Hand items and weapons[]
Alucard can place a different weapon or item in each of his hands, and a different button is assigned for each hand. There are a variety of different kinds of weapons and items he can equip.
One-handed weapons[]
Most weapons at Alucard's disposal can be placed in a single hand. Short Swords include smaller swords, knives, and rapiers and do Cut damage. Swords are generally similar but longer and more powerful. Throwing Swords can be thrown unlimitedly as their normal attack without consuming Hearts or MP, and they return to Alucard. Clubs are flails that deal Hit-based damage. Fist weapons enhance Alucard's punching ability, do Hit damage, can strike repeatedly very rapidly, but have low range. Several weapons are elementally enhanced or have special moves associated with them.
Item Data: One-Handed Weapons | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Short Swords (edit) | ||||||||
Mysterious different dimension dagger |
Attrib: Cut |
ATT +12 |
Find: Cursed Prison |
Effect: Overhand Stab Special: ↓↘→ + [Attack] for Homing Attack (ATT +10) | ||||
Basic short sword Common dagger |
Attrib: Cut |
ATT +1 |
Find: Alchemy Laboratory Drop: Bloody Zombie |
Effect: Overhand Stab Special: ←→ + [Attack] for Horizontal Knife Slash (ATT +5) | ||||
Flat combat dagger A stealthy flattened dagger |
Attrib: Cut |
ATT +24 |
Find: Abandoned Pit to the Catacomb Drop: Gurkha |
Effect: Overhand Stab (can be followed up with a Horizontal Knife Slash with another normal attack) Special: ←→ + [Attack] for Horizontal Knife Slash (ATT +15) | ||||
Swift upper diagonal attack Quick diagonal attack |
Attrib: Cut |
ATT +6 |
Drop: Lesser Demon |
Effect: Swift Slash that can be done while walking | ||||
Common short sword Short sword |
Attrib: Cut |
ATT +2 |
Drop: Bone Scimitar (first one destroyed always drops) |
Effect: Horizontal Slash | ||||
May "petrify" enemies... Immobilizes enemies, may also turn them into stone... |
Attrib: Stone |
ATT +1 |
Drop: Gorgon |
Effect: Horizontal Slash; may inflict Stone status | ||||
Transforms enemies into jewels Turn enemies into jewels |
Attrib: Cut |
ATT +15 |
Find: Entrance Drop: Discus Lord |
Effect: Horizontal Slash; sometimes changes killed enemies to jewels; in Saturn version, stats increase when jewels are equipped Special: ↓↘→ + [Attack]: Coin Throw – swing creates a random number of $1 coins (1-8) | ||||
Abyssinian curved sword Ethiopian double-edged sword |
Attrib: Cut |
ATT +20 |
Find: Reverse Outer Wall Drop: Blade Master |
Effect: Horizontal Slash Special: ↓↘→ + [Attack] for Throw (ATT +20) | ||||
Long bladed sword Long bladed stabbing sword |
Attrib: Cut |
ATT +5 |
Drop: Armor Lord, Dhuron |
Special: ↓↘→ + [Attack] for Flurry of Thrusts (ATT +15) | ||||
Effective against werebeasts Good for beastmen |
Attrib: Cut |
ATT +18 |
Drop: Hunting Girl |
Effect: Not actually stronger against werebeasts Special: ↓↘→ + [Attack] for Flurry of Thrusts (ATT +40) | ||||
Swords (edit) | ||||||||
Sword of ancient Rome Ancient Roman sword |
Attrib: Cut |
ATT +3 |
Find: Outer Wall (after defeating Doppleganger10) |
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Single edged curved sword Crescent bladed sword. Curved single-edged sword |
Attrib: Cut |
ATT +5 |
Find: Underground Caverns (Scylla battle) Drop: Skull Lord |
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Sword of the English Navy Royal Navy cutlass |
Attrib: Cut |
ATT +7 |
Find: Royal Chapel Drop: Sword Lord, Corner Guard, Owl Knight |
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Light cavalry sword Cavalry sword |
Attrib: Cut |
ATT +9 |
Buy: $1,500 Drop: Armor Lord, Magic Tome |
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Norman curved sword Broad scimitar used by the Normans |
Attrib: Cut |
ATT +10 |
Find: Castle Keep |
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Simple mercenary's sword A simple sword used by mercenaries |
Attrib: Cut |
ATT +12 |
Find: Olrox's Quarters (hidden) Drop: Spectral Sword |
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Plain, easy-to-use war sword A simple, practical, and easy to use sword with no frills |
Attrib: Cut |
ATT +14 |
Find: Clock Tower (requires Bat Form) Drop: Sword Lord |
