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The Axe is one of the original Sub-Weapons that is thrown. In later games, it also appears as a primary weapon that is swung in an arc. It is also a class of weapons.

The subweapon is normally thrown and arcs down onto enemies. The axe is most useful for enemies that fly in the air a lot, and are usually out of reach. When used against large monsters, the axe can sometimes do multiple damage if staying in contact with the enemy for a short period of time. In some games, such as Vampire Killer or Aria of Sorrow, the Axe moves like a Cross Boomerang similar to how an Axe Armor throws an Axe. The axe is thought to be a silver axe as described in Lament of Innocence.

The axe's most common, and apparently, only Item Crash is when the character has multiple axes flying around the character in circles, attacking all enemies in range, then expands to all enemies on screen.

Contents

GalleryEdit

Item DataEdit

Sub-WeaponEdit

Item Data: Axe (Sub-Weapon)
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
WPaxe Axe - Castlevania (NES)
Power: Slow but powerful attack weapon Sub-Weapons
Simon Belmont 
Consume: 1 Heart  Evolve: Can be powered up with a Double or Triple Shot
Vkill-axe Battle Axe - Vampire Killer
' Consume: None  Find: Chests, Merchants
Battle Axe - Dracula's Curse
For Trevor: The Battle Axe flies through the air along an arc. This is a very powerful item.
For Grant: The axe is a very powerful weapon that can be used if Grant is lucky enough to find it.
Sub-Weapons
Trevor, Grant 
Consume: 1 Heart  Find: Candles
Drop: Any enemy
Evolve: Can be powered up with a Double or Triple Shot
Axe - Super Castlevania IV
Slow but powerful, it attacks in an arc Sub-Weapons
Simon Belmont 
Consume: 1 Heart  Find: Candles
Drop: Any enemy
Evolve: Can be powered up with a Double or Triple Shot
Battle Axe - Belmont's Revenge
Christopher throws these mighty weapons in an arc, destroying his foes. Sub-Weapons
Christopher Belmont 
Consume: 1 Heart  Find: Candles
Sotn-axe-1- Axe - Symphony of the Night [ edit ]
Travels in an arc, ideal for defeating overhead foes.(...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy / Cut
Consume: # Hearts 4 (Alucard / Maria), 1 (Richter) 
ATK +10
Effect: Thrown in arc (Alucard, Richter); 4 thrown in homing arc (Maria)
Special: Item Crash (Richter, 10 hearts)
SLCD Ax Ax - Symphony of the Night LCD
The AX is very powerful as it can be thrown into the air to hit flying enemies. When it appears, pick it up. To use it, press button C. Special Weapon
Alucard 
Gb3-axe Axe - Legends
' Collected Item
Sonia 
Find: Stage 1
Cv64-axe-1- Axe - Castlevania 64
Flies in an arc towards your enemy. Attack Item
Reinhardt, Carrie 
Consume: 2 Jewel Points 
Cv64-axe-1- Axe [Level 1] - Legacy of Darkness
Throw your axe in an arc trajectory to knock down enemies. Attack Item
Cornell, Henry, Reinhardt, Carrie 
Consume: 2 Jewel Points  Evolve: + Axe > Level 2
Cv64-axe-1- Axe [Level 2] - Legacy of Darkness
Throw your axe in an arc trajectory to knock down enemies. Attack Item
Cornell, Henry, Reinhardt, Carrie 
Consume: 2 Jewel Points  Create: Level 1 + Axe
Evolve: + Axe > Level 3
Cv64-axe-1- Axe [Level 3] - Legacy of Darkness
Throw your axe in an arc trajectory to knock down enemies. When powered up, the axe also has a thunder and shockwave effect. Attack Item
Cornell, Henry, Reinhardt, Carrie 
Consume: 2 Jewel Points  Create: Level 2 + Axe
Axe - Circle of the Moon [ edit ]
An axe draws an arch in the air when it is thrown. Normal Item (Sub-Weapon)
Nathan 
Spinning Edge - Dawn of Sorrow
' Bullet Soul
Soma Cruz 
Steal: Axe Armor
Axe - Portrait of Ruin
A throwing axe that is especially effective against targets overhead. Weapon Skill
Jonathan Morris 
Attrib: Slash
Consume: 22 MP 
Drop: Axe Armor
Effect: Can Master weapon for additional power
Evolve: 1000 SP to master
Axe - Portrait of Ruin
' Sub-Weapons
Richter Belmont 
Attrib: Slash
Consume: 20 MP 
Power = 15
Find: Starts out with
Throwing Axe - Order of Shadows
A razor-sharp throwing axe capable of cutting through stone. Sub-Weapons
Desmond Belmont 
Consume: 5 MP  Damage = 11
Find: Random candle in the Mansion
Axe [Sub-Weapon] - Harmony of Despair
Throwing weapon that is especially effective against overhead targets. Sub-Weapon
Jonathan, Julius, Richter, Simon 
Consume: 12 MP  ATK +8
Rarity: *
Drop: Axe Knight (8.3%)
Axe Knight - Harmony of Despair
Throw an axe. Red Soul
Soma 
Consume: 12 MP  ATK +8
Rarity: *
Steal: Axe Knight (2.8%)
WPaxe R. Axe - Harmony of Despair
' Sub-Weapon
Jonathan, Julius, Richter, Simon 
Consume: 10 MP  Sell: 30000  Buy: 120000 
R. Axe-Man - Harmony of Despair
Throw axes. Red Soul
Soma 
Consume: 12 MP  ATK +10
Rarity: ***
Steal: R. Axe-Man (5.5%)
First Obtained: Chapter 10
Throwing Axe - Mirror of Fate [ edit ]
This is a perfect terror weapon for a barbarian but used with skill the axe can rip into strong armor and damage huge monsters. (...) Secondary Weapon
Simon 
Consume: 1 Ammo Heart  Find: Cursed Village
Special: The 'Charged' secondary attack allows Simon to throw a flaming axe which is much more damaging.


