Bone Arks are a single, horned Bone Pillar which are supported by a palanquin and carried around via two skeleton servants/priests. Much like regular Bone Pillars a Bone Ark attacks primarily through the use of projectiles however unlike a Bone Pillar, the projectiles explode into a highly dangerous electrical field capable of heavy damage.
When destroyed the skeleton carriers run away, arms wildly flailing. This may be glee, to be free of the Bone Ark or fear of the player. In Symphony of the Night, they can be cornered by Alucard. In this cast, they will run towards the wall, run away from it, and then back towards it when the see Alucard, which can be amusing. If the reach a door, they will hop into it. Oddly, when destroyed the Bone Ark's neck continues to move. The enemy appears to be a reference to the Ark of the Covenant. It is carried by what might be skeletal priests, and launches a wide, electrical attack.
They appear in Subterranean Hell. They are a pain to destroy, and therefore to get their soul. Their soul enables Soma to be carried by the Bone Ark, and he is sitting on top of the skeleton head itself. He appears to be relaxed, making it a sort of demonic palanquin.
|Enemy Data: Bone Ark|
|Image||Name - Game|
|Portable skull shrine carried by skeleton priests.|| Weak: Holy, Fire|
| Drop: Monster Vial 3, Skull Shield; Skeleton priests: Monster Vial 3|| Catacombs|
|A mobile Bone Pillar. It is considered an innovative breakthrough.|| Strong: Piercing, Dark|
Weak: Bashing, Fire, Holy
| Soul: First Class (3%)|| Silenced Ruins, Subterranean Hell|
|A mobile Bone Pillar. Considered an innovative breakthrough.|| Strong: Dark|
Weak: Strike, Whip, Fire, Holy
Skill Pt: 15
| Nest of Evil|