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Blood Cloak

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Bloody Cape LoI

The Blood Cloak is a cape in Castlevania that increases the total amount of Hearts or MP when damage is taken. It is similar in appearance to the Crimson Cloak, which only modifies statistics.

In Castlevania: Symphony of the Night (called the Blood Cloak in North America) it also converts damage into Hearts. It gives +4 CON and +2 DEF, which is one more CON than a Reverse Cloak and one less than an Elven Cloak.

In Castlevania: Lament of Innocence, (called the Bloody Cape), it also converts damage to hearts as it did in Symphony of the Night. It gives no stat boosts in this game.

Wearing the Bloody Cape in Castlevania: Harmony of Despair while taking damage causes the MP meter to fill up. The cape is otherwise unremarkable (+3 to HP, MP, and DEF) and is the only cape that does not offer protection against some kind of attack.

Item DataEdit

Item Data: Bloody Cloak
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Blood Cloak Icon Blood Cloak (Bloody Mantle) - Symphony of the Night [ edit ]
Converts Damage To Hearts Cloak
CON +4
Find: Colosseum
Effect: Gain 1 heart for each point of damage you receive
Bloody Cape LoI Bloody Cape - Lament of Innocence [ edit ]
Converts damage to hearts. A blood-red cape. Accessory
Leon Belmont 
Find: House of Sacred Remains
Effect: Converts each hit into 2 hearts.
Blood Cloak - Encore of the Night
Blood-red colored cape Back (Cloak)
DEF +2; Max HP +20
Sell: 90 Copper 
Reward: Complete Pair
Effect: Blood Block Spawn +1%
Blood Cloak Icon Blood Cloak - Harmony of Despair
Converts damage taken into hearts. Back (Cloak)
HP +3,

MP +3, DEF +3
Sell: $1,500 

Rarity: ***

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