Block 5 is the fifth stage in Castlevania. It represents the main building of Dracula's Castle, which includes the dungeons and crypts.
Overview[]
Hunchbacks and bone throwing Skeletons swarm Simon Belmont in the stage's opening, but upon ascending to the upper floor, Red Skeletons and Hunchbacks will appear as well. In the next room, the Axe-Men make their entrance. Next up, is an area with several torture devices in the background. Here, Red Skeletons and Axe-Men are around as well. In the next area, there are more Red Skeletons combined with Dragon Skull Cannons. In the final hall, several Axe-Men have to be fought while Medusa Heads come swooping in.
Enemy Data[]
Enemy Data: Castlevania Block 5 | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
Enemies | |||||
(NES/C64/AMI/PC) |
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Most of the time he stands perfectly still. But, if you get too close, he leaps at you and then clings to you. Strike him with you Whip just before or after he jumps.(*) | HP: 1 Exp: 500 Atk: 3 |
3. Outside, 4. Underground, 5. Main Building, 6. Clock Tower |
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(NES/C64/AMI/PC) |
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He throws bones at you while dancing. Whip him when he gets close to you. It's very dangerous to run.(*) | HP: 1 Exp: 300 Atk: 3 |
3. Outside, 5. Main Building, 6. Clock Tower |
Abil: Bone (arc, 100 points) | ||
(NES/C64/AMI/PC) |
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This is a Skeleton which sneaks up on you. When you strike him down with your Whip, he dies, but after a certain period of time, he revives.(*) | HP: 4 Exp: 400 |
5. Main Building |
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(NES/C64/AMI/PC) |
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He repels your attack with his shield and throws an Axe which returns to him like a boomerang. He is a very powerful enemy.(*) | HP: 10 Exp: 500 Atk: 4 |
5. Main Building |
Weapons: Axe (Axe Boomerang (high/low), 100 points), Axe-Man Shield | ||
(NES/C64/AMI/PC) |
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It stands perfectly still but, at certain intervals, spits fire at you. It takes several blows from your Whip to destroy him. You must avoid the fire bullets while attacking him.(*) | HP: 6 Exp: 400 Atk: 2 |
2. Tower, 3. Outside, 5. Main Building |
Abil: Fire Ball (100 points) | ||
(NES/C64/AMI/PC) |
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This enemy flies at you in a wave-like pattern. Try to match the timing of its wave with the crack of your Whip.(*) | HP: 1 Exp: 300 Atk: 2 |
2. Tower, 3. Outside, 5. Main Building |
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Boss | |||||
(NES/C64/AMI/PC) |
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A very strong enemy who throws a Sickle as he flies around. Position yourself as far away as possible and attack him with a Boomerang or Dagger.(*) | HP: 12 Exp: 7000 Atk: 4 |
5. Main Building |
Gallery[]
Videos[]
Maps[]
- See also: Castlevania Stage Maps
Related stages[]
- Vampire Killer Block 5 - The corresponding stage in Vampire Killer.
- Chronicles Block 7 - A remake of this stage in Castlevania Chronicles.
- Origins - The map of this downloadable chapter in Castlevania: Harmony of Despair is based on the six stages from the original game.
External links[]
Castlevania | |
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Characters | |
Simon Belmont • Dracula | |
Bosses | |
Phantom Bat • Queen Medusa • Mummy Man • Frankenstein & Igor • Grim Reaper • Count Dracula • Spirit of Dracula | |
Stages | |
The Castle Entrance • The Chapel • The Castle Ruins The Catacombs • The Dungeons • The Clock Tower and the Castle Keep | |
Music | |
Underground • Vampire Killer • Stalker • Wicked Child • Walking on the Edge • Heart of Fire • Out of Time Nothing to Lose • Poison Mind • Black Night • Voyager • Akumajō Dracula Famicom Best | |
Guides | |
Akumajō Dracula Perfect • The Official Nintendo Player's Guide • NES Game Atlas | |
Archives | |
Bestiary • Inventory |