A barrier is a defensive energy shield surrounding a player which may offer protection against enemy attacks.
Item Data[]
Item Data: Sonic Dash | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A circular barrier will surround you. | Attrib: Light Consume: 8 MP/TIME |
Create: Jupiter + Unicorn |
Effect: A circular shield surrounds Nathan and protects him from every side (albeit to a limited extent from below), dealing Holy damage to anything it comes in contact with. | |||||
A black hole barrier will surround you, but HP is drained. | Attrib: Darkness Consume: 8 MP/TIME |
Create: Jupiter + Black Dog |
Effect: A black hole will protect Nathan from every side, dealing Darkness damage to anything it comes in contact with, but he takes 1% damage every second. Actually gives him the Poison status (it goes away as soon as the card combo is deactivated, but will simply return immediately upon returning to gameplay if cured with an Antidote). | |||||
Provides a protective barrier. (Surrounds itself with a protective barrier.) | Attrib: Holy Consume: 5 MP/sec |
30 ATK |
Drop: Giant Ghost |
|||||
With Light Magic active, throwing a Holy Water Flask will create a magical barrier around you, which can deflect many enemy attacks, while still allowing you to move and fight normally. | First Obtained: When Holy Water Flash obtained |
Sequence: [Secondary Weapon Attack] (with Holy Water Flask selected and Light Magic active) |