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Axe
The Axe is one of the original Sub-Weapons that is thrown. In later games, it also appears as a primary weapon that is swung in an arc. It is also a class of weapons.
The subweapon is normally thrown and arcs down onto enemies. The axe is most useful for enemies that fly in the air a lot, and are usually out of reach. When used against large monsters, the axe can sometimes do multiple damage if staying in contact with the enemy for a short period of time. In some games, such as Vampire Killer or Aria of Sorrow, the Axe moves like a Cross Boomerang similar to how an Axe Armor throws an Axe. The axe is thought to be a silver axe as described in Lament of Innocence.
The axe's most common, and apparently, only Item Crash is when the character has multiple axes flying around the character in circles, attacking all enemies in range, then expands to all enemies on screen.
Gallery
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Item Data
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Sub-Weapon
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| Item Data: Axe (Sub-Weapon) | |||||||||
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| Image | Name (Japanese Name) / Game | Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| | Axe Castlevania (NES) | Power: Slow but powerful attack weapon | Sub-Weapons Simon Belmont | Consume: 1 Heart | Evolve: Can be powered up with a Double or Triple Shot | ||||
| | Battle Axe Vampire Killer | ' | Consume: None | Find: Chests, Merchants | |||||
| Battle Axe Dracula's Curse | For Trevor: The Battle Axe flies through the air along an arc. This is a very powerful item. For Grant: The axe is a very powerful weapon that can be used if Grant is lucky enough to find it. | Sub-Weapons Trevor, Grant | Consume: 1 Heart | Find: Candles Drop: Any enemy | Evolve: Can be powered up with a Double or Triple Shot | ||||
| Axe Super Castlevania IV | Slow but powerful, it attacks in an arc | Sub-Weapons Simon Belmont | Consume: 1 Heart | Find: Candles Drop: Any enemy | Evolve: Can be powered up with a Double or Triple Shot | ||||
| Battle Axe Belmont's Revenge | Christopher throws these mighty weapons in an arc, destroying his foes. | Sub-Weapons Christopher Belmont | Consume: 1 Heart | Find: Candles | |||||
| | Axe Symphony of the Night | Travels in an arc, ideal for defeating overhead foes.(...) | Sub-Weapon Alucard, Richter, Maria (Saturn only) | Attrib: ATK +10 Consume: # Hearts 4 (Alucard / Maria), 1 (Richter) | Holy / Cut | Effect: Thrown in arc (Alucard, Richter); 4 thrown in homing arc (Maria) Special: Item Crash (Richter, 10 hearts) | |||
| | Ax Symphony of the Night LCD | The AX is very powerful as it can be thrown into the air to hit flying enemies. When it appears, pick it up. To use it, press button C. | Special Weapon Alucard | ||||||
| | Axe Legends | ' | Collected Item Sonia | Find: Stage 1 | |||||
| | Axe Castlevania 64 | Flies in an arc towards your enemy. | Attack Item Reinhardt, Carrie | Consume: 2 Jewel Points | |||||
| | Axe [Level 1] Legacy of Darkness | Throw your axe in an arc trajectory to knock down enemies. | Attack Item Cornell, Henry, Reinhardt, Carrie | Consume: 2 Jewel Points | Evolve: + Axe > Level 2 | ||||
| | Axe [Level 2] Legacy of Darkness | Throw your axe in an arc trajectory to knock down enemies. | Attack Item Cornell, Henry, Reinhardt, Carrie | Consume: 2 Jewel Points | Create: Level 1 + Axe | Evolve: + Axe > Level 3 | |||
| | Axe [Level 3] Legacy of Darkness | Throw your axe in an arc trajectory to knock down enemies. When powered up, the axe also has a thunder and shockwave effect. | Attack Item Cornell, Henry, Reinhardt, Carrie | Consume: 2 Jewel Points | Create: Level 2 + Axe | ||||
| Spinning Edge Dawn of Sorrow | ' | Bullet Soul Soma Cruz | Steal: Axe Armor | ||||||
| Axe Portrait of Ruin | A throwing axe that is especially effective against targets overhead. | Weapon Skill Jonathan Morris | Attrib: Slash Consume: 22 MP | Drop: Axe Armor | Effect: Can Master weapon for additional power Evolve: 1000 SP to master | ||||
| Axe Portrait of Ruin | ' | Sub-Weapons Richter Belmont | Attrib: Slash Consume: 20 MP | Power = 15 | Find: Starts out with | ||||
| Throwing Axe Order of Shadows | A razor-sharp throwing axe capable of cutting through stone. | Sub-Weapons Desmond Belmont | Consume: 5 MP | Damage = 11 | Find: Random candle in the Mansion | ||||
