Chronomage
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Chronomage is a rabbit who uses a clock to stop time. Strict in regards to tardiness. The Chronomage is impossible to defeat through normal means, spotting the player whenever they approach him or even attack within the room and using his clock to reverse time, effectively placing the player outside of his room. Because of this, the only way to defeat it is by acquiring the Galamoth soul, which makes the player immune to time, or using its own soul if player began a New Game+ (which carries over all items and souls, save for Ability Souls and the souls needed to progress like Skula) or has already obtained his soul.
Enemy Data
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| Enemy Data: Chronomage | ||||
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| Image | Name - Game Description | Statistics | Items | Location |
| | ||||
| Rabbit that uses a clock to stop time. Strict in regards to tardiness.Abil: Attack freezes time. | Strong: Dark Weak: Holy HP: 30 Exp: 80 Timestop: Unaffected | Common Drop: Pudding Soul: Time Stop | Inner Quarters | |
Castlevania: Dawn of Sorrow
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Added by KiyuhitoAfter this room was entered for the first time, a new entry about the Chronomage appears in the library. There it is revealed that he has a strong connection to Zephyr, another time-controlling demon.
Trivia
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The Chronomage is loosely inspired by the White Rabbit in the fairy tale Alice in Wonderland, written by Lewis Carroll. In the story, the Rabbit is depicted carrying a stopwatch, which explains the Chronomage's ability regarding time magic. Also, the Rabbit is obsessed over tardiness, and when it spots Alice, it quickly hops away. (The same thing also happens to Soma; if he stops doing anything long enough for the Chronomage to escape, it quickly hops away and definitely it won't come back.) The Chronomage's behavior is a reference to this.