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Cerberus (ケルベロス Keruberosu) is a boss from the Castlevania series. He is a large dog-like being with three heads. He posesses a extraordinary jumping ability. In Greek myths, Cerberus (Kerberos) was the three-headed guard dog of the gates of the Underworld.
Game Specific InformationEdit
Cerberus fights in the same room in the Castle Entrance where the Giant Bat appeared in the original Castlevania. It only has one head in this game, and is thus commonly unofficially referred to as a Hellhound. Its hind quarters are rotted away, much like the Behemoth in Castlevania: Rondo of Blood. When it howls, the glass in the background shatters, potentially causing damage.
Castlevania: Dracula XEdit
Cerberus is the first boss. He starts the fight by howling and jumping into the screen. He will move towards you, and, after being hit or being close to Richter, will jump back and release a flame atack that runs along the ground. He will jump forward afterwords. Oddly enough, his howl resembles more of a feline creature.
Castlevania: Symphony of the NightEdit
Cerberus is the boss from the Abandoned Mine. He will attack by launching fireballs from each head, these fireballs appear to be elemental based. The heads appear to rotate around the body. This is most evident during his rapid fire attack. He will spit a fire ball at Alucard at intervals. After a couple, he'll go into his rapid fire attack, where he unleashes a steady stream of multi-colored fireballs in the direction he's facing. If you stand on one of the columns, he'll breath fire diagonally. If you get behind him, he'll either turn around or try to jump on you.
Castlevania: Circle of the MoonEdit
Cerberus is the first boss. The player can take the Double Jump ability after defeating him. He fights much like his Symphony version. He looks much like the Wargs from Symphony of the Night.
Order of EcclesiaEdit
While Cerberus himself is not in the game, a set of three glyphs using his three heads do appear: two are arm glyphs, and the other is a back glyph which is like a harmless dominus agony.
In Greek mythology, Cerbers (in Greek Κέρβερος Kerberos, "demon of well"), also known as the Hound Cerberos, was the dog of Hades. He was a monster canine with three heads (although sometimes it said that he had 50 or 100), with a many-headed serpent in place of a tail. Cerberos guarded the door of Hades (the name of the Greek underworld, as well as the name of its ruler) and ensured that the dead did not leave and that the living could not enter. He was son of Equidna and Tifón (Echidna and Typhon), and the brother of Ortro/Orthrus, a two-headed hellhound. The myth of a supernatural guard-dog watching the gates of the underworld dates back to ancient Indo-European mythology. Other such watchdogs of the underworld include the blood-stained dog, Garmr, of Scandinavian mythology, who serves a role much akin to Cerberous, and their more benevolent cousins, the Welsh Cŵn Annwn, who were the spectral guard-dogs of the paradise otherworld, Annwn.
|Enemy Data: Cerberus|
|Image||Name - Game|
|'|| 1. Castlevania|
|'|| 1. Town|
|Watchdog of Hell.|| Strong: Fire (absorb)|
| Guard: Life Vessel|| Abandoned Mine|
| ''Abil: Claws and bites|| HP: 40|| Villa|
| ''Abil: Breaths fire|| HP: 40|| Villa|
| ''Abil: Darkens sky|| HP: 60|| Villa|
|'|| HP: 40|| Villa|
|'|| HP: 40|| Villa, Castle Center (Reinhardt-Only)|
|The gatekeeper of Hell, this dog-beast guard's Dracula's castle annex and attacks intruders with his scorching "Napalm Breath". His ferocious, cunning nature makes him the ideal watchdog.|| HP: 50|| Villa, Castle Center|
|'|| Strong: Holy|
| Guard: Double|| Catacomb|
|'|| HP: 1400|
Exp: +1 level
| Steal: ~52 silver, 50 copper|| Castle Keep|
- Some names from the Japanese manual of Castlevania: Dracula X were poorly translated to English, that's why Cerberus is called Keruberosu in it. The Japanese versions generally use the Greek spelling, which appears to have confused translators unfamiliar with that spelling.
- In Order of Ecclesia, Cerberus is not a monster in the game. Instead, there are three usuable gyphs that represent his three heads. These three gyphs are guarded by bosses in Castlevania. The player must obtain all three to go on to the final part of the castle to confront Dracula.
Catacomb - Abyss Stairway - Audience Room - Triumph Hallway - Outer Wall - Machine Tower - Eternal Corridor - Chapel Tower - Underground Gallery - Underground Warehouse - Underground Waterway - Observation Tower - Ceremonial Room - Battle Arena