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For the cross-shaped sub-weapon sometimes referred to as "Boomerang", see Cross.
For other uses, see Boomerang (disambiguation).

The Boomerang is a sub-weapon that appears in some games instead of the Cross, or in addition to it. In most of his appearances, the weapon returns back in an arc after being thrown. In RPG opus, the weapon is often dropped by the Skelerang.

A flaming version of the boomerang, called the Fire Boomerang, also exists in some games.

Game specific information[]

Haunted Castle[]

First appearance of the weapon in the series. Like the Dagger, it only flies forward a limited distance and does not return. However, it can cross the enemies.

Castlevania: Bloodlines[]

The Crystal Blade Boomerang is one of the three sub-weapons that John Morris or Eric Lecarde are able to use in Bloodlines (the other two are the Sacred Water and Battle Axe).

Unlike the previous opus and true to its real use, the weapon can be launched forward to go back, slightly above the player. It can be considered as a replacement for the Cross.

By pressing up and the sub-weapon button at the same time, a special attack is unleashed which consumes more jewels. The player then summon three boomerangs running in a straight line while moving away and getting closer to each other.

Castlevania: Symphony of the Night[]

A new type of boomerang make his appearance, the Fire Boomerang. Its use is identical to the standard boomerang but, as the name suggests, it inflicts fire damage.

Castlevania: Dawn of Sorrow[]

Like Haunted Castle, the boomerang launches in a straight line until disappearing from the screen. However, unlike Symphony of the Night, its use is infinite.

The throwing of the weapon can be accelerated by equipping with Skelerang's soul.

Castlevania: Portrait of Ruin[]

Boomerang is just one of the many items that, once found, is selectable in Jonathan Morris's inventory. Like in Symphony of the Night, the weapon comes back behind the player, allowing to hit an enemy behind the player.

Mastering the weapon changes it from blue to red and doubles its size.

Castlevania: Order of Ecclesia[]

Main article: Redire

Item Data[]

Item Data: Boomerang
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Hcast-boomerang Boomerang (jpn) - Haunted Castle
  Power-Up Item - Simon Belmont
[edit]
Destroy enemies far in front. Consume: 1 Heart
Damage = 3 HP
Drop: Living Dead (2. Cave)
Boomerang Bloodlines Icon Crystal Blade Boomerang (Boomerang) - Bloodlines
  Special Weapon - John Morris, Eric Lecarde
[edit]
Consume: 1 Jewel (4 when using special power)
Evolve: Water Dragon (John) or Thunderbolt Spear (Eric) with Level 4 Primary Weapon and Jewels > 7
Boomerang Icon2 Boomerang (jpn) - Symphony of the Night
  Projectile - Alucard
[edit]
Anti-aerial weapon [use] Attrib: Hit
ATT +30
Buy: $500
Find: Anti-Chapel, Royal Chapel
Drop: Skelerang
Fire Boomerang Icon Fire Boomerang (jpn) - Symphony of the Night
  Projectile - Alucard
[edit]
Flaming boomerang [use] Attrib: Fire
ATT +50
Buy: $1,000 (later)
Find: Anti-Chapel, Reverse Entrance
Drop: Skelerang
Boomerang - Resurrection (canceled)
  Sub-Weapon - Sonia, Victor?
[edit]
Consume: 1 Heart
Find: Candle
Special: Has an alternative, more powerful attack
Boomerang DoS Icon Boomerang (jpn) - Dawn of Sorrow
  Throwing Weapon - Soma
[edit]
A throwing weapon with a curved blade Attrib: Slashing
Consume: 50 MP (Special Attack)
ATK +6
Sell: $750
Buy: $1,500
Find: Hammer's shop
Drop: Skelerang
Effect: Throw
Special: Fast Throw
Boomerang Boomerang - Curse of Darkness
  Special (Throwing Weapon) - Hector
[edit]
Will return to its owner if thrown correctly. Its sharp edges make it strong, but hard to catch. Consume: (no cost, unlimited)
Sell: $800
Create: Shuriken + Ada
Subweapon PoR Icon Boomerang (jpn) - Portrait of Ruin
  Sub-Weapon - Jonathan
[edit]
A throwing weapon that returns to the thrower in an arc. Attrib: Slash
Consume: 28 MP
ATK +10 (0 SP), ATK +28 (Mastered)
Drop: Skelerang
Effect: Throws a boomerang in an arc and it returns to Jonathan.
Special: Mastered - Boomerang increases in size and moves faster.
Evolve: 1,500 SP to master.
Redire Icon Redire (jpn) - Order of Ecclesia
  Glyph - Shanoa
[edit]
A glyph to magnetize blades for additional effect. Attrib: Slash
Consume: 10 MP
ATK +10
Find: Training Hall
Special: Glyph Unions: + Any Glyph = Pulsus
Boomerang HD Icon Boomerang (jpn) - Harmony of Despair
  Sub-Weapon - Jonathan
[edit]
Throwing weapon that returns to the thrower in an arc. Attrib: Slash
Consume: 10 MP
ATK +6
Rarity: *
Find: Green Chest
(Chapter 2/3/4)
Drop: Gurkha Master (6.3%)
Evolve: Stronger with each Lv.; Additional 5 ATK at Lv. 5, larger at Lv. 9
Boomerang Icon Boomerang - Mirror of Fate
  Secondary Weapon - Trevor
[edit]
Made from three blades joined together with a small capsule of Holy Water in its center, this church relic is highly accurate and will stick unerringly into a target and then inflict a 'Holy Light' explosion. Boomerangs that do not find an enemy will return to Trevor's hand.

This redesign of the classic boomerang has an explosive capsule in the center that activates shortly after impact with the target causing damage over time. In addition to its brutal attacking force, the edges have been charmed to return to the hands of the thrower automatically (from the Mirror of Fate HD info desc).

Consume: 1 Ammo Heart
Special: The 'Charged' secondary attack charged boomerang will explode with massive power and cause much greater damage.

Gallery[]

Artworks[]

Animations[]

Sub-weapons[]

Item Crash[]

Screenshots[]

External links[]

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