| Axe [Sub-Weapon] Harmony of Despair | Throwing weapon that is especially effective against overhead targets. | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 12 MP | ATK +8 | Rarity: * Drop: Axe Knight (8.3%) | ||||
| Axe Knight Harmony of Despair | Throw an axe. | Red Soul Soma | Consume: 12 MP | ATK +8 | Rarity: * Steal: Axe Knight (2.8%) | ||||
| | R. Axe Harmony of Despair | ' | Sub-Weapon Jonathan, Julius, Richter, Simon | Consume: 10 MP | Sell: 30000 | Buy: 120000 | |||
| R. Axe-Man Harmony of Despair | Throw axes. | Red Soul Soma | Consume: 12 MP | ATK +10 | Rarity: *** Steal: R. Axe-Man (5.5%) First Obtained: Chapter 10 | ||||
Primary Weapon
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| Item Data: Axe | |||||||||
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| Image | Name (Japanese Name) / Game | Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| | Axe Dawn of Sorrow | A sturdy axe with a single-edged head | Axe Soma | Attrib: Slash | ATK +45 Sell: $800 | Buy: $1600 Find: Hammer's Shop Drop: Axe Armor | Effect: Overhead swing; Warp smash Evolve: + Axe Armor Soul >> Battle Axe | ||
Soul
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| Item Data: Spinning Edge | |||||||||
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| Image | Name (Japanese Name) / Game | Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| | Axe Armor - Spinning Edge Aria of Sorrow | Throws axes at enemies. | Red Soul Soma | Consume: 22 MP | Steal: Axe Armor | ||||
Damage Type
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In Lament of Innocence, the word Axe also represents the type of damage dealt by a Axe sub-weapon.
Appearance in Castlevania
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Appearance in Castlevania (NES)
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The original Castlevania featured an Axe as one of the 5 original sub-weapons that could be used in the game. The player could only equip a single sub-weapon at a time, each which could be obtained from hitting a particular candle or as a drop item from an enemy. By holding up while attacking and consuming one heart, an ax is launched upwards and forwards in an arc, slicing through any enemies, candles, walls etc it encounters. You are normally allowed to throw another Axe only after the one you just threw is off the screen. Two or three Axes are allowed on the screen at a time if you possess a Double or Triple Shot.
Appearance in Vampire Killer
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The Axe is a replacement for the whip in this game. It does not attack in an arc pattern like it did in the original Castlevania game. Instead, it behaves like a Cross Boomerang, except that it is stronger but doesn't have as much range (similar to an Axe Armor's weapon). It does not consume any hearts, however, if you fail to catch it on its return, you will lose it and have to fight with a weak Leather Whip.
Appearance in Dracula's Curse
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The Battle Axe found in Dracula's Curse is identical to the Axe found in the original Castlevania game. It can also be powered up with double and triple shots. Trevor Belmont and Grant DaNasty are both able to use this weapon. Grant can use this weapon by simply pressing the attack button while clinging to a wall or the ceiling. Grant also finds Axes in candles that Trevor would find a Boomerang. Candles that would give Trevor an Axe instead give Sypha a Fire spell, and Alucard a Small heart.
Appearance in Super Castlevania IV
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The Axe in Super Castlevania IV is similar to that found in the original Castlevania. It can also be powered up with a double or triple shot.
The Axe is one of the selectable items used to form a password at the beginning and ending of the game.
Appearance in Belmont's Revenge
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In the North American version of this game, the Axe weapon replaces the Cross Boomerang that appeared in the Japanese version and later the European Konami GB Collection Vol. 4 version. It is similar to the axe from the original Castlevania, but cannot be enhanced with double or triple shots. The only other subweapon in this game is the Holy Water, available in all editions.
Appearance in Bloodlines
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The axe appears in Castlevania Bloodlines, albeit in a slightly different manner. While it still retains the same attacking motion (an ascending/descending arc), the Axe blade is larger than it usually is, its arc is shorter, and its descent is slower.
