Block 3 is the third stage in Castlevania.
Overview[]
This stage takes place in an upper section of the castle. Hunchbacks make their first appearance here, jumping down at Simon Belmont in the initial portion of the stage. What follows are platform filled areas where Ravens and Skeletons will often act as obstacles at strategic spots and hinder the player's progress. In other areas, Ravens and Dragon Skull Cannons will form similar obstacles, as well as Skeletons. On the final part of the stage, Medusa Heads have to be dodged while trying to defeat more Bone Pillars.
Stage 7[]
- Notes
- Holy Water can be obtained from one of the first candles in the stage. A Pork Chop appears a little later on.
- A Skeleton appears in the lower left corner. He jumps back and forth as he throws bones. Strike him with your whip as he approaches. The Axe or Dagger will also easily take him out.
- On upper levels, the Holy Water is an effective weapon against the Skeletons; drop it where the Skeleton is about to land and he'll burn with one strike. The Holy Water isn't effective against the Ravens, so use the whip or Dagger. If Simon couches at the right edge of the lowest platform here, a bonus Money Bag will appear on the high platform to the left. Run and grab it before it disappears. There is one more Skeleton, but don't fight it. Instead, stand on the ledge and watch it. It will try to jump, but the ledge is too high, and it'll fall into the pit. It's now possible to safely walk down the stairs and take the Axe which is at the bottom-most candle (but will fall if not collected immediately).
Stage 8[]
- Notes
- First group of Medusa Heads appear; as always, it's best to simply avoid them. A Boomerang is hidden in the candle below the stairs to the section above, but it is difficult to reach without an Axe or Dagger.
- If Simon crouches directly above the two unreachable blocks to the right of the stairway, a bonus Money Bag appears to the left. A Watch is hidden inside the candle to the right of the stairs. It will give an advantage over the bone towers to the right, but not against the boss later on.
- In areas like this, be prepared for the Raven's attack. Jump and whip when it starts to dive.
Stage 9[]
- Notes
- The Ravens start to fly as soon as Simon gets near them. With the timing techniques learned in the previous stages, leap in the air and whip the birds as soon as they take off. When in possession of the Dagger, jump and hit them from a distance before they start to fly.
- The Skeletons hop over the ruined patch of the bridge. Destroy the first one as he approaches you, and then destroy the second by whipping while jumping between platforms.
- A Pork Chop is hidden in the bottom block in the Mummy Men's chamber. Use it to replenish the energy lost before the boss fight, or save it for later and use the block as a ledge.
Enemy Data[]
Enemy Data: Castlevania Block 3 | |||||
---|---|---|---|---|---|
Image | Name - Game Description |
Statistics | Items | Location | Notes |
Enemies | |||||
(NES/C64/AMI/PC) |
|||||
You can destroy him with two strikes of your Whip, but if you fail, he'll cling to you. If you don't destroy him right away, he can be very dangerous.(*) | HP: 2 Exp: 300 Atk: 2 |
2. Tower, 3. Outside |
|||
(NES/C64/AMI/PC) |
|||||
Most of the time he stands perfectly still. But, if you get too close, he leaps at you and then clings to you. Strike him with you Whip just before or after he jumps.(*) | HP: 1 Exp: 500 Atk: 3 |
3. Outside, 4. Underground, 5. Main Building, 6. Clock Tower |
|||
(NES/C64/AMI/PC) |
|||||
He throws bones at you while dancing. Whip him when he gets close to you. It's very dangerous to run.(*) | HP: 1 Exp: 300 Atk: 3 |
3. Outside, 5. Main Building, 6. Clock Tower |
Abil: Bone (arc, 100 points) | ||
(NES/C64/AMI/PC) |
|||||
Just when you think he's attacking in a straight line, he changes direction. He attacks quickly. At the instant he appears in front of you, strike him with your whip.(*) | HP: 1 Exp: 200 Atk: 3 |
3. Outside |
|||
(NES/C64/AMI/PC) |
|||||
This enemy flies at you in a wave-like pattern. Try to match the timing of its wave with the crack of your Whip.(*) | HP: 1 Exp: 300 Atk: 2 |
2. Tower, 3. Outside, 5. Main Building |
|||
(NES/C64/AMI/PC) |
|||||
It stands perfectly still but, at certain intervals, spits fire at you. It takes several blows from your Whip to destroy him. You must avoid the fire bullets while attacking him.(*) | HP: 6 Exp: 400 Atk: 2 |
2. Tower, 3. Outside, 5. Main Building |
Abil: Fire Ball (100 points) | ||
Boss | |||||
(NES/C64/AMI/PC) |
|||||
They are twin Bosses. They attack you by throwing bandages from their bodies. Use a Dagger, Boomerang, or Fire Bomb to stop them.(*) | HP: 12 Exp: 3,000 Atk: 3 |
3. Outside |
Abil: Mummy Wrappings (100 points) |
Gallery[]
Screenshots[]
Videos[]
Maps[]
- See also: Castlevania Stage Maps
Related stages[]
- Vampire Killer Block 3 - The corresponding stage in Vampire Killer.
- Origins - The map of this downloadable chapter in Castlevania: Harmony of Despair is based on the six stages from the original game.
External links[]
Castlevania | |
---|---|
Characters | |
Simon Belmont • Dracula | |
Bosses | |
Phantom Bat • Queen Medusa • Mummy Man • Frankenstein & Igor • Grim Reaper • Count Dracula • Spirit of Dracula | |
Stages | |
The Castle Entrance • The Chapel • The Castle Ruins The Catacombs • The Dungeons • The Clock Tower and the Castle Keep | |
Music | |
Underground • Vampire Killer • Stalker • Wicked Child • Walking on the Edge • Heart of Fire • Out of Time Nothing to Lose • Poison Mind • Black Night • Voyager • Akumajō Dracula Famicom Best | |
Guides | |
Akumajō Dracula Perfect • The Official Nintendo Player's Guide • NES Game Atlas | |
Archives | |
Bestiary • Inventory |