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Beauty, Desire, Situation Dire

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Beauty, Desire, Situation Dire is the first DLC released for Castlevania: Harmony of Despair. It was released to the Xbox 360 Xbox Live Marketplace on September 29th, 2010 for 400 Microsoft Points and comes free with the purchase of the base game on PlayStation 3. It is the 7th stage in the game and appears to be based off of the Sandy Grave from Castlevania: Portrait of Ruin.

MapEdit

7hd

Hidden ItemEdit

The hidden item of Chapter 7 is Vick13. It is obtained by going to the very top of the pyramid, and once there the player must jump and the item will appear on the ground under them.

VideoEdit

Castlevania Harmony of Despair Chapt07:07

Castlevania Harmony of Despair Chapt.7 Hard,Jonathan,Boss Run


BestiaryEdit

Enemy Data: Chapter 7 Enemies
Image Name - Game
Description
Statistics Items Location
Skeleton2 3. Skeleton  [ edit ]
Harmony of Despair (Strategy)
A skeletal corpse controlled by magic. Strong: Pierce, Ice, Darkness
Weak: Strike, Fire, Holy
Bind: Summon Skeleton
Soul: Red (2.80%) Throw bones.
Chapter 1, 2, 3, 7, 9
Ghost-1- 4. Ghost  [ edit ]
Harmony of Despair (Strategy)
A small spirit doomed to wander the castle grounds for all eternity. Soul: Blue (2.80%) Summon a Ghost as a familiar.
Chapter 1
Rob-axearmor 5. Axe Knight  (Axe Armor) [ edit ]
Harmony of Despair (Strategy)
A zombie warrior in heavy armor, equipped with a devastating axe. Strong: Pierce, Ice
Weak: Strike, Lightning, Petrify, Poison
Drop: Axe (8.30%)
Axe Knight Shield (2.30%)
Soul: Red (2.80%)
Chapter 1, 2, 3, 4, 5, 7
Bonepillar1 11. Bone Pillar  [ edit ]
Harmony of Despair (Strategy)
Stacked dinosaur skulls, animated by a demonic force. Strong: Darkness
Weak: Strike, Fire, Holy
Bind: Fireball
Soul: Yellow (1.30%) Increase CON.
Chapter 1, 2, 3,7,9
Moldycorpse 15. Moldy Corpse  (Mold Corpse) [ edit ]
Harmony of Despair (Strategy)
A human consumed by evil after eating a cursed mushroom. Weak: Slash, Petrify, Curse
Drop: Amanita (5.30%)
Bind: Poison Spores
Soul: Red (2.80%) Fling poisonus spores.
Chapter 2,Chapter 7
Ectoplasm2 19. Ectoplasm  [ edit ]
Harmony of Despair (Strategy)
A substance created by souls who cannot rest. Weak: Holy
Drop: Uncurse Potion (5.30%)
Summon Spirit (4.30%)
Soul: Yellow Soul (2.30%)
Chapter 2, 6
Whitedragon3 21. White Dragon  [ edit ]
Harmony of Despair (Strategy)
The bones of a long-necked dinosaur, animated by a demonic force. Strong: Pierce, Darkness
Weak: Strike, Fire, Holy
Bind: Raging Fire
Soul: Blue (2.30%)
Chapter 2, Chapter 3
Yorick 23. Yorick  (Soccer Boy) [ edit ]
Harmony of Despair (Strategy)
A skeleton that ceaselessly chases its own skull. Strong: Pierce
Weak: Strike
Soul: Red (2.80%)
Chapter 2
Glasyalabolas 24. Glasya Labolas  [ edit ]
Harmony of Despair (Strategy)
A demonic dog with large powerful wings. Strong: Strike
Weak: Slash, Ice, Petrify, Curse, Poison
Bind: Acidic Bubbles
Soul: Red (2.80%)
Chapter 2, 3, 4
Buer 30. Buer  [ edit ]
Harmony of Despair
A beast with many legs. Weak: Strike, Ice, Petrify, Curse, Poison
Soul: Blue (2.80%)
Chapter 5, Chapter 6
Gurkha 32. Gurkha Master  [ edit ]
Harmony of Despair
An armored warrior with a knife of the same name. Strong: Ice
Weak: Strike, Lightning
Drop: Boomerang (6.30%)
Soul: Red (2.80%)
Chapter 1 - Hard, 5, 6
Harpy 35. Harpy  [ edit ]
Harmony of Despair
A vicious bird-like creature with the head and torso of a woman. Weak: Slash, Pierce, Ice, Petrify, Curse, Poison
Bind: Featherblades
Soul: Red (2.80%)
Chapter 5,7
Novaskeleton 41. Nova Skeleton  (Skeleton Beamer) [ edit ]
Harmony of Despair
Holes were drilled in his head to implant psionic powers. Strong: Pierce, Ice, Darkness
Weak: Strike, Fire, Holy
Bind: Piercing Beam
Steal: Nitesco
Soul: Red (2.80%)
Chapter 5, 6
Malachi 44. Malachi  (Evil) [ edit ]
Harmony of Despair
A pagan being from ancient times who strikes fear in anyone he meets. Strong: Darkness
Weak: Slash, Pierce, Holy, Poison
Bind: Nightmare
Soul: Red (2.30%)
Chapter 5, 6, 7
DOS-Finalguard 45. Final Guard  [ edit ]
Harmony of Despair
An elite warrior chosen to guard key areas in the castle. Strong: Strike, Slash, Pierce, Fire, Ice, Lightning, Holy, Darkness
Drop: Ring Mail (5.30%)
Soul: Blue (1.30%)
Chapter 6
POR-Mummy 53. Mummy  [ edit ]
Harmony of Despair (dlc)
A mummified warrior, buried in a tomb to protect his king. Strong: Ice, Darkness
Weak: Slash, Pierce, Fire, Holy
Soul: Red (3.00%)Extend bandaged arms.
Chapter 7
Boss
Astarte 52. Astarte  [ edit ]
Harmony of Despair (dlc)
A woman of irresistible beauty. No man can defy her will. Strong: Slash, Pierce, Fire, Ice, Lightning, Darkness
Weak: Strike, Holy
Drop: Miser Ring (Hard only), Valmanway (Hard Alucard and Soma only), Robe Decollete (Hard, Shanoa, Charlotte, Yoko and Maria only),
Bind: Delta Spark
Soul: Red (0.50%) Create a triangular field of destruction.
Chapter 7