Primary WeaponEdit

Item Data: Axe
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Axe Axe - Dawn of Sorrow
A sturdy axe with a single-edged head Axe
Soma 
Attrib: Slash
ATK +45
Sell: $800 
Buy: $1600 Find: Hammer's Shop
Drop: Axe Armor
Effect: Overhead swing; Warp smash
Evolve: + Axe Armor Soul >> Battle Axe

Soul Edit

Item Data: Spinning Edge
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Red Soul Axe Armor - Spinning Edge - Aria of Sorrow
Throws axes at enemies. Red Soul
Soma 
Consume: 22 MP  Steal: Axe Armor


Damage TypeEdit

In Lament of Innocence, the word Axe also represents the type of damage dealt by a Axe sub-weapon.

Appearance in CastlevaniaEdit

Appearance in Castlevania (NES)Edit

The original Castlevania featured an Axe as one of the 5 original sub-weapons that could be used in the game. The player could only equip a single sub-weapon at a time, each which could be obtained from hitting a particular candle or as a drop item from an enemy. By holding up while attacking and consuming one heart, an ax is launched upwards and forwards in an arc, slicing through any enemies, candles, walls etc it encounters. You are normally allowed to throw another Axe only after the one you just threw is off the screen. Two or three Axes are allowed on the screen at a time if you possess a Double or Triple Shot.

Appearance in Vampire KillerEdit

The Axe is a replacement for the whip in this game. It does not attack in an arc pattern like it did in the original Castlevania game. Instead, it behaves like a Cross Boomerang, except that it is stronger but doesn't have as much range (similar to an Axe Armor's weapon). It does not consume any hearts, however, if you fail to catch it on its return, you will lose it and have to fight with a weak Leather Whip.


Appearance in Dracula's CurseEdit

The Battle Axe found in Dracula's Curse is identical to the Axe found in the original Castlevania game. It can also be powered up with double and triple shots. Trevor Belmont and Grant DaNasty are both able to use this weapon. Grant can use this weapon by simply pressing the attack button while clinging to a wall or the ceiling. Grant also finds Axes in candles that Trevor would find a Boomerang. Candles that would give Trevor an Axe instead give Sypha a Fire spell, and Alucard a Small heart.

Appearance in Super Castlevania IVEdit

The Axe in Super Castlevania IV is similar to that found in the original Castlevania. It can also be powered up with a double or triple shot.

The Axe is one of the selectable items used to form a password at the beginning and ending of the game.

Appearance in Belmont's RevengeEdit

In the North American version of this game, the Axe weapon replaces the Cross Boomerang that appeared in the Japanese version and later the European Konami GB Collection Vol. 4 version. It is similar to the axe from the original Castlevania, but cannot be enhanced with double or triple shots. The only other subweapon in this game is the Holy Water, available in all editions.

