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Block 5 is the fifth stage in Castlevania. It represents the main building of Dracula's Castle, which includes the dungeons and crypts.

Overview[]

Hunchbacks and bone throwing Skeletons swarm Simon Belmont in the stage's opening, but upon ascending to the upper floor, Red Skeletons and Hunchbacks will appear as well. In the next room, the Axe-Men make their entrance. Next up, is an area with several torture devices in the background. Here, Red Skeletons and Axe-Men are around as well. In the next area, there are more Red Skeletons combined with Dragon Skull Cannons. In the final hall, several Axe-Men have to be fought while Medusa Heads come swooping in.

Enemy Data[]

Enemy Data: Castlevania Block 5
Image Name - Game
Description
Statistics Items Location Notes
Enemies
HunchbC64cv1-hunchAmigacv-hbackPccv-hunch
(NES/C64/AMI/PC)
Hunchback (Hunchback/Fleaman) - Castlevania [ edit ]
Most of the time he stands perfectly still. But, if you get too close, he leaps at you and then clings to you. Strike him with you Whip just before or after he jumps.(*) HP: 1
Exp: 500
Atk: 3
3. Outside, 4. Underground, 5. Main Building, 6. Clock Tower
Skeleton cv1C64cv1-skeleAmigacv-skeletonPccv-skeleton
(NES/C64/AMI/PC)
White Skeleton (jpn) - Castlevania [ edit ]
He throws bones at you while dancing. Whip him when he gets close to you. It's very dangerous to run.(*) HP: 1
Exp: 300
Atk: 3
3. Outside, 5. Main Building, 6. Clock Tower
Abil: Bone (arc, 100 points)
Redskeleton cv1C64cv1-rskeleAmigacv-bloodskelePccv-redskeleton
(NES/C64/AMI/PC)
Red Skeleton (jpn) - Castlevania [ edit ]
This is a Skeleton which sneaks up on you. When you strike him down with your Whip, he dies, but after a certain period of time, he revives.(*) HP: 4
Exp: 400
5. Main Building
Axeknigh-1-C64cv1-axeknghtAmigacv-axeknightPccv-axe
(NES/C64/AMI/PC)
Axe-Man (Axe Armor) - Castlevania [ edit ]
He repels your attack with his shield and throws an Axe which returns to him like a boomerang. He is a very powerful enemy.(*) HP: 10
Exp: 500
Atk: 4
5. Main Building
Weapons: Axe (Axe Boomerang (high/low), 100 points), Axe-Man Shield
PillarofbC64cv1-pofbAmigacv-bpillarPccv-bpillar
(NES/C64/AMI/PC)
Dragon Skull Cannon (Bone Piller) - Castlevania [ edit ]
It stands perfectly still but, at certain intervals, spits fire at you. It takes several blows from your Whip to destroy him. You must avoid the fire bullets while attacking him.(*) HP: 6
Exp: 400
Atk: 2
2. Tower, 3. Outside, 5. Main Building
Abil: Fire Ball (100 points)
MHeadC64cv1-mheadAmigacv-mheadPccv-mhead
(NES/C64/AMI/PC)
3. Medusa (jpn) - Castlevania [ edit ]
This enemy flies at you in a wave-like pattern. Try to match the timing of its wave with the crack of your Whip.(*) HP: 1
Exp: 300
Atk: 2
2. Tower, 3. Outside, 5. Main Building
Boss
Death4C64cv1-reaperAmigacv-grimreaperPccv-grimreaper
(NES/C64/AMI/PC)
20. Grim Reaper (Death [Boss]) - Castlevania [ edit ]
A very strong enemy who throws a Sickle as he flies around. Position yourself as far away as possible and attack him with a Boomerang or Dagger.(*) HP: 12
Exp: 7000
Atk: 4
5. Main Building

Gallery[]

Videos[]

Maps[]

See also: Castlevania Stage Maps

Related stages[]

External links[]

Castlevania
Characters
Simon BelmontDracula
Bosses
Phantom BatQueen MedusaMummy ManFrankenstein & IgorGrim ReaperCount DraculaSpirit of Dracula
Stages
The Castle EntranceThe ChapelThe Castle Ruins
The CatacombsThe DungeonsThe Clock Tower and the Castle Keep
Music
UndergroundVampire KillerStalkerWicked ChildWalking on the EdgeHeart of FireOut of Time
Nothing to LosePoison MindBlack NightVoyagerAkumajō Dracula Famicom Best
Guides
Akumajō Dracula PerfectThe Official Nintendo Player's GuideNES Game Atlas
Archives
BestiaryInventory
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