- "Then for the Master, I'll feast on your soul this night!"
- —Death, before fighting Alucard in Castlevania: Symphony of The Night
|Japanese name||死神 (Shinigami)|
|Role||Grim reaper, antagonist|
|Date of birth||Since ever|
|Date of death||Never|
|Weapon(s)||Death's Scythe, Sickles|
|Abilities||Can summon the dead or their souls, flight, teleport, mastery of the Dark Arts, shape shifting|
|English|| Dennis Falt (Symphony of the Night)|
Tom Wyner (Lament of Innocence and Curse of Darkness)
Travis Willingham (The Dracula X Chronicles and Judgment)
David Lodge (Harmony of Despair)
|Japanese|| Masaharu Satō (Symphony of the Night, Lament of Innocence, Curse of Darkness and Harmony of Despair)|
Takuo Kawamura (Harmony of Dissonance)
Yasuhiko Tokuyama (Portrait of Ruin)
Kōichi Sakaguchi (Judgment)
|Relatives|| Dracula (master and close friend)|
Slogra and Gaibon (direct subordinates)
|Music theme|| Evil's Symphonic Poem (Lament of Innocence, Judgment)|
List of Death's themes
Death is Dracula's right hand man, thus he usually appears near the end of the hero's quest, often in the Clock Tower, to challenge them before they confront Dracula. He is also sometimes the first of Dracula's major servants to greet the hero, such as in Rondo of Blood, Symphony of the Night, and The Arcade. He has appeared in every game except Castlevania: The Adventure and Castlevania II: Belmont's Revenge.
Death sometimes plays an equal or lesser role in Dracula's organization when someone other than he is the driving force behind Dracula's resurrection, such as Shaft, Elizabeth Bartley, or Carmilla. Two of Death's closest associates include Slogra and Gaibon, who directly report to him. He is also closely associated with the beast Cerberus. He has also been known to show respect to characters for their courage and skill. Death is also said to be Dracula's close friend.
Death can also use dark arts to summon the souls of the dead and defeat even the strongest of the living. Nothing can hurt Death as the attack will go straight through him with no damage. The only way to hurt Death is to attack with weapons or spells that have divine properties, namely the Vampire Killer.
Castlevania: Lament of InnocenceEdit
This mysterious being forges an alliance with Mathias Cronqvist - who later becomes known as Dracula - in 1094. Initially, Death pretends to be a servant to Walter Bernhard, owner of the Ebony Stone. However, Death later betrays him after Leon Belmont defeats him with the Vampire Killer whip.
It is revealed that Mathias Cronqvist has the Crimson Stone, a stone much more powerful than the Ebony Stone. With Walter defeated, Mathias gains access to Bernhard's Ebony Stone, giving him both of the Vampire Treasures. To add insult to injury, Mathias uses the Crimson Stone to suck out Walter's soul and place it inside the stone. The soul becomes a power source to fuel Mathias's dark desires.
Crushed by Mathias' turn to the dark forces of evil, Leon Belmont is ready to slay his former friend when Death arrives and challenges Leon in the final showdown of the game. Even though Death is defeated, Mathias makes his escape after some parting words with Leon. With Mathias Cronqvist gone, Leon Belmont swears that no matter where he should go, The Belmont clan will hunt him and his kind down forever.
Since then, Death has proven to be the Count's most loyal and devoted servant.
Castlevania: Curse of DarknessEdit
After Trevor Belmont had successfully defeated Dracula, the Count placed a curse on all of Europe, with the intent that the corruption and misery bred from it would bring about his resurrection. To speed up the process, a mysterious priest by the name of Zead came across Hector, and appeared friendly enough with his wanting to help Hector defeat his nemesis, Isaac. What Hector didn't know was that the priest, Zead was actually Death in disguise. However, his disguise did not fool the time-travelling Saint Germain who knew that if either Devil Forger, Hector or Isaac should fall, then the dark lord Dracula could be revived. Both fought, and in spite of Saint Germain getting the upper hand during their first tussle (and mentioning he would return until Zead surrendered), Zead managed to trick him into the Eneomaos Machine Tower and freeze his powers until he was defeated in combat by Hector. After this, Saint Germain left the timeline, after asking Hector to give Zead his sarcastic regards.
In the reborn castle of Dracula, Hector fought Isaac and beat him to the brink of death. But before he knew it, the body of Isaac was whisked away into a coffin by Zead who had big plans for him to be the new host body for Dracula's resurrection. When Zead removed a scythe from his sleeve, it was then that Hector realized who Zead was. Shedding his disguise, Death appeared and battled Hector, and was defeated.
