Cross
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One of the traditional subweapons, also known as a Boomerang in early localized games. Most Castlevania games feature a Cross that is thrown forwards and then returns, much like a Boomerang. The Cross in Haunted Castle is not thrown as a boomerang, but beams a series of crosses towards a game. Some games feature an actual Boomerang that is not in the shape of a cross.
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Gallery
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Item Crash
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In Rondo, Richter's Item Crash for this subweapon is called Grand Cross, where he flies into the air and a huge cross appears behind him, damaging all enemies coming into contact.
His Symphony of the Night Item Crash is pretty much the same, but the cross rotates around a beam that the player is in, and it ends by exending across the screen, damaging all enemies.
Other titles which uses the item crash of the Cross are:
- Aria of sorrow by Julius B.
- Dawn of sorrow by Julius B.
These two titles, Julius either throws a cross or levitates in the air and forms an cross, his is called Grand Cross, he emmits a burning cross that burns enemies with holy fire, when released at full power it has extreme vaccuming potential( as seen in aria of sorrow in the fight against soma ) and the ability to dispell powerful magic( like the dark barrier protecting the gates of the abyss in dawn of sorrow ) aside from its raw devastating power( which apeared to have caused large colateral damage to draculas castle in the background of the battle against soma in aria of sorrow). (most powerful magic attack)
- Circle of Moon by Nathan Graves
Something similar to the Richter crash in Symphony of the Night.
- Dracula X (Snes Japan)
Here crosses go everywhere, flooding the screen.
- Castlevania Harmony of Dissonance
Juste Belmont is capable of performing an ability called Spell Fusion. This ability allows him to combine a subweapon whit one of the 5 books of magic in the game to perform elemental item crush attacks depending of the book in use, 2 examples of cruss spell fusion item crush attacks are the book fire creating a giant cross that generates expansive flame blast on impact and the book of thunder allowing him to unleash an attack based on the classic grand cross item crush called holy cross.
- Symphony of the Night by Alucard
The same Alucard, where the cross is a suwbeapon, can not use boomerang, but instead can only use it as a Grand Cross.
- "Note:" In Judgement, however Alucard can use both the Cross (uncharged Sub-Weapon attack) and Grand Cross (charged Sub-Weapon attack).
- Lament of Innocence by Leon Belmont. When the cross subweapon is used along with the Yellow Orb (which is yeilded by Succubus).
Damage Type
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In Lament of Innocence, the word Cross also represents the type of damage dealt by a Cross sub-weapon.
Used in Bloodlines. Throws a simple boomerang that does some damage but unfortunately does not return.
Also used in Portrait of Ruin by Jonathan. It starts to return after it hits the end of its range, but flies over Jonathan's head instead of going back into his hands.
Appearances
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Appearance in Castlevania (NES)
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The original Castlevania featured a Boomerang (called a Boomerang instead of a Cross due to religious censorship) as one of the 5 original sub-weapons that could be used in the game. The player could only equip a single sub-weapon at a time, each which could be obtained from hitting a particular candle or as a drop item from an enemy. By holding up while attacking, a spinning cross is thrown forwards, stops for a short while, then returns the way it came from. Catching it before it reaches the other edge of the screen allows you to throw another one sooner, as normally there can only be one subweapon on the screen at a time. Two or three boomerangs are allowed on the screen at a time if you possess a Double or Triple Shot.
Appearance in Vampire Killer
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The Battle Star is a replacement for the whip in this game. It attacks similar to the way it did in the original Castlevania game. It does not consume any hearts, however, if you fail to catch it on its return, you will lose it and have to fight with a weak Leather Whip. The Boomerang is not as powerful as an Axe in this game (which attacks in a matter similar to the Cross in this game instead of an arc), but it has a longer range.
Appearances in Haunted Castle
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The Cross is a unique weapon in this game, which fires a series of flashing crosses forward when used.
Appearance in Dracula's Curse
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The Banshee Boomerang found in Dracula's Curse is identical in every way to the Boomerang found in the original Castlevania game. It can also be powered up with double and triple shots. Only Trevor Belmont is able to use this weapon.
Candles that would give Trevor a Boomerang instead give Grant an Axe, Sypha a Lightning spell, and Alucard a Small heart.
The Banshee Boomerang is the only subweapon that appears as one of the symbols on the Password screen in this game.
Appearance in Super Castlevania IV
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The Boomerang in Super Castlevania IV is similar to that found in the original Castlevania. It can also be powered up with a double or triple shot.
Appearance in Belmont's Revenge
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The Cross is available in the Japanese versions of the game and the European Konami GB Collection Vol. 4 Game Boy Color version, while the Axe subweapon replaces it in the American and original European versions. It is similar to the cross boomerang of the original Castlevania game, except that it cannot be caught and cannot be enhanced with double or triple shots. The only other subweapon in this game is the Holy Water, available in all editions.
