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Dracula's Curse Block 3

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NES Atlas Journey Map

Routes
from Route 1 @ 1-04 (Town)
Route 3 (3-00)
from Route 2 @ 2-06 (Clocktower)
Route 3 (3-01 to 3-02)
to Route 5 @ 04-01 (Marsh)
Route 3 (3-03 to 3-04)
to Route 4 @ 4-0A (Haunted Ship)

Block 3 (also known as Route 3) for the game Castlevania III: Dracula's Curse is the Forest of Darkness. The background music is known as Mad Forest. The subweapons that Trevor can collect in order are the Holy Water, Cross Boomerang (the first time this appears in a candle in the game), Axe, and Dagger.

The first stage 03-00 is only entered if you choose to skip the Clock Tower and enter the block from the end of Block 1. It consists of an area of spiked traps leading up some stairs to the forest area. Taking the path to the Clock Tower will lead you to Stage 3-01 of this block. At the end of 03-02, you are given the choice to continue along this route (go to 03-03), or exit early and go to Block 4 (Route 5, Marsh). If you choose to continue along this path, you will fight the Cyclops, rescue Sypha, and choose her as an ally. The path then continues to Block 4A (Route 4, Haunted Ship).

Enemy DataEdit

Enemy Data: 3. Forest
Image Name - Game
Description
Statistics Items Location
Owlcv3 24. Owl  [ edit ]
Dracula's Curse
' 3. Forest
Cv3-hbackCv3-jgremlin
(NA/JPN)
6. Hunchback/Gremlin (Ghoul Rabbit)  [ edit ]
Dracula's Curse
' 1. Town, 3. Forest, 6A. Causeway, 7. Mountains, 7A. Lookout, 9. Villa
Cv3-redskele 11. Red Skeleton  [ edit ]
Dracula's Curse
' 3. Forest, 4A. Haunted Ship, 5. Caves, 8. Entrance
Cv3-bonep 2. Pillar of Bones  [ edit ]
Dracula's Curse
' 1. Town, 3. Forest, 5A. Tower, 6'. Basement, 6A. Causeway, 7A. Lookout, 9. Villa, A. Clocktower 2
Cv3-whipskel 12. The Gates of Death  [alt] [ edit ]
Dracula's Curse
' 3. Forest, 4. Marsh, 7A. Lookout, A. Clocktower 2
Cv3-ghost 14. Ghost  [ edit ]
Dracula's Curse
' 3. Forest, 4. Marsh, 4A. Haunted Ship, 5. Caves
Cv3-skele 4. Skeleton/Bone Chukkers  [ edit ]
Dracula's Curse
' 1. Town, 2. Clocktower, 3. Forest, 4A. Haunted Ship, 6'. Basement, 8. Entrance, A. Clocktower 2
Cv3-raven 3. Crow  [ edit ]
Dracula's Curse
' 3. Forest, 4A. Haunted Ship, 5A. Tower, 6A. Causeway, 7. Mountains, 7A. Lookout, 9. Villa, A. Clocktower 2
Jellyf 25. Spook Spores  [ edit ]
Dracula's Curse
' 3. Forest
Spiderc3 13. Giant Spider  [ edit ]
Dracula's Curse
' 3. Forest, 7. Mountains, 8. Entrance, A. Clocktower 2
Cyclops 33. Cyclops  [ edit ]
Dracula's Curse
' 3. Forest, 4A. Haunted Ship, 7. Mountains, 7A. Lookout

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