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Castlevania Chronicles

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Castlevania Chronicles
Castlevania chronicles na
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Publisher(s)
Platform(s)
Sharp X68000, PlayStation, PlayStation Network
Media(s)
2 Floppy disks (X68000), CD-ROM (PS)
Rating(s)
CERO: B, ELSPA: 15+, ESRB: T, PEGI: 12+
Director(s)
Hideo Ueda (original)
Masayuki Umasaki (PS), Koji Igarashi (PS, producer)
Designer(s)
Composer(s)
Shin-chan, Keizo Nakamura, Hiroshi Kobayashi
Genre(s)
Platform game
Mode(s)
Single player

Akumajō Dracula is the name of the 1993 Castlevania game released in Japan on the Sharp X68000 home computer system. It was a remake of the original Akumajō Dracula game. Due to the X68000 not being released outside of Japan, this game was never released outside of Japan either.

Castlevania Chronicles is the North American and European PlayStation re-release of the X68000 game. Released in 2001, this re-release featured rendered cutscenes and improved graphics. It was released in Japan as Castlevania Chronicle Akumajo DRACULA.

StorylineEdit

Since the game is a re-release, the storyline is the same as the original Akumajō Dracula game. Simon Belmont has to set out to defeat the evil Count Dracula, who has been terrorizing the area.

Character GalleryEdit

Main article: Castlevania Chronicles/Gallery
Characters
Image Name Information
Simon-chx68
Simon Belmont
(Simon Belmondo)
The protagonist and playable character of Vampire Killer.
Dracula-cx68
Dracula
The main antagonist and final boss of the game. He has returned to the Earth to plague mankind.

GameplayEdit

The X68000 version is a remake of the original Akumajō Dracula game. However, this version received redesigned stages and added items taken from games released after the original. Roughly half the stages were directly remade from the original game, with the exclusive stages mostly taking elements from other games. This release is notable for its high difficulty level.

As for music, the player is given the choice between the internal Yamaha YM2151 FM synth of the unit, Roland LA synthesis (MT-32, CM-32L, CM-64) and Roland GS wavetable MIDI (SC-55, SC-33, SC-155, CM-300, CM-500).

The PlayStation re-release features two game modes: "Original Mode" and "Arrange Mode". While the former equates the X68000 version (save for translating the name on the title to "Castlevania"), the latter adds new rendered cutscenes with character design by Ayami Kojima (of Castlevania: Symphony of the Night fame), a new sprite for the main character, new music, and a more balanced difficulty level.

Regional variationsEdit

  • The American and European versions contain an interview with Koji Igarashi (IGA) and a gallery featuring artwork by Ayami Kojima from Chronicles and Castlevania: Symphony of the Night. The latter images were already featured in the Sega Saturn version of Symphony. The art of the Succubus is censored, since her chest in the original was topless.
  • In Arrange Mode on the US and European versions, the player can save the game at stage 24, the battle with Dracula. [1]
  • Some enemies, such as red skeletons and eyeballs, do not award points in the original Japanese release. This was modified in the International releases, and the later Japanese PSN release has been altered in order to match these features.
  • Player's whips and sub-weapons have different hit-boxes in between various versions.
  • On stage 23 (Block 8-2), a giant bat is missing in the original Japanese release.
  • In Original Mode on the US and European versions, a code must be entered to reach the sound hardware selection screen.
  • In the US and European versions, the Japanese voices of the dolls in stage 17 have been completely removed.

TriviaEdit

  • On stage 9, Count Orlok from the movie Nosferatu appears in the background, frozen in a block of ice.
  • On stage 11, a giant statue of the Greek goddess Athena appears.
  • On stage 114 (fifth play through on block 6-3), a cartoon image of Simon will appear smoking a cigarette accompanied by Japanese text in one of the background mirrors. The text translates to "Here's Fake Simon!". [2], [3]
  • On stage 21, the last section has a giant painting in the background of a field with mountains. For the original X68000 game, the painting will reflect one of the four seasons, depending what the computers internal clock date is set at. For Castlevania Chronicles, since the PlayStation doesn't have an internal clock, an "Extra Option" menu can be accessed where the player can set the date. When the game is turned off, however, the date information does not save.
  • The file load background music was later featured as the sole background music of Stage 4 in Castlevania: The Adventure ReBirth.

Related ProductsEdit

External linksEdit

ReferencesEdit

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