Appearance in Dawn of Sorrow (Class)
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The Axe represents a class of weapons in this game.
| Item Data: Axes in Dawn of Sorrow | |||||||||
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| Image | Name (Japanese Name) / Game | Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| | Axe Dawn of Sorrow | A sturdy axe with a single-edged head | Axe Soma | Attrib: Slash | ATK +45 Sell: $800 | Buy: $1600 Find: Hammer's Shop Drop: Axe Armor | Effect: Overhead swing; Warp smash Evolve: + Axe Armor Soul >> Battle Axe | ||
| | Battle Axe Dawn of Sorrow | A combat axe with a double-edged head | Axe Soma | Attrib: Slash | ATK +65 Sell: $7800 | Buy: $15600 Find: Yoko's Shop, Hammer's Shop Create: Axe + Axe Armor Soul | Effect: Overhead swing; Warp smash Evolve: + Manticore Soul >> Bhuj | ||
| | Bhuj Dawn of Sorrow | A very heavy combat axe | Axe Soma | Attrib: Slash | ATK +90 Sell: $20000 | Find: Yoko's Shop Create: Battle Axe + Manticore Soul | Effect: Overhead swing; Warp smash Evolve: + Great Axe Armor >> Great Axe | ||
| | Great Axe Dawn of Sorrow | A huge battle axe. It is exceptionally heavy | Axe Soma | Attrib: Slash | ATK +115 Sell: $40000 | Find: Yoko's Shop Create: Bhuj + Great Axe Armor Soul | Effect: Overhead swing; Warp smash Evolve: Great Axe + Final Guard Soul | ||
| | Golden Axe Dawn of Sorrow | An axe crafted from gold. Its performance is outstanding | Axe Soma | Attrib: Slash | ATK +140 Sell: $62000 | Find: Yoko's Shop Create: Great Axe + Final Guard | Effect: Overhead swing; Warp smash Evolve: + Death Soul >> Death's Scythe | ||
| | Death's Scythe Dawn of Sorrow | A scythe used by Death to gather souls | Axe Soma | Attrib: Slash, Dark | ATK +166 Sell: $100000 | Find: Yoko's Shop Create: Golden Axe + Death Soul | Effect: Overhead swing; Overhead thrust and Death Skull | ||
Appearance in Order of Shadows
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The axe is often found in the first candle of the Mansion, but is not always there. It can be found in any candles in the Mansion. Once Desmond obtains it, he can equip it at any time. Desmond throws the axe in a much more horizontal arc than most users. It reaches its maximum height about halfway across the screen.
Appearance in Harmony of Despair (Class)
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| Item Data: Axes in Harmony of Despair (edit) | |||||||||
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| Image | Name (Japanese Name) / Game | Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Axe [Attack] Harmony of Despair | Heavy single-edged axe. | Axe Soma | #hands: 2 | ATK +8 Sell: 300 | Rarity: * Buy: 1200 Find: Starts with Drop: Axe Knight | |||
| Battle Axe Harmony of Despair | Double-edged axe designed for combat. | Axe Soma | #hands: 2 | ATK +16 Sell: 1050 | Rarity: ** Buy: 4200 Drop: Minotaur | Effect: Special - Warp Smash (15 MP) | ||
| Bhuj Harmony of Despair | Heavy war axe. | Axe Soma | #hands: 2 | ATK +27 Sell: 1950 | Rarity: ** | Effect: Special - Warp Smash (15 MP) | ||
| Great Axe Harmony of Despair | Huge war axe. It is exceptionally heavy. | Axe Soma | #hands: 2 | ATK +35 Sell: 4950 | Rarity: *** Buy: 19800 | Effect: Special - Warp Smash (15 MP) | ||
| Golden Axe Harmony of Despair | Axe, crafted from gold, with astounding destructive power. | Axe Soma | #hands: 2 | ATK +55 Sell: 7000 | Rarity: *** | |||
| Death Scythe Harmony of Despair | Scythe used by Death to gather souls. | Axe Soma | #hands: 2 | ATK +80 Sell: (cannot be sold) | Rarity: ***** Drop: Death (Hard) | Effect: Special - Summons skull spirit to attack enemy | ||






