Entrance (requires Cube of Zoe) (...)
Effect: Freezes time.
Special: Item Crash for longer duration (Richter only, 20 Hearts).
Shield Potion Icon Shield Potion (jpn) - Symphony of the Night [ edit ]
Temporarily raises DEF [use] Medicine (Stat Potion)
Alucard 
DEF +20
Find: Entrance (accessible from Marble Gallery) (all)
Drop: Skeleton
Life Vessel Icon Life Vessel [alt] - Symphony of the Night [ edit ]
Increases the player's maximum HP (life) capacity. Item (standard)
all 
Maximum HP + 5
Find: Entrance (accessible from Marble Gallery) (...) (all)
Drop: Most bosses.
Effect: Restore all life and increases Max HP
Heart Vessel Icon Heart Vessel [alt] - Symphony of the Night [ edit ]
Increases the player's maximum heart capacity. Item (standard)
all 
Maximum Heart +5
Find: Entrance (accessible from teleporter from Outer Wall) (all)
Effect: Increases Max Hearts (Alucard-only), Restores 30 Hearts (Richter-only)
Life Vessel Icon Life Vessel [alt] - Symphony of the Night [ edit ]
Increases the player's maximum HP (life) capacity. Item (standard)
all 
Maximum HP + 5
Find: Entrance (accessible from Underground Caverns) (all)
Drop: Most bosses.
Effect: Restore all life and increases Max HP
Jewel Sword Icon Jewel Sword (jpn) - Symphony of the Night [ edit ]
Transforms enemies into jewels Short Sword
Alucard 
Attrib: Cut
ATT +15
Find: Entrance
Drop: Discus Lord
Effect: Sometime changes killed enemies to Jewels; In Saturn version, stats increase when Jewels equipped.
Special: ↓↘→ + [Attack]: Swing creates a random number of $1 coins (1-8)
Items Dropped
Cloth Tunic Icon Cloth Tunic (jpn) - Symphony of the Night [ edit ]
Simple cloth tunic Body (Clothes)
Alucard 
DEF +1
Drop: Bloody Zombie, Zombie
Gold Plate Icon Gold Plate (Gold Chest) - Symphony of the Night [ edit ]
Gold breastplate Body (Body Armor)
Alucard 
DEF +8
Find: Clock Tower
Drop: Blade, Gurkha, Hammer
Potion Icon Potion (jpn) - Symphony of the Night [ edit ]
Restores some HP [use] Medicine (Health Potion)
Alucard 
HP +50
Buy: $800 Find: Throughout castle (all)
Drop: Bat, Corpseweed, Will O' Wisp (Saturn-only)
First Obtained: (May start with)
Monster Vial 1 Icon Monster Vial 1 (Capsule Monster 1) - Symphony of the Night [ edit ]
Summons merman ally [use] Projectile
Alucard 
Attrib: Hit
ATT +40
Find: (May start with)
Drop: Merman
Monster Vial 2 Icon Monster Vial 2 (Capsule Monster 2) - Symphony of the Night [ edit ]
Summons bat ally [use] Projectile
Alucard 
Attrib: Hit
ATT +25
Find: (May start with)
Drop: Bat
Zircon Icon Zircon (jpn) - Symphony of the Night [ edit ]
Sparkling Ring Other (Salable Jewel/Ring)
Alucard 
ATT + 1 (with Jewel Sword - Saturn only)
Sell: $150 
Find: Underground Caverns, Royal Chapel, Outer Wall, Reverse Keep, Reverse Caverns, Anti-Chapel, Reverse Entrance, Reverse Colosseum
Drop: Merman, Blue Raven
Create: Jewel Sword
Medal Icon Medal (jpn) - Symphony of the Night [ edit ]
DEF+1 ATT+1 Other (Brooch)
Alucard 
DEF +1, ATT +1
Buy: $3,000 Drop: Owl Knight
Basilard Icon Basilard (jpn) - Symphony of the Night [ edit ]
Basic short sword Short Sword (Dagger)
Alucard 
Attrib: Cut
ATT +1
Find: Alchemy Laboratory
Drop: Bloody Zombie
Effect: Stab;
Special: ←→ + [Attack] for Slash (ATT +5)
Combat Knife Icon Combat Knife (jpn) - Symphony of the Night [ edit ]
Flat Combat Dagger Short Sword (Dagger)
Alucard 
Attrib: Cut
ATT +24
Find: Abandoned Pit to the Catacomb
Drop: Gurkha
Effect: Stab;
Special: ←→ + [Attack] for Slash
Cutlass Icon Cutlass (jpn) - Symphony of the Night [ edit ]
Sword of the English Navy Sword
Alucard 
Attrib: Cut
ATT +7
Find: Royal Chapel
Drop: Sword Lord, Corner Guard, Owl Knight
Hunter Sword Icon Hunter Sword (Jagdplaute) - Symphony of the Night [ edit ]
Ivory handled hunting sword Sword
Alucard 
Attrib: Cut
ATT +20, DEF -1
Drop: Blade
Short Sword Icon Short Sword (jpn) - Symphony of the Night [ edit ]
Common short sword Short Sword
Alucard 
Attrib: Cut
ATT +2
Drop: Bone Scimitar (first one destroyed always drops)
Muramasa Icon Red Rust (jpn) - Symphony of the Night [ edit ]
Rusty Red Sword 2 Handed Weapon (Katana)
Alucard 
Attrib: Curse
ATT -2
Find: Automatically dropped by second Bone Scimitar encountered
Drop: Bone Scimitar
Effect: Very slow swing (no diagonal attack); occasionally "jams" (Alucard fails to attack, as if Cursed)


Related StagesEdit

  • Alchemy Laboratory - The next stage for Alucard.
  • Marble Gallery - Connected area (initially accessible from Marble Gallery)
  • Outer Wall - Connected area via the teleporter (initially accessible from the Outer Wall). Other areas later become accessible through teleporter as their teleporters are found.
  • Underground Caverns - Connected area first accessible from the Underground Caverns.

Castlevania: Symphony of the Night (LCD)Edit

The Entrance is the first stage of the LCD version of Castlevania: Symphony of the Night. Zombies and Medusa Heads are fought here. Defeating the boss Medusa will give Alucard a Sword to replace his Dagger.

Castlevania Puzzle: Encore of the NightEdit

The Castle Entrance in Castlevania Puzzle: Encore of the Night includes some enemies from the original Castle Entrance and from its reverse version, the Reverse Entrance.

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