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Brute Force

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"Lifts up the ground by sheer brute force. Can also be used to lift heavy objects."
—Description
Brute Force CoD Icon

Brute Force is a Battle-Type's basic ability in Castlevania: Curse of Darkness. It allows the Innocent Devil to open certain doors for Hector.

Its Lv. 2 upgrade allows the Innocent Devil to open the steel door in the Infinite Corridor.

UsageEdit

Brute Force Lv 2 Usage

Brute Force Lv 2 used in the Infinite Corridor

Four doors can be opened throughout the course of game with this Innocent Devil's ability:

NotesEdit

  • Brute Force Lv. 2 can only be learned after acquiring Brute Force in Garibaldi Temple. Since this is the only Innocent Devil ability obtained by finding it in the field (i.e. not being an innate ability of the Innocent Devil), the player should be aware of the requirement of Lv. 2 - defeating a large amount of enemies using the Juggernaut if they're training their Battle-Type with the aim of learning it for the next evolutions. Rushing to evolve the Juggernaut to the next form before going through Garibaldi Temple may prevent the acquisition of this skill for that specific Battle-Type.

Item DataEdit

Item Data: Brute Force
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Brute Force CoD Icon Brute Force - Curse of Darkness [ edit ]
Lifts up the ground by sheer brute force. Can also be used to lift heavy objects. Innocent Devil Abilities
Magmard 
Consume: 4 Hearts  First Obtained: Learned at Garibaldi Temple.
Special: Can open previously inaccessible large doors.
Brute Force Lv2 CoD Icon Brute Force Lv.2 - Curse of Darkness [ edit ]
Lifts up the ground by sheer brute force. Can also be used to lift heavy rocks. Innocent Devil Abilities
Juggernaut 
Consume: 4 Hearts  First Obtained: Enemy defeats
Special: Can unlock the large metal doors in the Infinite Corridor.

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