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Doppel This page is about the enemy. For the Curse of Darkness weapon, see Bat (weapon).

Super Castlevania IV - Bat - 01
Bat from the All About Akumajō Dracula guide
Japanese Name
バット Batto
バンバット Banbatto
コウモリ Kōmori (Bat)
Dark Bat, Toy Bat, Vampire, Wing Edge
Alternate Names
Monster Bat, Razor Bat, Vampire Bat
Flies and bumps into the enemy

Most games (see Enemy Data)

Bats (sometimes specifically called Vampire Bats) are a basic enemy seen in many games from the Castlevania series. They have appeared in every single Castlevania game, except for Castlevania: Curse of Darkness.


As a lesser enemy, bats usually hang down from ceilings until a hero comes near. Once close enough, they'll swoop down and fly at them. Other bats will fly from off the side of the screen and travel in a relatively straight path, moving up and down slightly as they go. On rare occasions, they will fly in from an open window.

Bats are not nearly as quick and don't maneuver up and down as much as Medusa Heads, but can be quite annoying when in large numbers.

They are generally one of the first enemies encountered in the game and usually take only one hit to kill. A boss version, the Giant Bat, is commonly found at the end of most first stages (some exceptions include Symphony of the Night).


Aside from appearing as common enemies, bats can also come in much larger and fiercer versions as boss enemies, such as:

...or as man/bat hybrids such as:


Castlevania II: Simon's QuestEdit

Two varieties of bats appear in this game. Those that live outdoors and those that live in mansions. The outdoor variety moves steadily forward, while the indoor variety flutter about in a circle-like pattern, stop and rest a while, and then move toward Simon again.

Simon's Quest (LCD watch)Edit

They appear in random quantities above, in front and behind Simon in each stage. They take one hit to destroy and are worth 5 points.

Simon's Quest (LCD handheld)Edit

An unlimited amount of bats will flutter above Simon in each stage in the Simon's Quest LCD handheld game. They take a single hit to kill and are worth 10 points. They will only attack when the player is in midair, making it possible to jump into them. They can only be attacked when jumping.

A larger variety of bat, called a Vampire Bat, is also present in this game.

Castlevania: The ArcadeEdit

Bats appear in most stages in this game.

Enemy DataEdit

Main article: Bat/Enemy Data

Soul DataEdit

Item Data: Bat
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Red Soul Bat - Echo of Bat - Aria of Sorrow [ edit ]
Attacks using supersonic waves. Bullet Soul
Consume: 5 MP  60 AP
Rarity: 7
Drop: Bat
Effect: Can also be used while in Bat Form.
Bat - Harmony of Despair [ edit ]
Summon a Bat as a familiar. Guardian Soul (Familiar)
Consume: 2 MP  ATK +4
Rarity: **
Steal: Bat (2.8%)
R. Vampire Bat - Harmony of Despair [ edit ]
Summon an 8-bit bat as a familiar. Guardian Soul (Familiar)
ATK +2
Steal: R. Vampire Bat (5.5%)
First Obtained: Chapter 10
Effect: 1 MP


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