Appearance in Order of Shadows
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The Cross sub-weapon is obtained from a random candle in the Mansion and is usually the second sub-weapon found after the Axe. The cross works for Desmond in the traditional manner. It is thrown forwards, then returns. Desmond does not catch the cross as it returns however.
Appearance in Harmony of Despair
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The Cross is one of Jonathan's sub weapons in Castlevania HD. It is obtained via random chests in chapter 6. It operates similarly to most other Castlevania titles in that its a blue cross that spins out from jonathan for a decent distance and if it does not strike a wall will come back. The cost is 15 hearts and it can be leveled by repeated use. At max level of 9 it becomes larger, covering more area.
A variant of the Cross with the Chapter 10 Origins downloadable stage, is the R. Boomerang. Obtainable on Chapter 10 from the Boss/Gold Chest (Normal or Hard)
Item Data
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| Item Data: Cross | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
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| Power: Powerfull Attack weapon comes back to your hand | Sub-Weapons Simon Belmont | Consume: 1 Heart | Evolve: Can be powered up with a Double or Triple Shot | |||||
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| ' | Consume: None | Find: Chests, Merchant | ||||||
| The Banshee Boomerang flies straight through the air with the greatest of ease. When it reaches the end of its path, it will come flying back. Though it moves slowly, the Banshee Boomerang is very powerful (Banshee Fever. Catch it!) | Sub-Weapons Trevor Belmont | Consume: 1 Heart | Find: Candles Drop: Any enemy | Evolve: Can be powered up with a Double or Triple Shot | ||||
| Powerful weapon goes across screen and returns to your hand | Sub-Weapons Simon Belmont | Consume: 1 Heart | Find: Candles Drop: Any enemy | Evolve: Can be powered up with a Double or Triple Shot | ||||
| ' | Sub-Weapons Christopher Belmont | Consume: 1 Heart | Find: Candles | |||||
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| The ultimate sub-weapon, the cross damages all enemies on the screen.(...) | Sub-Weapon Alucard, Richter, Maria (Saturn only) | Attrib: Holy / Hit Consume: #Hearts: 100 (Alucard), 1 Heart (Richter / Maria) | ATK +100 | Effect: Thrown forwards and returns (Richter and Maria); Always crashes (Alucard) Special: Item Crash (Grand Cross, Richter only, 20 hearts) | ||||
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| This is your most powerful weapon against Dracula himself. Pick up the CROSS when it appears and then wait for Dracula. When he appears, use button C to attack him with the CROSS. | Special Weapon Alucard | Find: 4. Castle Keep | ||||||
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| ' | Collected Item Sonia | Find: Hidden Stage | ||||||
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| Spins around and around in a vortex towards your opponent. | Attack Item Reinhardt, Carrie | Consume: 5 Jewel Points | ||||||
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| Throw this Holy Cross in a whirlpool orbit to knock down enemies. | Attack Item Cornell, Henry, Reinhardt, Carrie | Consume: 5 Jewel Points (2 on Easy) | Evolve: + Cross > Level 2 | |||||
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| Throw this Holy Cross in a whirlpool orbit to knock down enemies. | Attack Item Cornell, Henry, Reinhardt, Carrie | Consume: 5 Jewel Points (2 on Easy) | Create: Level 1 + Cross | Evolve: + Cross > Level 3 | ||||
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| Throw this Holy Cross in a whirlpool orbit to knock down enemies. Power up to defeat three enemies at once. | Attack Item Cornell, Henry, Reinhardt, Carrie | Consume: 5 Jewel Points (2 on Easy) | Create: Level 2 + Cross | |||||
| A Crucifix, when thrown, flies like a boomerang. | Normal Item (Sub-Weapon) Nathan | |||||||
| A holy cross that dispels evil. | Weapon Skill Jonathan Morris | Attrib: Holy Consume: 30 MP | Find: "Pray Before the Cross" Quest | Effect: Can Master weapon for additional power Evolve: 2000 SP to master | ||||
| ' | Sub-Weapons Richter Belmont | Attrib: Holy Consume: 24 MP | Power = 7 | |||||
| A holy cross that returns to Desmond when thrown. | Sub-Weapons Desmond Belmont | Consume: 5 MP | Damage = 10 | Find: Random candle in Mansion | ||||
| The player instantly does 10 damage to their opponent. | Spell Richter | Consume: 8 MP | ||||||
| Holy cross that dispels evil. | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 15 MP | ATK +10 | Rarity: *** Find: Purple Chest (Chapter 5/6) Drop: Death, Dracula | ||||
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| ' | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 12 MP | Find: Purple chests (Chapter 10 Hard) Drop: R. The Count | |||||