The Doppelganger is a creature that takes the form of another, usually its victims. The idea of humans having doppelgängers comes from Egyptian mythology. It is said that if someone ever meets their doppelgänger, its intent is to murder him or her so it can take over their role in life.
A doppelgänger is a look-alike or double of a living person who is sometimes portrayed as a harbinger of bad luck. In some traditions, a doppelgänger seen by a person's relative or friend portends illness or danger, while seeing one's own doppelgänger is said to be an omen of death.
The word "doppelgänger" is a loanword from German "Doppelgänger", consisting of the two substantives Doppel (double) and Gänger (walker or goer).
In Ancient Egyptian mythology, a ka was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belonged.
The Doppelganger was first introduced into the series at the end of the villa stage in Dracula's Curse. It takes the form of whoever character the player is playing with at the moment (either Trevor, Sypha, Grant or Alucard), and attacks constantly while homing in on the hero. If the player selects another character while in battle, the Doppelganger will also take his or her form. This allows for some strategy, letting the player move to a better position and counter-attack while the Doppelganger is in its morphing animation; or letting the player choose which form to fight against.
The Doppelganger will form from Simon's reflection on a mirror, and break out of it to attack. Again, it will attack relentlessly while homing in on the player. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for his life.
The Doppleganger boss has the form of Alucard and appears twice in the game:
- Doppleganger10 is the second boss of the game (third if counting Dracula from the prologue). It uses a Short Sword (9 ATT, Cut) and the Dagger sub-weapon (6 ATT, Holy), and can turn into either mist or bat (15 ATT, Hit) forms before Alucard can.
- Doppleganger40 is a stronger doppelganger with new moves. He can use the Rebound Stone sub-weapon (12 ATT, Holy), is equipped with the Gravity Boots and the Leap Stone, as well as having all of Doppleganger10's abilities (Wing Smash, 55 ATT, Hit). In addition, Doppleganger40 will use the Terminus Est (35 ATT, Cut + Poison) and Stone Sword (5 ATT, Stone), although the latter is used rarely. His Poison damage can be absorbed by equipping the Topaz Circlet, and his Stone attack can be neutralized by using a Hammer, the Medusa Shield, the Axe Lord Armor or the Mirror Cuirass. Furthermore, Doppleganger40 is vulnerable to those status, so using the Terminus Est, Medusa Shield or Stone Sword isn't a bad idea.
Additionally, both Dopplegangers have a very limited artificial intelligence which can be exploited. Just running in their direction, jumping and attacking in mid-air will make the Dopplegangers take damage and get knocked back, allowing to repeat the process over and over until they die. The Stopwatch can also make either of the fights completely trivial, as using it completely freezes the Doppleganger. It is then at the mercy of Alucard's attacks, as it will not have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.
The Doppelganger boss (referred to as "Leon Fake" in Joachim Mode) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears.
The Doppelganger is first encountered in the Dark Palace of Waterfalls. Here, he utilizes a copy of Leon's Whip of Alchemy and a variety of other attacks. The Doppelganger can quick-step, execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward Leon, or use a duplicate of Leon's Cross Blazer (Holy Water + Purple Orb) attack, causing a cross-shaped flame to erupt around it. In Crazy Mode, Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set. After defeat, the Doppelganger will flee into the sewers.
The Doppelganger reappears as the mid-boss of the Pagoda of the Misty Moon. Palette-swapped with a red tint, the Doppelganger boasts more health than in the previous encounter, and has abandoned its copy of the Whip of Alchemy in favor of flaming fist attacks. While still retaining its quick-step ability and its three unholy water-based attacks, the Doppelganger has replaced its whip attacks and leap charge with four melee attacks: a downward kick, a fast two-hit punch combo, a single punch, or a three-attack punch combo.
While the player does not physically fight the Doppelganger in this game, Soma can obtain the Doppelganger's soul in the Garden of Madness. This soul allows him to switch quickly between two sets of equipment, gear and souls. A Doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of Mina Hakuba. In a gambit to turn Soma into the next Dark Lord, Celia Fortner kills this doppelganger, enraging Soma and almost letting himself turn, though Arikado arrives in time to inform him of the truth. Shortly after, the soul of Dmitrii Blinov escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.
While no Doppelganger makes a canonical appearance in this game, in Trevor Mode both Trevor boss fights are replaced by battles with the Trevor Doppelganger. The Trevor Doppelganger fights exactly as Trevor fought in the main game, though it is differentiated from Trevor by his pale blue hue and weakness to light. Additionally, during the first fight, its health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight. During the second encounter with the Doppelganger, it is also resistant to the Dark element.
