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Church Artwork
For the organization, see The Church.

Cathedrals and Chapels (including Monasteries, Temples, and Churches) are common environments in the Castlevania series. The nature of chapels varies, but almost always they are a part of Dracula's Castle. Who and what is worshiped in these areas is debatable, considering that Dracula has renounced God and there's no mention of Satan within the main continuity.

CharacteristicsEdit

Chapels are usually found in towers. Like clock towers, chapels usually link to the Castle Keep.

The most common feature of chapel areas are stained-glass windows, which are featured in nearly every appearance of a chapel in the series. In addition, chapels may also feature massive bells, which players can often stand on top of to play a tune, and in late games, jump inside of to collect the Bell item.

Other features typical of chapels are large stairways and long vertical towers.

EnemiesEdit

While Dracula's Castle is usually filled with monsters that have an affinity to darkness, enemies found in chapels are weak to it and strong to the Holy attribute. Here, it is common to encounter enemies such as the Amalaric Sniper, or ghostly enemies such as Ghost Dancers and Giant Ghosts.

AppearancesEdit

See alsoEdit

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