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Block 4 is the fourth stage in Castlevania.

Overview[]

Simon Belmont ends up in this stage after a really long fall down an abyss. He has to cross waters using the floating platforms, while Bats and Fish Men try to knock him off. The cave ceiling will obstruct process, which dips low in some areas, requiring to crouch in order not to get knocked off the platform. After ascending from the caves to an outside part of the castle, Eagles dropping Hunchbacks will attack. A Skele-Dragon is the last obstacle before the bosses of the stage, Frankenstein and his hunchback comrade Igor.

Enemy Data[]

Enemy Data: Castlevania Block 4
Image Name - Game
Description
Statistics Items Location Notes
Enemies
Vambat cv1C64cv1-batAmigacv-batPccv-bat
(NES/C64/AMI/PC)
Vampire Bat (Bat I) - Castlevania [ edit ]
The Bats fly at you moving up and down in a wave-like pattern. Because they don't fly fast, you can adjust to their wave-like motion and knock them down with your Whip.(*) HP: 1
Exp: 200
Atk: 2
1. Breaking In, 4. Underground
Fishman cv1C64cv1-fishmanAmigacv-fmanPccv-fman
(NES/C64/AMI/PC)
Fish Man (jpn) - Castlevania [ edit ]
In the water scene, Fish Man suddenly jumps out of the water and sneaks towards you. When he gets close enough, he'll spit fireballs at you from his mouth.(*) HP: 1
Exp: 300
Atk: 2/4
1. Breaking In, 4. Underground
Abil: Fire Ball (100 points)
EagleC64cv1-eagleAmigacv-eaglePccv-eagle
(NES/C64/AMI/PC)
Eagle (Giant Eagle) - Castlevania [ edit ]
First-class travel for hunchbacks in a hurry.(*) HP: 1
Exp: 300
Atk: 4
4. Underground, 6. Clock Tower
HunchbC64cv1-hunchAmigacv-hbackPccv-hunch
(NES/C64/AMI/PC)
Hunchback (Hunchback/Fleaman) - Castlevania [ edit ]
Most of the time he stands perfectly still. But, if you get too close, he leaps at you and then clings to you. Strike him with you Whip just before or after he jumps.(*) HP: 1
Exp: 500
Atk: 3
3. Outside, 4. Underground, 5. Main Building, 6. Clock Tower
SkeledragonC64cv1-skeledragonAmigacv-skeledragonPccv-skeledragon
(NES/C64/AMI/PC)
Skele-Dragon (White Dragon) - Castlevania [ edit ]
He is perching on the castle wall with a long bobbing neck that breaths fire. Crouch down and mount a counter-attack from as far away as your Whip can strike.(*) HP: 6
Exp: 1,000
Atk: 4
4. Underground
Abil: Fire Ball (100 points)
Boss
Frankcv1C64cv1-frank-1-Amigacv-frankPccv-frank
(NES/C64/AMI/PC)
19. Frankenstein & Igor (Frankenstein and Hunchback [Boss]) - Castlevania [ edit ]
Frankenstein attacks gradually, while Igor jumps and attacks. Don't let Igor divert you with his jumping. An intensive attack with the Dagger or Fire Bomb is effective.(*) HP: 12
Exp: 5,000
Atk: 4
4. Underground
Abil: Fire Ball (Igor, 100 Points)

Gallery[]

Videos[]

Maps[]

See also: Castlevania Stage Maps

Related stages[]

External links[]

Castlevania
Characters
Simon BelmontDracula
Bosses
Phantom BatQueen MedusaMummy ManFrankenstein & IgorGrim ReaperCount DraculaSpirit of Dracula
Stages
The Castle EntranceThe ChapelThe Castle Ruins
The CatacombsThe DungeonsThe Clock Tower and the Castle Keep
Music
UndergroundVampire KillerStalkerWicked ChildWalking on the EdgeHeart of FireOut of Time
Nothing to LosePoison MindBlack NightVoyagerAkumajō Dracula Famicom Best
Guides
Akumajō Dracula PerfectThe Official Nintendo Player's GuideNES Game Atlas
Archives
BestiaryInventory
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