Item DataEdit

Item Data: Chapter 7 Items
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Hidden Item
Vick 13 Vick13 - Harmony of Despair [ edit ]
' Hidden Item
any 
Sell: (cannot be sold)  Find: Chapter 7
Items First Obtained in this Chapter
Delta Spark - Harmony of Despair (DLC) [ edit ]
Create a triangular field of destruction. Bound Spell
Charlotte 
Consume: 15 MP  ATK +9
Rarity: ***
Bind: Astarte
First Obtained: Chapter 7
Astarte - Harmony of Despair [ edit ]
Create a triangular field of destruction. Bullet Soul
Soma 
Attrib: Lightning
Consume: 15 MP 
ATK +9
Rarity: *****
Steal: Astarte (0.5%)
Mummy - Harmony of Despair [ edit ]
Extend bandage arms. Bullet Soul
Soma 
Consume: 12 MP  ATK +13
Rarity: ***
Steal: Mummy (3.0%)
Uraeus Uraeus - Harmony of Despair [ edit ]
Egyptian royal crown adorned with a golden cobra. Head (Crown / Royal Crown)
any 
Attrib: Curse +10
DEF +5, LCK +5
Sell: $3,000 
Rarity: ****
Find: Purple Chest
First Obtained: Chapter 7
Kalasiris-1- Kalasiris - Harmony of Despair (DLC) [ edit ]
Translucent robe worm by ancient Egyptian nobility. Chest (Robe)
any 
DEF +14, INT +1, MND +1, LCK +1
Sell: $3,650 
Rarity: ****
First Obtained: Chapter 7
Miser Ring Icon Miser Ring - Harmony of Despair [ edit ]
Ring that boosts your attack damage based on your current wealth. Accessory (Ring)
any 
Sell: (cannot be sold)  Rarity: *****
First Obtained: Chapter 7
Effect: Increases your Attack by 1 for (approximately) each million you own (maximum boost of 10 attack).


See alsoEdit

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