Drop is a statistic found in Castlevania. Certain enemies will leave behind items, weapons or food when defeated - these are listed in gaming guides as 'Drops'. The chances of an enemy dropping an item vary from creature to creature, and from game to game. Many enemies in more recent games will have two drops: a common and a rare drop. The odds of obtaining a rare-drop item or weapon are different for each enemy creature, and seem to rely on chance for the most part; one player might, for example, obtain the rare-drop Crissaegrim sword after defeating only a few Schmoos in the Inverted Library in Symphony of the Night; another might have to run back and forth many times killing the ghosts in order to obtain the rare drop.

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