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Fine sword honed to razor-edge A hard sword made of superior materials that does not chip |
Attrib: Cut |
ATT +17 |
Buy: $4,000 Drop: Corner Guard |
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Ivory handled hunting sword An elegantly crafted sword used by nobles for hunting |
Attrib: Cut |
ATT +20, DEF -1 |
Drop: Blade |
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Standard sword One-handed half-sword with a long handle |
Attrib: Cut |
ATT +20 |
Find: Reverse Keep Drop: Spectral Sword |
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Curved Indian sword Indian curved sword |
Attrib: Cut |
ATT +22 |
Find: Anti-Chapel |
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House of Hador heirloom Helge's sword |
Attrib: Cut |
ATT +24 |
Find: Death Wing's Lair |
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Sword forged by elves A sword said to have been forged by elves |
Attrib: Cut |
ATT +26 |
Find: Reverse Clock Tower |
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The sword named Harper Harper |
Attrib: Cut |
ATT +28 |
Buy: $12,000 (later) |
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The sword named Gram Famous sword Gram |
Attrib: Cut |
ATT +30 |
Find: Reverse Colosseum |
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Sword forged by elves A famous sword said to have been forged by elves |
Attrib: Cut |
ATT +35, DEF +2 |
Find: Reverse Caverns |
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Resembles family sword Similar to mother's keepsake sword |
Attrib: Cut |
ATT +2 |
Find: Marble Gallery (requires Double Jump and Stopwatch) |
Effect: Equip with Alucart Shield and Alucart Mail for Alucart status (LCK +30) | ||||
Cursed dark sword Cursed dark sword |
Attrib: Dark, Cut |
ATT -30 |
Find: Castle Keep |
Effect: If total ATT is 0 or less passes through enemies; piercing (enemies must be resistant to both Dark and Cut to not take full damage) | ||||
Black sword - strong vs. holy A dark sword that works against holy people |
Attrib: Dark/Cut |
ATT +25 |
Find: Catacombs (after defeating Granfaloon) |
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Lightning sword of Indra Lightning attribute sword |
Attrib: Thunder/Cut |
ATT +25 |
Buy: $10,000 (later) |
Special: ↓↘→ + [Attack] for Thunder Blast (ATT +40 for 5 MP) | ||||
Ice sword of Mim Ice attribute sword |
Attrib: Ice/Cut |
ATT +25 |
Buy: $10,000 (later) Find: Catacombs Drop: Fishhead |
Special: ↓↘→ + [Attack] for Ice Blast (ATT +40 for 5 MP) | ||||
Fire sword of Oberon Flame attribute sword |
Attrib: Fire/Cut |
ATT +25 |
Buy: $10,000 (later) Find: Final Stage: Bloodlines Drop: Lossoth |
Special: ↓↘→ + [Attack] for Fire Blast (ATT +40 for 5 MP) | ||||
Cross hilt - strong vs. undead Holy sword that works against undead |
Attrib: Holy/Cut |
ATT +26 |
Find: Colosseum (requires Bat Form, US and EU only) Drop: Vandal Sword |
Special: ↓↘→ + [Attack] for Holy Burst (ATT +35 for 5 MP) | ||||
Poisoned executioner's sword Extra poison damage |
Attrib: Poison/Cut |
ATT +32, DEF +2 |
Drop: Nova Skeleton |
Effect: May inflict Poison status | ||||
Gets stronger when bloodied A magic sword that sucks blood to power up |
Attrib: Cut |
ATT +25, DEF +1 |
Drop: Spectral Sword (in Anti-Chapel) |
Effect: Doubles damage during Dark Metamorphosis Special: ↓↘→ + [Attack] for a stronger swing (ATT +40) with brief Dark Metamorphosis flash | ||||
Powerful sword of flame A powerful flame sword |
Attrib: Fire/Cut |
ATT +33, DEF +1 |
Drop: Fire Demon, Efreet |
Special: ↓↘→ + [Attack] for Inferno Blast (ATT +60 for 5 MP) | ||||
Feeds upon enemy's souls A magic sword that absorbs the enemy's soul |
Attrib: Cut |
ATT +36, DEF +1 |
Drop: Azaghal |
Effect: Hits cause Soul Steal effect (heals 8 HP per hit) | ||||
Spirit sword - improves DEF Draws out the spiritual power of the shield |
Attrib: Cut |
ATT +39, DEF +2 |
Drop: Spectral Sword (in Anti-Chapel) |
Special: Can cast Shield Rod spells | ||||
Mother's family heirloom Mother's memento sword |
Attrib: Cut |
ATT +42 |
Find: Starts with and loses; Cave |
Special: ↓↘→ + [Attack] for Attack From Behind Strike (ATT +50 for 5 MP) | ||||
Power increases with game play Power increases with play time |
Attrib: Cut |
