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Doppel This page is about traditional boomerang. For the cross-shaped item which behaves like a boomerang, see Cross.


A Boomerang is a sub-weapon that appears in some games instead of a Cross, or in addition to it.

The item first was introduced in the 1988 arcade game Haunted Castle, where it only flew forward a limited distance and did not return. It later appears in the 1994 Sega Mega Drive game Castlevania: Bloodlines as a weapon that returns back in an arc after being thrown. This type of boomerang returned in Symphony of the Night, Portrait of Ruin and Harmony of Despair.

A flaming version of the boomerang, called the Fire Boomerang, also exists in some games.

Item DataEdit

Item Data: Boomerang
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Boomerang - Haunted Castle [ edit ]
Destroy enemies far in front. Sub-Weapon
Simon Belmont 
Boomerang Icon2 Boomerang (jpn) - Symphony of the Night [ edit ]
Anti-aerial weapon [use] Projectile
Attrib: Hit
ATT +30
Buy: $500 Find: Anti Chapel, Royal Chapel
Drop: Skelerang
Fire Boomerang Icon Fire Boomerang (jpn) - Symphony of the Night [ edit ]
Flaming boomerang [use] Projectile
Attrib: Fire
ATT +50
Buy: $1,000 (later) Find: Anti Chapel, Reverse Entrance
Drop: Skelerang
Boomerang-1- Boomerang - Dawn of Sorrow
A throwing weapon with a curved blade Throwing Weapon
Attrib: Slash
ATK +6
Sell: $750 
Buy: $1,500 Find: Hammer's Shop
Drop: Skelerang
Effect: Throw; Fast Throw
Boomerang Boomerang - Curse of Darkness [ edit ]
Will return to its owner if thrown correctly. Its sharp edges make it strong, but hard to catch. Special
Create: Shuriken + Ada
Subweapon PoR Icon Boomerang - Portrait of Ruin [ edit ]
A throwing weapon that returns to the thrower in an arc. Sub-Weapon
Attrib: Slash
Consume: 28 MP 
Base Attack: 10/28 (0 SP/Mastered)
Drop: Skelerang
Effect: Throws a boomerang in an arc and it returns to Jonathan.
Special: Mastered - Boomerang increases in size and moves faster.
Evolve: 1,500 SP to master.
Boomerang - Harmony of Despair [ edit ]
Throwing weapon that returns to the thrower in an arc. Sub-Weapon
Consume: 10 MP  ATK +6
Rarity: *
Find: Green Chest
(Chapter 2/3/4)
Drop: Gurkha Master (6.3%)
Boomerang Icon Boomerang - Mirror of Fate [ edit ]
Made from three blades joined together with a small capsule of Holy Water in its center, this church relic is highly accurate and will stick unerringly into a target and then inflict a 'Holy Light' explosion. Boomerangs that do not find an enemy will return to Trevor's hand. Secondary Weapon
Consume: 1 Ammo Heart  Special: The 'Charged' secondary attack charged boomerang will explode with massive power and cause much greater damage.




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