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Doppel This page is about Carmilla from the original series. For the Lord of Shadow character, see Carmilla (Lords of Shadow).

Japanese name カーミラ Kāmira / カミーラ Kamīra[1] / 女吸血鬼 Onna Kyūketsuki[2]
Role Vampire, Minion
Date of birth
Date of death
Age Immortal
Appearance(s) 1698: Castlevania II: Simon's Quest
1792: Castlevania: Rondo of Blood
1830: Castlevania: Circle of the Moon
N/A: Castlevania: Judgment
Weapon(s) Blood tears (Castlevania II: Simon's Quest)
Flame tears (Castlevania: Rondo of Blood)
Poisonous fumes (Castlevania: Circle of the Moon)
Skull's eyes (Castlevania: Dracula X)
Electrical charge (Castlevania: Circle of the Moon)
Blade (Castlevania: Judgment)
Abilities Can take many incarnations
English Karen Strassman[3] (Castlevania: Judgment)
Japanese Sayaka Ohara (Castlevania: Judgment)
Relatives Dracula (master)
Laura (follower)
Golem (artifical creation)
Music theme Bloody Tears (Castlevania II: Simon's Quest, Castlevania: Judgment)
"Ah, so satisfying. And, now, you die!"
—Carmilla after her Hyper Attack in Castlevania Judgment

Carmilla is a female vampire who takes many shapes and forms. Carmilla loyally serves Dracula though, unlike him, she doesn't display a hatred of humans. She actually believes that darkness is the true nature of humanity, which Dracula would bring out.

Character historyEdit

Castlevania: Circle of the MoonEdit

Carmilla is a loyal minion and a devoted worshipper of chaos and Dracula. [4] She plots the resurrection of her master, the demon lord Dracula, in her castle located in Austria.

In 1830, she successfully resurrected Count Dracula, although he was not at his full power. To restore his evil might, Carmilla planned to sacrifice the vampire hunter Morris Baldwin, father to Hugh Baldwin and mentor to Nathan Graves, during a lunar eclipse of the full moon. As Graves began making headway in the effort to rescue his master, Camilla sent the Necromancer to delay him. Ultimately, she brainwashed Hugh to do her evil bidding and challenged Graves to a battle in the Underground Waterway. She later meets Nathan, whom she tries to convince to stop fighting, claiming that darkness was the true nature of the human soul, therefore meaning he shouldn't fight Dracula, but Nathan ignored her view. Although she perished at the hero's hand, Carmilla relished the fact that the rite to restore the Count was nearly complete.

Note: Carmilla has fought several heroes who attempted to oppose Dracula before 1830, including Simon Belmont in 1698, Richter Belmont and Maria Renard in 1792. However, Carmilla played only a minor role in those conflicts. In Castlevania: Circle of the Moon, she plays a much larger role as the main antagonist in this game than in the previous games, Carmilla is responsible for the resurrection of Dracula.

Castlevania: JudgmentEdit

Main article: Carmilla/Judgment

Carmilla is a female vampire. She worships Dracula like a god. Her greatest joy is shredding humans and let their blood splatter on her. Carmilla views humans as nothing more than prey and always looks down upon them. She is aggressive and provocative. [5]


Camilla from Dracula 3D
Carmilla's model from an early version of Castlevania 64
Thai420Added by Thai420
Carmilla's Mask HoD
Carmilla's mask in the background in Castlevania: Harmony of Dissonance
Reinhart77Added by Reinhart77
  • A model of Carmilla atop her skull can be seen in early footage of the Nintendo 64 game Castlevania. However, she is not present in the final game.
  • It is noted that Vampira is the alternative name of Carmilla in Castlevania II: Simon's Quest in the Clue 13.
  • The English version of Castlevania: Judgment backstory[6] for Carmilla seems to be attempting to hybridize or cross over Sheridan Le Fanu's novella Carmilla, and that of Elizabeth Bathory. Le Fanu's Carmilla was not particularly violent or cruel despite being very much a vampire, nor did she bathe in blood. She was in fact quite a tragic character, and while Laura fears her, she does not hate Carmilla, and feels pity for her in the end. Elizabeth Bathory, on the other hand, is known historically to have been a vicious and sadistic individual, and truly did believe that bathing in the blood of young women would keep her from growing old.
  • Carmilla's backstory from Judgment is very contrasting to the previous games, since she did not despite humans as much.
  • Carmilla is the most sexualized character in Castlevania: Judgment, wearing a very provocative costume that shows most of her breasts, buttocks, thighs, shoulders, armpits and back.

