Bats (sometimes specifically called Vampire Bats) are basic enemies seen in many games from the Castlevania series. They have appeared in every single Castlevania game, except for Castlevania: Curse of Darkness.
As a lesser enemy, bats usually hang down from ceilings until a hero comes near. Once close enough, they'll swoop down and fly at them. Other bats will fly from off the side of the screen and travel in a relatively straight path, moving up and down slightly as they go. On rare occasions, they will fly in from an open window.
Bats are not nearly as quick and don't maneuver up and down as much as Medusa Heads, but can be quite annoying when in large numbers.
They are generally one of the first enemies encountered in the game and usually take only one hit to kill. A boss version, the Giant Bat, is commonly found at the end of most first stages (some exceptions include Symphony of the Night).
Aside from appearing as common enemies, bats can also come in much larger and fiercer versions as boss enemies, such as:
- Bat Company (Castlevania: Dawn of Sorrow)
- Darkwing Bat (Castlevania: Symphony of the Night)
- Phantom Bat
- Zapf Bat (Super Castlevania IV)
- Razor Bat (Castlevania: Portrait of Ruin)
...or as man/bat hybrids such as:
Two varieties of bats appear in this game. Those that live outdoors and those that live in mansions. The outdoor variety moves steadily forward, while the indoor variety flutter about in a circle-like pattern, stop and rest a while, and then move toward Simon again.
Simon's Quest (LCD watch)Edit
They appear in random quantities above, in front and behind Simon in each stage. They take one hit to destroy and are worth 5 points.
Simon's Quest (LCD handheld)Edit
An unlimited amount of bats will flutter above Simon in each stage in the Simon's Quest LCD handheld game. They take a single hit to kill and are worth 10 points. They will only attack when the player is in midair, making it possible to jump into them. They can only be attacked when jumping.
A larger variety of bat, called a Vampire Bat, is also present in this game.
Bats appear in most stages in this game.
- Main article: Bat/Enemy Data
|Item Data: Bat|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|Restores some HP [use]|| Medicine (Health Potion)|
| HP +50|| Buy: $800 Find: Throughout castle ()|
Drop: Bat, Corpseweed, Will O' Wisp (Saturn-only)
First Obtained: ( )
|Summons bat ally [use]|| Projectile|
| Attrib: Hit|| ATT +25|| Find: ()|
|Cotton armband.|| Arm (Bracelet)|
| STR +5|| Drop: Will O' Wisp, Ectoplasm, Gremlin, Spirit, Devil Tower, Bat, Medusa Head, Were-Panther|
|Recover 10 Hearts.|| Recovery Item (Heart Potion)|
| Heart +10|| Drop: Gorgon, Spearfish, Bat, Bone Tower, Bone Head, Man Eater, Mummy, Mimic Candle|
|Attacks using supersonic waves.|| Bullet Soul|
|Consume: 5 MP|| 60 AP|| Rarity: 7|
| Effect: Can also be used while in Bat Form.|
|Summon Bat as familiar.|| Guardian Soul|
|Consume: 3 MP/sec|| Rarity: **|
|An icy blade made from the fang of the water-dragon Rahab.|| Weapon (Sword)|
| Attrib: Slash, Ice|| ATK +40|
| Drop: Razor Bat|
|Summon a Bat as a familiar.|| Guardian Soul (Familiar)|
|Consume: 2 MP|| ATK +4|| Rarity: **|
Steal: Bat (2.8%)
|Summon an 8-bit bat as a familiar.|| Guardian Soul (Familiar)|
| ATK +2|| Steal: R. Vampire Bat (5.5%)|
First Obtained: Chapter 10
| Effect: 1 MP|