Castlevania: Harmony of DissonanceEdit
This time around, Death wanders through Dracula's Castle searching for his Lord while trying to understand where his master has disappeared to. Death soon realizes that due to Maxim Kischine's eagerness to find and destroy Dracula's body parts the same as Simon Belmont did about half a century ago, he inadvertently had awoken the spirit of Dracula.
This led to Maxim slowly being taken over by the spirit of Dracula, and the split of Dracula's castle into two different castles. Death soon realized that Maxim Kischine's body would make a suitable host for the resurrection of Dracula, and soon sought to prevent Juste Belmont from finding his former friend and freeing him from Dracula's control.
Castlevania: Symphony of the NightEdit
- Main article: Death/Symphony of the Night
After the dark priest Shaft's successful resurrection of Dracula, the Count is swiftly defeated by Richter Belmont in 1792. However, due to a sinister curse placed on him by Shaft, Richter is slowly possessed by an evil spirit. 5 years later, in 1797, Richter Belmont mysteriously disappears and Dracula's Castle appears once again.
This time, Dracula's son, Alucard awakens from his self-inflicted permanent slumber when he senses that something is terribly amiss. When he enters Dracula's Castle, Alucard is confronted by Death. Since Alucard is Dracula's son, Death gives him a chance to cease his attack and turn back. Upon refusing, Death steals all of his equipment and scatters it throughout the entire castle.
Castlevania: Portrait of RuinEdit
In Castlevania: Portrait of Ruin, Death once again wanders through the castle seeking his Lord and Master: Dracula. However, when he runs into Jonathan Morris and Charlotte Aulin, he learns of the interloper, Brauner, taking the role of Lord of the Castle for himself. Death initially rebuffs the idea of anyone except Dracula controlling the castle, saying the notion is "positively absurd". At first, he does not even try to fight the heroes, even hinting at a possible alliance to kill Brauner, albeit with different aims in mind. However, he is rebuffed and is confronted in the castle's Clock Tower. He leaves the battle when his energy is exhausted, saying he has other affairs to handle.
Later, after Jonathan Morris and Charlotte Aulin defeated Brauner, Death materializes and slices through Brauner with a swing of his Scythe to finish him off. When Jonathan and Charlotte pursue him, they find the newly risen Dracula. Ready to take him out, Jonathan is blocked by Death who has come to Dracula's aid. In a surprising turn of events, Death and Dracula decide to team up for their battle against the two young heroes. When either Death's or Dracula's life is depleted, Death screams: "My power! Use my power!" At this point, Dracula holds out both hands and calls out "Soul Steal" allowing him to absorb Death's soul and change into the True Dracula. It's worth noting that this is likely a call back to Alucard's Soul Steal spell from SOTN as wells as a reference to Dracula's Power of Dominance as seen in Aria / Dawn of Sorrow.
Akumajo Dracula: Kabuchi no TsuisoukyokuEdit
After the ultimate defeat of Dracula in 1999, Death remained with the Castle in the eclipse and fought Soma Cruz there in 2035. He would fight him again the following year in Celia's castle. Dracula's former servant Olrox began attempting to conquer the forces of chaos. Death opposed this and set out to destroy him.
Castlevania: Lords of ShadowEdit
While Castlevania: Lords of Shadow is a self-contained reboot to the series, Death appears in the game.
|Castlevania: Lords of Shadow Spoilers|
Death is also known as the Lord of the Dead. During the end of the game, after defeating the last of the Necromancers, Zobek reveals to Gabriel that he is the Lord of the Dead himself. Though Zobek apparently kills him in battle, it was revealed that Zobek was nothing more than Satan's pawn. Satan then burns Zobek.
After Gabriel revives, battles, and defeats Satan, the game ends and nearly 1,000 years has passed. How Zobek survived or is able to wander amongst the living has not been explained. During the present time, Zobek searches for Gabriel (Dracula in this form) and forewarns Gabriel that Satan's acolytes are planning his return to vow vengeance against both of them. Zobek asks Gabriel to join him against the battle and deliver what Gabriel truly desires; an end to his immortality. What happens here is left unknown.
Death is a Grim Reaper, as such he is never seen without his Scythe. His attacks and appearances may have been changing from game to game, but in basic, he always summons floating sickles out of thin air to hunt down his oppositions.
- Main article: Death/Forms
- Main article: Death/Abilities
- Main article: Death/Judgment
Death made his first playable appearance in the 3D fighting game Castlevania Judgment. His appearance is based more on his second forms (especially that which appeared in The Arcade, which is more human-like), which are more skeletal and lack a cloak. He is equipped with a scythe on his right hand and a hook that replaces his left. His battle theme is "Evil's Symphonic Poem" from Castlevania: Lament of Innocence. Just before the song's loop, an arrangement of "Poison Mind" can be heard.