References to the novella CarmillaEdit

  • Carmilla herself is based on the titular character of the novella Carmilla, an Austrian countess and vampire. Truly the supposedly-long-dead Countess Millarca von Karnstein, Carmilla meets the narrator Laura when she is saved from a wagon wreck.
  • Carmilla's mask is another reference. In the story, Carmilla takes advantage of the anonymity of a masquerade ball to look for victims. In the games, her mask represents the ballroom masks that Carmilla wore to the many parties she went to, and was also used to hide the fact that she was a vampire in the novel she came from.
  • In Castlevania: Circle of the Moon, her castle is located in Austria, where the story of Carmilla take place.
  • Laura, the girl who appears alongside Carmilla in Rondo of Blood, was the narrator of Carmilla; she is the vampire countess's love interest, and nearly her victim. Carmilla wishes to transform Laura into a vampire so they may be together eternally. Laura does not share Carmilla's feelings, and is somewhat embarrassed and intimidated by Carmilla's attention.

Variants of Carmilla's nameEdit

Game Japanese name Japanese name (translated) English Name
Simon's Quest 女吸血鬼/カミーラ Female vampire/Camilla Vampira/Camilla
Rondo of Blood カミーラ Camilla Carmilla
Circle of the Moon カーミラ Carmilla Camilla
Judgment カーミラ Carmilla Carmilla

Boss battlesEdit

Castlevania II: Simon's QuestEdit

Masked emblem of Carmilla that circles through the air, stopping sporadically to drip poisonous tears from its right eye; each tear hits the ground and bursts into a spread of five fireballs. Located in the Laruba Mansion, the Crying Mask isn't much harder than the Grim Reaper. It has a very easy pattern. First, the Mask will start on the bottom of the screen and rise up. The Mask will then float around the room in a circle. As it is doing this, it will start crying, hence the name, Crying Mask. These tears will turn into fireballs, but they can be blocked using Dracula's Rib. Obviously, the Mask has a very simple pattern, and can be beaten quite easily. However, if you have the Gold Knife, then it makes the fight a walk in the park. After you defeat the Mask, you can claim Dracula's Ring.

Of note is that, although it seems that the player can simply skip this fight like before when Simon battled the Grim Reaper, it is not the case. The Crying Mask drops the Magic Cross, this item being the only way to get into Dracula's Castle. Additionally, after the player collects the Ring, the Crying Mask will return when re-entering her room.

Enemy Data: Castlevania II: Simon's Quest
Image Name - Game
Statistics Items Location
VampiraS1 32. Vampira  (Female Vampire)
Simon's Quest
' HP: 256
Drop: Magic Cross
Guard: Dracula's Ring
Laruba Mansion

Castlevania: Rondo of BloodEdit

Once Richter or Maria enter the boss chamber with Camilla, they are first greeted by "Vampira", Carmilla's mask. From behind the mask, Carmilla appears as a giant nude woman atop a skull. The mask then breaks into several pieces, and Carmilla begins to attack with the skull she rides crying "Bloody Tears". Also present in this boss battle is Laura, her consort.

Enemy Data: Castlevania: Rondo of Blood
Image Name - Game
Statistics Items Location
Camilla2-rob-1- Carmilla  [ edit ]
Rondo of Blood
' HP: 86
Exp: 0
4. Torture Chamber, 4'. River

Castlevania: Dracula XEdit

In Castlevania: Dracula X, if the player fails to save Annette, Carmilla will possess Annette, appearing as the boss of Stage 6 (the Clock Tower) instead of Death. While her appearance resembles her one from Rondo of Blood, her attacks are identical to those of Shaft from the same game.

Enemy Data: Dracula X
Image Name - Game
Statistics Items Location
Dx-skullsorc2-1- Carmilla  [ edit ]
Dracula X
' 6. Clock Tower (if Annette not rescued)

Castlevania: Circle of the MoonEdit

When confronted, Carmilla transforms into a winged demon atop a giant skull in the Underground Waterway. While a different look for her, she still resembles her previous appearances. She attacks with poisonous fumes and laser blasts. After the battle she reverts to her normal form and says there is no way to stop Dracula as she dies.

Enemy Data: Carmilla
Image Name - Game
Statistics Items Location
Camilla2 Camilla  [ edit ]
Castlevania: Circle of the Moon (Strategy)
' Strong: Darkness
HP: 1500
Exp: 80000
Atk: 650
Def: 700
Guard: Roc Wing
Underground Waterway


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