The Doppelganger can be found in the deepest level of the Nest of Evil. The form this Doppelganger takes for the battle is random, although it seems to favor the strongest and best equipped character to take on their form.
To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done, and players can wear their best equipment upon entering the room. Skills used by the Doppleganger will never be Mastered.
No matter the Doppelganger's strength, a good tactic for starting the fight is to make use of 1,000 Blades immediately upon entering. Doing so will inflict many hits, usually up to the point where the Doppelganger will go into hit recovery. It may even be slightly knocked back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage. After the Doppelganger is killed in the Jonathan/Charlotte campaign, the player can acquire the final Dual Crush skill, Greatest Five.
Trevor's Doppelganger also makes an appearance in this game.
|Enemy Data: Doppelganger|
|Image||Name - Game|
|'|| 9. Villa|
|'|| 9. Villa|
|'|| 9. Villa|
|'|| 9. Villa|
|'|| HP: 31|
| 6. Floating Corridor|
|Shape-shifting demon.|| Level: 10|
| Guard: Life Vessel, Gladius|| Outer Wall|
|Shape-shifting demon.|| Level: 40|
| Guard: Life Vessel|| Reverse Caverns|
|A monster that looks like Leon. The weapons are not perfect copies.|| HP: 1,000|| Dark Palace of Waterfalls|
|A Doppelganger that is only a copy of Leon's appearance and fights with its fists.|| HP: 1,500|| Pagoda of the Misty Moon|
|'|| Weak: Light|
| Garibaldi Temple|
|'|| Strong: Dark|
| Abandoned Castle|
|A demon who assumes the form of its intended victims before killing them.|| Weak: Slash|
Skill Pt: 99
| Guard: Greatest Five|| Nest of Evil|
| ''Abil: ???|| HP: 600|
Exp: +1 level
| Drop: ???|
| Outer Wall|
| ''Abil: Soul Steal - Instantly does (unknown formula) damage to opponent and heals caster for same amount.|| HP: 2700|
Exp: +1 level
| Drop: Gurthang|
Steal: ~1 gold, 25 silver
| Underground Caverns|
- Shadow, a boss which appears in Harmony of Dissonance, is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a Black Panther, a Moth and an Evil Sword.
|Castlevania: Lament of Innocence|
|Sara Trantoul - Rinaldo Gandolfi - Mathias Cronqvist|
|Joachim Armster - Walter Bernhard - Death|
|Elisabetha Cronqvist - Pumpkin|
|Undead Parasite - Golem - Succubus - Medusa - Joachim - Walter - Death|
|Flame Elemental - Frost Elemental - Thunder Elemental - Doppelganger - Forgotten One|
|Forest of Eternal Night - Castle Entrance - House of Sacred Remains - Anti-Soul Mysteries Lab - Ghostly Theatre - Dark Palace of Waterfalls|
Garden Forgotten by Time - Pagoda of the Misty Moon - Prison of Eternal Torture
|Castlevania: Lament of Innocence Original Soundtrack|
|Futabasha Guide - NTT Pub Guide - Shinkigensha Guide - BradyGames Guide|
|Bestiary - Inventory - Joachim Mode - Pumpkin Mode|
|Castlevania: Portrait of Ruin|
|Jonathan Morris - Charlotte Aulin - Wind - Vincent Dorin|
|Brauner - Stella - Loretta - Death - Dracula|
|Richter Belmont - Maria Renard - Old Axe Armor|
|Main Game Bosses|
|Dullahan - Behemoth - Keremet - Astarte - Legion - Dagon |
The Creature - Mummy Man - Werewolf - Medusa
|Nest of Evil Bosses|
|Balore - Gergoth - Zephyr - Aguni - Abaddon - Doppelganger|
Fake Trevor, Fake Sypha and Fake Grant
|Entrance - Great Stairway - Buried Chamber - Tower of Death - Master's Keep - The Throne Room|
|City of Haze - Nation of Fools - Sandy Grave - Forest of Doom|
13th Street - Burnt Paradise - Forgotten City - Dark Academy - Nest of Evil
|Castlevania: Portrait of Ruin Original Soundtrack|
|BradyGames Portrait of Ruin Official Strategy Guide - Konami Akumajō Dracula: Gallery of Labyrinth Official Guide|
|Bestiary - Inventory - Sisters Mode - Richter Mode - Old Axe Armor Mode|