Death appears in another Konami game for the MSX system : Knightmare, where he is the boss of the second stage. His attack mirrors the one in Castlevania/Vampire Killer, as he throws scythes in a circular pattern.
- Note that in Japanese mythology a "death god" (shinigami) is the name for a type of being (of many) rather than the Western idea of a single Grim Reaper, which may explain his status as a minion within the games. It is noteworthy however, that Death is called "DEATH" in some games even in the Japanese versions of the games, making it likely that Death is in fact, the sole Grim Reaper from western folklore.
- Galamoth has his own version of Death ten thousand years in the future, the Time Reaper. Interestingly, the Time Reaper looks like Death himself in Curse of Darkness.
- For some strange reason, despite his loyalties to Dracula, he fights Soma Cruz in both games that he has appeared in, even though, technically, Soma is the reincarnation of Dracula. It was possible that Death wants Soma dead to allow the power of Chaos to possess Soma and therefore revive Dracula. However, this is open for debate, and even that doesn't explain why he wanted to kill Soma in "Dawn of Sorrow", as Chaos was destroyed. However, Soma does not wield the Crimson Stone, so Death is not controlled by Soma. Death does not speak to Soma on either occasion.
- In Belmont's Revenge, when you walk across the bridge that leads to Dracula, you can see statues in the background that resemble Death.
- Often, Death's HP/EX values contain only fours, or they are multiples of four in some obvious way. This is a Japanese-language-specific pun. The pronunciation of the number four and the word for death are phonetically identical ("shi").
- Death disguising himself as a priest in Curse of Darkness is inspired by a scene in Ingmar Bergman's classic 1957 film,The Seventh Seal.
- In Castlevania Dawn of Sorrow, Death is weak against his own Scythe. Even though he is weak against the holy power of Claim Solais, the Scythe does more damage, because it´s the strongest weapon in the game. This may also be a reference to his scythe beheading him in Rondo of Blood and Dracula XX.
- The fact that Death is mostly fought in or near a clock tower may be because he is sometimes associated with time.
- See Reapers
- Mr. P's Castlevania Realm
- Castlevania: Portrait of Ruin Bestiary by Darth Nemesis at GameFAQs.com
- Castlevania: Portrait of Ruin Walkthrough and FAQ by Zach "Darko" Long at GameFAQs.com
- Konami of Europe's Death Profile for Castlevania.
|Sara Trantoul - Rinaldo Gandolfi - Mathias Cronqvist|
|Joachim Armster - Walter Bernhard - Death|
|Elisabetha Cronqvist - Pumpkin|
|Undead Parasite - Succubus - Golem - Medusa|
|Flame Elemental - Frost Elemental - Thunder Elemental - Doppelganger - The Forgotten One|
|Castle Entrance - House of Sacred Remains - Ghostly Theatre - Dark Palace of Waterfalls|
Garden Forgotten by Time - Pagoda of the Misty Moon - Prison of Eternal Torture
|Castlevania: Lament of Innocence Original Soundtrack|
|Futabasha Guide, NTT Pub Guide, Shinkigensha Guide, BradyGames Guide|
|Bestiary - Inventory|
|Richter Belmont - Maria Renard|
|Annette - Tera - Iris - The Ferryman|
|Dracula - Shaft|
|Wyvern - Serpent - Werewolf - Bone Golem - Minotaur - Dogether - Dullahan - Carmilla - Laura - Hydra|
Death - Giant Bat - Medusa - Mummy Man - The Creature - Shaft's Ghost - Dead Behemoth - Dead Wyvern
|Prologue - Dinner of Flames - A Nightmare Reborn - Hear Now the Requiem of Blood - Bloodlines|
|God, Grant Me Strength - An Evil Prayer Summons Darkness - Atop Countless Terrors - The Devil Flies By Night|
|Breaking Through the Front - Release from the Thirst for Blood - Fortress of the Water Demon - Wandering|
|Divine Bloodlines - Slash - Akumajo Dracula X|
|Bestiary - Inventory - Akumajyo Dracula Peke|
