Knight
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| Knight | |
| | |
| Japanese Name | |
|---|---|
| Alternate Names | Spear Guard, Armor Knight |
| Game Appearances | Almost all games. |
| Abilities | |
| Monster Type | Armor |
| Mythical Lore Origins | |
Knights, also known as "Spear Guards" or "Armor Knights" are a basic enemy seen in many games from the Castlevania series.
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Overview
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A common sight in horror films, moving suits of armor are bound to terrify anyone. The Knight is no exception. A normally inanimate suit of armor, Knights patrol Dracula's castle, guarding it from any heroes that might try and slay the Dark Lord. They can be tricky sometimes as their defensive armor can withstand a couple of hits.
The basic type of knight is armed with a spear, poleaxe, or halberd. For a information on all types of armors, including those wielding other types of weapons, see Armors.
Attacks
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Originally, Knights, while armed with spears, simply moved back and forth on platforms, making a hero's progress more difficult. In other games, they moved with the spears pointing forwards. In Super Castlevania IV, the Knights that previously did not attack with their weapons showed off a new trick, where they extended and poked their spears upwards to try and stab heroes from one "level" down. Later, in Castlevania: Rondo of Blood, they also began extending their spears downward. In addition to that, they also dashed forward to try and stab heroes in their way, went into a "guard" position whenever heroes came near them, and even pulled their spear back to try and hit the hero with a lunging slash attack.
Gallery
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Enemy Data
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| Enemy Data: Knights (with spears) | ||||
|---|---|---|---|---|
| Image | Name - Game Description | Statistics | Items | Location |
| (NES/C64/AMI/PC) | ||||
| The Black Knight wanders around back and forth. Because of his thick armor plating, you cannot destroy him with one strike.(*) | HP: 2 Exp: 400 Atk: 2 | 2. Chapel | ||
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| ' | Exp: 100 | 2. Dungeon | ||
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| ' | HP: 2/4/8/16/32 | Drop: Half Heart | Berkeley Mansion / Rover Mansion / Brahm's Mansion / Bodley Mansion / Laruba Mansion | |
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| ' | HP: 3 Atk: 2 | 1. Castlevania | ||
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| In the hall where you meet Knights, leave the items and concentrate on not getting sandwhiched. Attack the rear Knight first.(*) | HP: 2 Exp: 50 Atk: 1 | 4. Castle | ||
| (Easy/Hard Mode NA) | ||||
| ' | 2. Clocktower, 5A. Tower, 6'. Basement, 7. Mountains, 8. Entrance | |||
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| ' | 1. Kid Dracula's Castle | |||
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| ' | Crystal Castle, Cloud Castle, Entrance, Chapel | |||
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| ' | HP: 138 Exp: 200 Atk: 3 | 7. Unliving Quarters | ||
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| ' | 1. Kid Dracula's Castle | |||
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| ' | HP: 8 Exp: 400 | 4. Cathedral | ||
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| ' | HP: 8 Exp: 400 | 3. Cathedral, 5'. Piers | ||
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| ' | HP: 5 | 2. Entrance, 3. Hall, 5. Courtyard, 6. Clock Tower, 7. Dracula | ||
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| Armored warrior with naginata. | Level: 10 HP: 20 Exp: 70 | Drop: Javelin, Iron Cuirass | Outer Wall, Underground Caverns, Cursed Prison (Saturn-only) | |
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| ' | Weak: Thunder Level: 4 HP: 32 Exp: 11 | Common Drop: Potion Rare Drop: Field Armor | Castle A: Entrance, Marble Corridor | |
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| A soldier with special armor that only takes damage from magical attacks. | HP: 60 | Castle Entrance | ||
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| An armored knight that wields a shield. | Strong: Dagger Weak: Lightning, Axe HP: 180 | Drop: Ruby, 3000 Gold | Anti-Soul Mysteries Lab, Garden Forgotten by Time, Dark Palace of Waterfalls, Ghostly Theatre | |
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| An armor-clad soldier equipped with a deadly spear. | Strong: Fire, Water Weak: Bashing, Electric HP: 15 MP: 100 Exp: 15 Atk: 12 Timestop: Affected | Common Drop: Spear (8%) Soul: Unrivaled Spear (16%) | The Lost Village | |
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| Armor given a mind of its own through evil magic, yet completely empty inside. Slow but extremely powerful. | Strong: Wind Weak: Thunder Level: 7 HP: 185 Exp: 10 | Common Drop: Aluminum Rare Drop: Gano Steal: Magical Ticket | Abandoned Castle, Baljhet Mountains | |
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| Armor given a mind of its own through evil magic, yet completely empty inside. Slow but extremely powerful. | Strong: Wind Weak: Thunder Level: 15 HP: 308 Exp: 40 | Common Drop: Aluminum Rare Drop: Gano Steal: Magical Ticket | Garibaldi Temple, Mortvia Aqueduct, Tower of Eternity | |
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| An armored zombie warrior who carries a spear. | Strong: Ice Weak: Blunt, Whip, Lightning HP: 60 Exp: 48 Skill Pt: 3 | Drop: Long Spear, Javelin | Sandy Grave, Nation of Fools, Burnt Paradise | |
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| An armored warrior wielding a long lance. | Weak: Striking, Electric, Stone HP: 24 Exp: 9 Skill Pt: 1 Atk: 16 | Drop: Copper Ore (5%), Hasta (12%) | Minera Prison Island | |
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| A suit of armor, animated by dark powers.(*) | 2. Entrance, 5. Clock Tower | |||
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| A suit of armor, animated by dark powers.(*) | 4. Chapel, 5. Clock Tower | |||
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| An ancient castle guardian. | Exp: 400 | Drop: Geiborg Soul: Red | Chapter 10 | |
Game Specific Details
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Castlevania II: Simon's Quest
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The knight in Simon's Quest moves differently than the one in the original Castlevania game. It moves with its spear extended forward.
Castlevania: The Adventure
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In this game, the Evil Knight appears as an armor in the background, until the player gets close. It then moves towards the player with the spear extended outward.
Castlevania II: Belmont's Revenge
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While the Evil Armor in Belmont's Revenge moves similar to a classic armor from the original Castlevania game, it's nature is somewhat different. It has no head (similar to Dullahan) and in its place is a fiery aura, emphasizing that this is a ghost that is inhabiting the armor's shell.
| This enemy article may have been created with information obtained from other sources. Please see the Enemy Bibliography page for a list of possible sources that may have been consulted for this article or the source of some of the images used on this page. |

