The bestiary for the original Castlevania.
Names are listed as they appear in the English instruction booklet. Artwork is from the Japanese instruction booklet.
Gallery[]
Enemies[]
Bosses[]
Enemy Data[]
Enemy Data: Castlevania Bestiary (edit) | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
(NES/C64/AMI/PC) |
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Most of the time he stands perfectly still. But, if you get too close, he leaps at you and then clings to you. Strike him with you Whip just before or after he jumps.(*) | HP: 1 Exp: 500 Atk: 3 |
3. Outside, 4. Underground, 5. Main Building, 6. Clock Tower |
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(NES/C64/AMI/PC) |
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The Bats fly at you moving up and down in a wave-like pattern. Because they don't fly fast, you can adjust to their wave-like motion and knock them down with your Whip.(*) | HP: 1 Exp: 200 Atk: 2 |
1. Breaking In, 4. Underground |
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(NES/PC) |
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The Bats cling to the ceiling and, when you draw near, come swooping down on you. Before they reach you, prepare yourself.(*) | HP: 1 Exp: 200 Atk: 2 |
2. Tower |
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(NES/C64/AMI/PC) |
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This enemy flies at you in a wave-like pattern. Try to match the timing of its wave with the crack of your Whip.(*) | HP: 1 Exp: 300 Atk: 2 |
2. Tower, 3. Outside, 5. Main Building |
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(NES/C64/AMI/PC) |
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It stands perfectly still but, at certain intervals, spits fire at you. It takes several blows from your Whip to destroy him. You must avoid the fire bullets while attacking him.(*) | HP: 6 Exp: 400 Atk: 2 |
2. Tower, 3. Outside, 5. Main Building |
Abil: Fire Ball (100 points) | ||
(NES/C64/AMI/PC) |
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He throws bones at you while dancing. Whip him when he gets close to you. It's very dangerous to run.(*) | HP: 1 Exp: 300 Atk: 3 |
3. Outside, 5. Main Building, 6. Clock Tower |
Abil: Bone (arc, 100 points) | ||
(NES/C64/AMI/PC) |
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In the water scene, Fish Man suddenly jumps out of the water and sneaks towards you. When he gets close enough, he'll spit fireballs at you from his mouth.(*) | HP: 1 Exp: 300 Atk: 2/4 |
1. Breaking In, 4. Underground |
Abil: Fire Ball (100 points) | ||
(NES/C64/AMI/PC) |
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You can destroy him with two strikes of your Whip, but if you fail, he'll cling to you. If you don't destroy him right away, he can be very dangerous.(*) | HP: 2 Exp: 300 Atk: 2 |
2. Tower, 3. Outside |
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(NES/C64/AMI/PC) |
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First-class travel for hunchbacks in a hurry.(*) | HP: 1 Exp: 300 Atk: 4 |
4. Underground, 6. Clock Tower |
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(NES/C64/AMI/PC) |
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These are lost souls that walk trance-like straight ahead. Because they move so slowly, you can destroy them with a single crack of your Whip.(*) | HP: 1 Exp: 100 Atk: 2 |
1. Breaking In |
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(NES/C64/AMI/PC) |
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When you come within a certain distance of this enemy, he charges you. He's very fast, so make sure you strike your Whip before he strikes you.(*) | HP: 1 Exp: 200 Atk: 2 |
1. Breaking In |
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(NES/C64/AMI/PC) |
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The Black Knight wanders around back and forth. Because of his thick armor plating, you cannot destroy him with one strike.(*) | HP: 2 Exp: 400 Atk: 2 |
2. Tower |
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(NES/C64/AMI/PC) |
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Just when you think he's attacking in a straight line, he changes direction. He attacks quickly. At the instant he appears in front of you, strike him with your whip.(*) | HP: 1 Exp: 200 Atk: 3 |
3. Outside |
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(NES/C64/AMI/PC) |
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He is perching on the castle wall with a long bobbing neck that breaths fire. Crouch down and mount a counter-attack from as far away as your Whip can strike.(*) | HP: 6 Exp: 1,000 Atk: 4 |
4. Underground |
Abil: Fire Ball (100 points) | ||
(NES/C64/AMI/PC) |
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This is a Skeleton which sneaks up on you. When you strike him down with your Whip, he dies, but after a certain period of time, he revives.(*) | HP: 4 Exp: 400 |
5. Main Building |
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(NES/C64/AMI/PC) |
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He repels your attack with his shield and throws an Axe which returns to him like a boomerang. He is a very powerful enemy.(*) | HP: 10 Exp: 500 Atk: 4 |
5. Main Building |
Weapons: Axe (Axe Boomerang (high/low), 100 points), Axe-Man Shield | ||
(NES/C64/AMI/PC) |
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Spreading his wings and moving irregularly, he flies close to you and then retreats. An Axe or Boomerang is more effective than hand-to-hand combat.(*) | HP: 12 Exp: 3,000 Atk: 2 |
1. Breaking In, 6. Clock Tower |
(Strategy)Abil: Fire Ball (stage 6 only, 100 points) | ||
(NES/C64/AMI/PC) |
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A legendary monster with hair made of snakes, she will slowly approach you to try and foil your counterattack. Use the Watch to stop her, then attack fiercely.(*) | HP: 12 Exp: 3,000 Atk: 2 |
2.Chapel |
(Strategy)Allies: Snakes | ||
(NES/C64/AMI/PC) |
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They are twin Bosses. They attack you by throwing bandages from their bodies. Use a Dagger, Boomerang, or Fire Bomb to stop them.(*) | HP: 12 Exp: 3,000 Atk: 3 |
3. Outside |
Abil: Mummy Wrappings (100 points) | ||
(NES/C64/AMI/PC) |
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Frankenstein attacks gradually, while Igor jumps and attacks. Don't let Igor divert you with his jumping. An intensive attack with the Dagger or Fire Bomb is effective.(*) | HP: 12 Exp: 5,000 Atk: 4 |
4. Underground |
Abil: Fire Ball (Igor, 100 Points) | ||
(NES/C64/AMI/PC) |
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A very strong enemy who throws a Sickle as he flies around. Position yourself as far away as possible and attack him with a Boomerang or Dagger.(*) | HP: 12 Exp: 7000 Atk: 4 |
5. Main Building |
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(NES/C64/AMI/PC) |
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The last and biggest boss. He's in the high place of the last stage. He's an extremely dangerous enemy who breathes fire as he "warps" around the room.(*) | 6. Clock Tower |
Abil: Hellfire (each Fire Ball 100 points) | |||
(NES/C64/AMI/PC) |
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The second form of The Count.(*) | Exp: 50,000 |
6. Clock Tower |
Abil: Triple Fire Ball (100 points) |
Castlevania | |
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Characters | |
Simon Belmont • Dracula | |
Bosses | |
Phantom Bat • Queen Medusa • Mummy Man • Frankenstein & Igor • Grim Reaper • Count Dracula • Spirit of Dracula | |
Stages | |
The Castle Entrance • The Chapel • The Castle Ruins The Catacombs • The Dungeons • The Clock Tower and the Castle Keep | |
Music | |
Underground • Vampire Killer • Stalker • Wicked Child • Walking on the Edge • Heart of Fire • Out of Time Nothing to Lose • Poison Mind • Black Night • Voyager • Akumajō Dracula Famicom Best | |
Guides | |
Akumajō Dracula Perfect • The Official Nintendo Player's Guide • NES Game Atlas | |
Archives | |
Bestiary • Inventory |