Catacomb - Abyss Stairway - Audience Room - Triumph Hallway - Outer Wall - Machine Tower - Eternal Corridor - Chapel Tower - Underground Gallery - Underground Warehouse - Underground Waterway - Observation Tower - Ceremonial Room - Battle Arena
|Jonathan Morris - Charlotte Aulin - Wind - Vincent Dorin|
|Brauner - Stella - Loretta - Death - Dracula|
|Richter Belmont - Maria Renard - Old Axe Armor|
|Main Game Bosses|
|Dullahan - Behemoth - Keremet - Astarte - Legion - Dagon |
The Creature - Mummy Man - Werewolf - Medusa
|Nest of Evil Bosses|
|Balore - Gergoth - Zephyr - Aguni - Abaddon - Doppelganger|
Fake Trevor, Fake Sypha and Fake Grant
|Entrance - Great Stairway - Buried Chamber - Tower of Death - Master's Keep - Throne Room|
|City of Haze - Nation of Fools - Sandy Grave - Forest of Doom|
13th Street - Burnt Paradise - Forgotten City - Dark Academy - Nest of Evil
|Castlevania: Portrait of Ruin Original Soundtrack|
|BradyGames Portrait of Ruin Official Strategy Guide - Konami Akumajo Dracula: Gallery of Labyrinth Official Guide|
|Bestiary - Inventory - Sisters Mode - Richter Mode - Old Axe Armor Mode|
|Soma Cruz - Mina Hakuba - J./Julius Belmont - Yoko Belnades - Genya Arikado (Alucard) - Hammer|
|Creaking Skull - Manticore - Great Armor - Big Golem - Headhunter - Death - Legion - Balore - Chaos|
|Castle Corridor - Chapel - Study - Dance Hall - Inner Quarters - Floating Garden - Clock Tower|
Underground Reservoir - Underground Cemetery - The Arena - Top Floor - Forbidden Area - Chaotic Realm
|Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack|
|Futabasha Official Guide - NTT Pub Official Guide|
|Bestiary - Inventory - Julius Mode - Voice Translations|
|Soma Cruz - Mina Hakuba - Julius Belmont - Yoko Belnades - Genya Arikado (Alucard) - Hammer|
|Celia Fortner - Dario Bossi - Dmitrii Blinov|
|Flying Armor - Balore - Malphas - Puppet Master - Rahab - Gergoth - Zephyr - Bat Company|
Paranoia - Aguni - Abaddon - Death - Menace
|The Lost Village - Wizardry Lab - Garden of Madness - The Dark Chapel - Demon Guest House - Condemned Tower|
Cursed Clock Tower - Subterranean Hell - Silenced Ruins - The Pinnacle - Mine of Judgement - The Abyss
|Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack|
|DoubleJump Books Dawn of Sorrow Official Strategy Guide|
Konami Akumajo Dracula: Sougetsu no Juujika Official Guide
|Bestiary - Inventory - Julius Mode - Voice Translations|
|Warriors of The Light|
|Simon - Maria - Trevor - Sypha - Eric - Shanoa - Grant|
|Warriors of The Night|
|Alucard - Cornell - Carmilla - Golem - Death - Dracula - Aeon|
|Zombie - Merman - Minotaur - Iron Gladiator - Giant Squid - Giant Fish - Time Reaper - Galamoth|
|Abbey Ruins - Alchemy Laboratory - Castle Gate - Cathedral - Clock Tower - Crystal Cavern - Dimensional Rift|
Ghost Ship - Throne Room - Torture Chamber
|Darkness of Fear - Castlevania: Judgment Original Soundtrack|
|Bestiary - Inventory - Timeline|
|Vampire Hunter - Lady Gunner - Little Witch|
|Death - White Dragon - Dullahan - Minotaur - Water Dragon - Were Wolf - Harpy|
|Ruins - Palace - Underground Waterway - Ramparts - Clock Tower|
|Castlevania Best Music Collections BOX|
|Soma Cruz - Alucard - Jonathan Morris - Shanoa - Charlotte Aulin|
Julius Belmont - Yoko Belnades - Richter Belmont - Maria Renard - Simon Belmont - Getsu Fuma
|Gergoth - Puppet Master - Menace - Brauner - Death - Dracula|
|Astarte - Legion - Beelzebub - R. The Count - Ryukotsuki|
|Ch1. Caught in the Cradle of Decay - Ch2. Lord of Unseen Strings - Ch3. The End of Chaos|
Ch4. Esquisse of Violence - Ch5. Song of the Unslakable Blade - Ch6. Come, Sweet Hour of Death
|Ch7. Beauty, Desire, Situation Dire - Ch8. The One Who Is Many - Ch9. Lord of Flies|
Ch10. Origins - Ch11. The Legend of Fuma
|Drone - Hymnus - Corpse's Gate - Purple Eyes - Phantom of Fear - Tanz mit einem Clown - Crimson Blood - Ein Weltherrscher - Tractus - Castlevania: Harmony of Despair Original Soundtrack|
|Bestiary - Inventory - Achievements/Trophies|