Bone Pillar
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| Bone Pillar | |
| Japanese Name | 骨柱 |
|---|---|
| Alternate Names | Pillar of Bones |
| Game Appearances | Most Games |
| Abilities | |
| Monster Type | Skeleton |
| Mythical Lore Origins | |
The Bone Pillar, also known as the "Pillar of Bones", has been a thorn in the side of many heroes in the Castlevania series, and is infamous for doing nothing more than standing still and breathing fire.
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Overview
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The Bone Pillar is another one of the classic staples of the Castlevania series of games. Two fierce dinosaur heads (Could be dragon heads, but In-Game descriptions say they're dinosaur heads) are stacked on top of each other and shoot fireballs towards oncoming heroes. In later games, Bone Pillars often had more than one head stacked on top of one another.
Attacks
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Bone Pillars usually attack with the head facing the hero flashing before spitting out three fireballs which could be destroyed with a weapon. In later games, starting with Castlevania: Rondo of Blood, the Bone Pillars also began breathing fire from their mouths in a close range attack, as well as the hero being able to stand on them.
In addition, Bone Pillars started turning their heads in order to always look at the heroes to attack them. This makes them even deadlier as they can then have both the top and bottom head attack at the same time.
Types
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While Bone Pillars have been pretty common for the longest time, there have been a few variations of them to make things a bit trickier for wandering heroes, such as:
- Bone Head (The name for single heads of a Bone Pillar when appearing alone.)
- Bone Tower (A somewhat stronger version of the Bone Pillar in a few games.)
- Fish Head (An underwater version of Bone Pillar whose heads are shaped more like fish skeletons)
- Bone Ark (A bone head carried by skeletons)
- Jp Bonepillar (Jumping Bone Pillar)
Gallery
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Enemy Data
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| Enemy Data: Bone Pillar | ||||
|---|---|---|---|---|
| Image | Name - Game Description | Statistics | Items | Location |
| (NES/C64) | ||||
| It stands perfectly still but, at certain intervals, spits fire at you. It takes several blows from your Whip to destroy him. You must avoid the fire bullets while attacking him.(*) | HP: 6 Exp: 400 Atk: 2 | 2. Chapel, 3. Castle Ruins, 5. Dungeon | ||
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| ' | Exp: 300 | 2. Dungeon 3. Castle Ruins 5. Torture Laboratory | ||
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| ' | 1. Town, 3. Forest, 5A. Tower, 6'. Basement, 6A. Causeway, 7A. Lookout, 9. Villa, A. Clocktower 2 | |||
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| ' | HP: 144 Exp: 100 Atk: 3 | 2. Forest/Lake/River, 3. Cavern/Waterfall/Moat, 4. Outer Keep, 5. Castle Court, 8. The Dungeons, Super Castlevania IV Stage 9, A. Clocktower | ||
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| ' | HP: 20 Exp: 400 | 4. Cathedral, 5. Clock Tower, 7. Torture Chamber/Lab | ||
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| ' | HP: 3 (Stage2') 6 (Stage3,3',4) Exp: 200 | 2'. Aqueducts, 3. Cathedral, 3'. Caves, 4. Torture Chamber | ||
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| ' | 1. Castlevania, 5. Versailles | |||
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| ' | HP: 2 | 1. Town, 3. Hall, 4. Dungeon, 6. Clock Tower, 7. Dracula | ||
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| Pillar built from bleached skull of dragon.(...) | Weak: Holy (Spiked Ball: None) Level: 10 (40) HP: 64 (500) Exp: 30 (100) | Drop: Antivenom, Ballroom Mask; Spiked Ball: Iron Ball, Axe Lord Armor | Royal Chapel | |
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| ' | HP: 2 Atk: 1 | 2. Inside, 3. Clock Tower, Hidden | ||
| An automatic cannon made of skulls of giant beasts, used to protect Dracula's castle. It attacks with balls of flame or breath of fire. | Castle Wall, Tunnel, Tower of Execution, Clock Tower | |||
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| ' | HP: 30 | Castle Wall, Underground Waterway, Tower of Execution, Clock Tower | ||
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| ' | HP: 1 | Tunnel, Clock Tower | ||
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| ' | HP: 30 per body | Clock Tower | ||
| This automatic cannon is assembled from the skulls of giant beasts and is used to protect Dracula's castle. It attacks with balls of flame or breath of fire. | Castle Wall, Villa, Tunnel, Underground Waterway, Duel Tower, Tower of Execution, Clock Tower | |||
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| ' | HP: 30 | Drop: Usually 500 Gold or Red Jewel | Castle Wall, Villa, Underground Waterway, Duel Tower, Tower of Execution, Clock Tower | |
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| ' | HP: 1 | Tunnel, Clock Tower | ||
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| ' | HP: 30 per body | Drop: x3, usually 500 Gold, Red Jewel, or Power-Up | Underground Waterway (Cornell-only) | |