Appearance in BloodlinesEdit

The axe appears in Castlevania Bloodlines, albeit in a slightly different manner. While it still retains the same attacking motion (an ascending/descending arc), the Axe blade is larger than it usually is, its arc is shorter, and its descent is slower.

Appearance in Dawn of Sorrow (Class)Edit

The Axe represents a class of weapons in this game.


Item Data: Axes in Dawn of Sorrow
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Axe Axe - Dawn of Sorrow
A sturdy axe with a single-edged head Axe
Soma 
Attrib: Slash
ATK +45
Sell: $800 
Buy: $1600 Find: Hammer's Shop
Drop: Axe Armor
Effect: Overhead swing; Warp smash
Evolve: + Axe Armor Soul >> Battle Axe
Battleaxe Battle Axe - Dawn of Sorrow
A combat axe with a double-edged head Axe
Soma 
Attrib: Slash
ATK +65
Sell: $7800 
Buy: $15600 Find: Yoko's Shop, Hammer's Shop
Create: Axe + Axe Armor Soul
Effect: Overhead swing; Warp smash
Evolve: + Manticore Soul >> Bhuj
Bhuj Bhuj - Dawn of Sorrow
A very heavy combat axe Axe
Soma 
Attrib: Slash
ATK +90
Sell: $20000 
Find: Yoko's Shop
Create: Battle Axe + Manticore Soul
Effect: Overhead swing; Warp smash
Evolve: + Great Axe Armor >> Great Axe
Greataxe-1- Great Axe - Dawn of Sorrow
A huge battle axe. It is exceptionally heavy Axe
Soma 
Attrib: Slash
ATK +115
Sell: $40000 
Find: Yoko's Shop
Create: Bhuj + Great Axe Armor Soul
Effect: Overhead swing; Warp smash
Evolve: Great Axe + Final Guard Soul
Goldenaxe-1- Golden Axe - Dawn of Sorrow
An axe crafted from gold. Its performance is outstanding Axe
Soma 
Attrib: Slash
ATK +140
Sell: $62000 
Find: Yoko's Shop
Create: Great Axe + Final Guard
Effect: Overhead swing; Warp smash
Evolve: + Death Soul >> Death's Scythe
Deathscythe-1- Death Scythe - Dawn of Sorrow
A scythe used by Death to gather souls Axe
Soma 
Attrib: Slash, Dark
ATK +166
Sell: $100000 
Find: Yoko's Shop
Create: Golden Axe + Death Soul
Effect: Overhead swing; Overhead thrust and Death Skull



Appearance in Order of ShadowsEdit

The axe is often found in the first candle of the Mansion, but is not always there. It can be found in any candles in the Mansion. Once Desmond obtains it, he can equip it at any time. Desmond throws the axe in a much more horizontal arc than most users. It reaches its maximum height about halfway across the screen.

Appearance in Harmony of Despair (Class)Edit

Item Data: Axes in Harmony of Despair (edit)
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Axe Axe [Attack] - Harmony of Despair
Heavy single-edged axe. Axe
Soma 
#hands: 2
ATK +8
Sell: 300 
Rarity: *
Buy: 1200 Find: Starts with
Drop: Axe Knight
Battleaxe Battle Axe - Harmony of Despair
Double-edged axe designed for combat. Axe
Soma 
#hands: 2
ATK +16
Sell: 1050 
Rarity: **
Buy: 4200 Drop: Minotaur
Effect: Special - Warp Smash (15 MP)
Bhuj Bhuj - Harmony of Despair
Heavy war axe. Axe
Soma 
#hands: 2
ATK +27
Sell: 1950 
Rarity: **
Effect: Special - Warp Smash (15 MP)
Greataxe-1- Great Axe - Harmony of Despair
Huge war axe. It is exceptionally heavy. Axe
Soma 
#hands: 2
ATK +35
Sell: 4950 
Rarity: ***
Buy: 19800 
Effect: Special - Warp Smash (15 MP)
Goldenaxe-1- Golden Axe - Harmony of Despair
Axe, crafted from gold, with astounding destructive power. Axe
Soma 
#hands: 2
ATK +55
Sell: 7000 
Rarity: ***
Deathscythe-1- Death Scythe - Harmony of Despair
Scythe used by Death to gather souls. Axe
Soma 
#hands: 2
ATK +80
Sell: (cannot be sold) 
Rarity: *****
Drop: Death (Hard)
Effect: Special - Summons skull spirit to attack enemy

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