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Knight

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Knight
Japanese Name アーマーナイト
Alternate Names Spear Guard, Armor Knight
Game Appearances


Abilities
Monster Type Armor
Mythical Lore Origins


Knights, also known as "Spear Guards" or "Armor Knights" are a basic enemy seen in many games from the Castlevania series.


Contents

[edit] Overview

A common sight in horror films, moving suits of armor are bound to terrify anyone. The Knight is no exception. A normally inanimate suit of armor, Knights patrol Dracula's castle, guarding it from any heroes that might try and slay the Dark Lord. They can be tricky sometimes as their defensive armor can withstand a couple of hits.

[edit] Attacks

Originally, Knights, while armed with spears, simply moved back and forth on platforms, making a hero's progress more difficult. In other games, they moved with the spears pointing forwards. In Super Castlevania IV, the Knights that previously did not attack with their weapons showed off a new trick, where they extended and poked their spears upwards to try and stab heroes from one "level" down. Later, in Dracula X: Rondo of Blood, they also began extending their spears downward. In addition to that, they also dashed forward to try and stab heroes in their way, went into a "guard" position whenever heroes came near them, and even pulled their spear back to try and hit the hero with a lunging slash attack.

In addition, most in-game descriptions of Knights claim that the spear they carry is a Naginata. While that's the claim, the spear they carry usually appears as a generic, every-day spear. In Castlevania II: Simon's Quest, they are seen carrying Tridents instead.

[edit] Poltergeist or Zombie?

One problem with the "Armor" monsters in the Castlevania game is whether they are considered poltergeists or zombies.

If the Knights were a type of poltergeist, then that would mean that there is nothing underneath the armor. It infers that a spirit has taken control over the suit of armor that makes up the Knight and is the cause of the animated monster. It might also explain why some suits of armor might move and others do not.

However, if the Knights were a type of zombie, then that would mean that there is an undead corpse that is underneath the armor. This means that the armor itself is not enchanted, but rather being worn by a type of zombie using it to attack heroes in its path.

Some Castlevania games have stated that some armors are worn by zombies, while others are fully possessed suits of armor. The Poltergeist theory would seem most appropriate since, as when defeated, most suits of armors related to Knights fall apart, revealing nothing or nobody inside them. Yet, various in-game monster descriptions claim that certain suits of armor are being worn.

Due to this uncertainty, Knights and their bretheren can not be classified as either poltergeists or zombies, leaving them in a classification of their own.

[edit] Types

The Knight, and his brother the Axe Knight have many armored monster cousins who will give the heroes a hard time:

[edit] Armed Knights

These armers carry various different weapons with which to attack passing heroes. These weapons are either usual melee weapons, such as swords, spears, and maces, or projectile weapons such as a crossbow. Some are almost 3 times as tall as the heroes.

[edit] Elemental Armors

These 12 armors appeared only in Castlevania: Circle of the Moon, and each one was related to a different elemental aspect which was reflected in their attacks. Each armor carried swords, or came weaponless and used their elemental attributes only.

The only one of these armors that closely resembles any other armors that appear in any other Castlevania games is the Stone Armor.

[edit] Magic Knights

These knights possess some kind of magical abilities that make them extremely deadly.

[edit] Throwing Knights

These knights are usually carrying something with which to throw at passing heroes, whether they be inanimate or animate objects.


[edit] Appearances of knights Armed With Spears




[edit] Castlevania

Black Knight
Image:Knight.gif
Game Castlevania
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points



[edit] Vampire Killer

Bad Knight
Image:Vkill-knight.gif
Game Vampire Killer
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points



[edit] Castlevania II: Simon's Quest

Spear Guard
Image:Cv2-knight.gifImage:Knight-gray.gifImage:Knight-lpurple.gifImage:Knight-orange.gifImage:Knight-purple.gif
Game Castlevania II: Simon's Quest
Enemy Number
Description
Level
Experience
Hit Points
Abilities
Attack Power
Tolerance
Weakness
Timestop affect
Drop Items
Steal Items
Location
Soul Details
Skill Points

The knight in Simon's Quest moves differently than the one in the original Castlevania game. It moves with its spear extended forward.


[edit] Castlevania: The Adventure

Evil Knight
1
Japanese Name エビルアーマー
Alternate Names Knight
Game Appearances

Abilities
Monster Type
Mythical Lore Origins
Evil Knight from the manual
In this game, the Evil Knight appears as an armor in the background, until the player gets close. It then moves towards the player with the spear extended outward.


[edit] Castlevania II: Belmont's Revenge

Evil Armor
2
Japanese Name メタルゴースト (Metal Ghost)
Alternate Names Evil Armor
Game Appearances

Abilities
Monster Type
Mythical Lore Origins

While the Evil Armor in Belmont's Revenge moves similar to a classic armor from the original Castlevania game, it's nature is somewhat different. It has no head (similar to Dullahan) and in its place is a fiery aura, emphasizing that this is a ghost that is inhabiting the armor's shell.



[edit] Other Appearances


[edit] References

Mr. P's Castlevania Realm