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| ' | Strong: Fire HP: 24 Exp: 7 Atk: 60 Def: 80 Timestop: Affected | Common Drop: Mercury Card (20%) Rare Drop: Heart (1%) | Catacomb, Abyss Stairway | |
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| ' | Strong: Fire HP: 84/120 (*) Exp: 160/800 Atk: 201/500 Def: 280/650 Timestop: Affected/Slow, Affected (Item Crush) | Common Drop: Heart (2%) Rare Drop: Heart High (0.75%) | Catacomb, Machine Tower, Eternal Corridor, Chapel Tower, Underground Gallery, Battle Arena(*) | |
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| ' | Strong: Fire Level: 4 HP: 48 Exp: 11 | Common Drop: $1 Rare Drop: $5 | Castle A: The Wailing Way, Shrine of the Apostates, Chapel of Dissonance, Clock Tower, Castle Treasury, Skeleton Cave, Luminous Cavern Castle B: Skeleton Cave, The Wailing Way, Luminous Cavern | |
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| The skeletal remains of a dinosaur neck animated by magic. | Strong: Dark Weak: Holy HP: 75 Exp: 9 | Rare Drop: Mind Up Soul: Flame Breath | Chapel | |
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| The skulls of dinosaurs animated by a demonic force. | Strong: Piercing, Dark Weak: Bashing, Fire, Holy HP: 50 MP: 1 Exp: 10 Atk: 32 Timestop: ? | Soul: CON Boost (4%) | Demon Guest House | |
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| The skulls of dinosaurs, animated by a demonic force. | Strong: Dark Weak: Blunt, Whip, Fire, Holy HP: 100 Exp: 23 Skill Pt: 1 | Sandy Grave | ||
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| Created from bleached dinosaur bones, fossilized in the clay. | Strong: Ice, Dark Weak: Striking, Fire, Holy HP: 200 Exp: 22 Skill Pt: 1 Atk: 35 | Skeleton Cave | ||
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| The remains of a massive lizard, brought back to life by darkness. Spews fire from its mouth.(*) | 3. Dungeon, 4. Chapel | |||
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| Stacked dinosaur skulls, animated by a demonic force. | Strong: Darkness Weak: Strike, Fire, Holy | Bind: Fireball Soul: Yellow (1.30%) Increase CON. | Chapter 1, 2, 3,7,9 | |
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| The revived skulls of ancient dinosaurs. | Exp: 400 | Bind: R. Fireball Soul: Yellow | Chapter 10 | |
Soul Data
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| Item Data: Bone Pillar | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Increase CON | Yellow Soul Soma | CON +1 | Rarity: ** Steal: Bone Pillar (1.3%) | |||||
Game-Specific Information
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Castlevania : Symphony of the Night
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For some reason the enemy "Spiked Ball" is part of the Bone Pillar enemy and does not have its own enemy data, despite having its own drops, level and HP. The Spiked Ball is level 40, has 500 hitpoints with a DEF rating of 28, gives a base experience of 100, deals 59 base touch damage, and drops the Iron Ball and Axe Lord Armor. Destroying the Bone Pillar under it will send it crashing down Royal Chapel's staircase, instantly killing any enemy it touches.
The Spiked Ball is normally practically impossible to kill at the point in the game it is encountered, but if the player acquires the Jewel Knuckles early it can be used for a minor levelling exploit by entering from the top of the staircase in Royal Chapel, defeating the first Corner Guard on the stairs and then crouching close to the Spiked Ball and holding the attack button to attack it constantly. Since the Spiked Ball will be twenty or more levels above Alucard, the experience gains from destroying it allow very fast levelling up.
Castlevania : Lament of Innocence
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Added by KiyuhitoBone Pillar found in the Ghostly Theatre, but you can not damage and the only thing they do is hinder you and let you pass over the bridges, and that shoot a laser, and the only way, that not hinder you, you stand in front of them.
Castlevania : Dawn Of Sorrow
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Bone Pillar shows in the underground of the Dark Chapel and in a room at the left of Demon Guest House. In this peculiar room, one need to jump over Bone Pillar - acting as stairs - to get into the other room above (Or just use Chiroptera Gang soul.). They are not threatening, but don't get too close, either.
Castlevania : Order of Ecclesia
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Bone Pillar, like most of Skeleton monsters, appears in the Skeleton Cave. In Normal Mode they're easy to defeat, but require GREAT care in Hard Mode. Indeed, adding to their improved firepower, they then shot fire blast at great speed — no longer "One hit every five seconds", more likely "One hit per second". That makes them very hazardous in the "Bone Pillar Room" (the third room before the boss). Using Vol Macir or Luminatio is a good choice.
References
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- Mr. P's Castlevania Realm
- Castlevania: Portrait of Ruin Bestiary by Darth Nemesis at GameFAQs.com
- Castlevania: Portrait of Ruin Walkthrough and FAQ by Zach "Darko" Long at GameFAQs.com