ATT + Game Time (in hours) |
Find: Final Stage: Bloodlines, Forbidden Library |
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Sentient sword familiar Leveled up magic sword that chooses its owner |
Attrib: Cut |
ATT + Level of Sword (50 through 99) |
Find: Becomes available once Sword Familiar has reached level 50 |
Effect: Disables Sword Familiar activation and Sword Brothers spell when equipped | ||||
Slices cleanly through enemies A vacuum blade cuts through the enemy |
Attrib: Cut |
ATT +25 |
Drop: Archer |
Effect: Strike while moving, zero recovery time | ||||
Countless blades dice enemy Innumerable vacuum blades chop up the enemy |
Attrib: Cut |
ATT +36, DEF +1 |
Drop: Schmoo |
Effect: Strike while moving, 4 hits per swing, zero recovery time | ||||
Throwing Swords (edit) | ||||||||
Sikh steel throwing ring | Attrib: Cut |
ATT +15 |
Drop: Discus Lord |
Effect: Up to two can be thrown at a time Special: ←→ + [Attack]: Extended Throw | ||||
Enchanted floating sword | Attrib: Cut |
ATT +21, DEF -2 |
Drop: Cloaked Knight |
Effect: Thrown in a forward arc Special: ←→ + [Attack]: Extended Throw; attack with another Heaven Sword simultaneously for special attack (ATT +50 for 5 MP) | ||||
Flying rune-inscribed sword | Attrib: Cut |
ATT +40, DEF -4 |
Drop: Dodo Bird |
Effect: Thrown in a forward arc Special: ←→ + [Attack]: Extended Throw | ||||
Clubs (edit) | ||||||||
Iron cudgel | Attrib: Hit |
ATT +9 |
Buy: $2,000 Find: Master Librarian's Shop |
Effect: Flail (normal) | ||||
Spiked iron club | Attrib: Hit |
ATT +11 |
Find: Royal Chapel Drop: Flail Guard |
Effect: Flail (normal) | ||||
Extra effective with shield | Attrib: Hit |
ATT +11, DEF +2 |
Find: Final Stage: Bloodlines, Colosseum |
Effect: Flail (slow), grants an extra ATT +5 and DEF +2 when equipped with a shield Special: ←→ + [Attack] for Shield; hold shield + [Attack]×2 for equipped shield's Shield Rod spell | ||||
Anointed rod | Attrib: Holy |
ATT +12 |
Find: Long Library |
Effect: Flail (fast) Special: ←→ + [Attack] for Holy Blast (ATT +27) | ||||
Flail with spiked balls | Attrib: Hit |
ATT +13 |
Find: Clock Tower |
Effect: Flail (fast) Special: ←→ + [Attack] for Power Flail (ATT +35) | ||||
Rod with lunar markings | Attrib: Hit |
ATT +17 |
Find: Final Stage: Bloodlines, Reverse Clock Tower |
Effect: Flail (normal) Special: ↓↘→ + [Attack] for Crescent Cutter (ATT +35 for 4 MP) | ||||
Fists (edit) | ||||||||
No weapon (bare hands) | Attrib: Hit |
Find: Starts with |
Effect: Used when no item is equipped in a hand. Does air-kick when jumping and holding down-forward | |||||
Iron studded brass knuckles | Attrib: Hit |
ATT +1 |
Find: Underground Caverns Drop: Frog |
Effect: Punch | ||||
Knuckles for uppercut-use | Attrib: Hit |
ATT +8 |
Drop: Toad |
Effect: Uppercut | ||||
Jewel reinforced knuckles | Attrib: Hit |
ATT +21 |
Find: Outer Wall Drop: Rock Knight |
Effect: Punch | ||||
Owned by Karate master | Attrib: Hit |
ATT +26 |
Drop: Werewolf |
Effect: Punch Special: ↓↘→ + [Attack] for Flurry of Fists (ATT +40) | ||||
Blessed by Tulkas the Valar | Attrib: Hit |
ATT +38, DEF +5 |
Drop: Lion |
Effect: Punch Special: ←→ + [Attack] for Flurry of Fists (ATT +70) (can be performed in midair); ↓↘→ + [Attack] for Fireball (ATT +40, Attrib: Fire) |
Two-handed weapons[]
Some large weapons require two hands to wield. These take up both hand slots, preventing the use of a shield or any other item or weapon. Most two-handed weapons are one of two basic types: the large, powerful, and slow Great Swords and the more versatile Katanas. Like one-handed weapons, these may have special attacks associated with them.
Item Data: Two-Handed Weapons (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Scotch two-handed sword | Attrib: Cut |
ATT +26 |
Find: Underground Caverns Drop: Valhalla Knight |
Effect: Slow swing Special: ←→ + [Attack] for Dash Thrust (ATT +44 for 5 MP) (can be used in midair) | ||||
Flame-edged sword [2 hand] | Attrib: Cut |
ATT +31 |
Drop: Cloaked Knight |
Effect: Slow swing Special: ←→ + [Attack] for Dash Thrust (ATT +56 for 5 MP) (can be used in midair) | ||||
Summons Dawn Warriors [2] | Attrib: Cut |
ATT +27 |
Find: Reverse Keep |
Effect: Slow swing Special: ↓↘→ + [Attack] to Summon Dawn Warrior (5 MP) | ||||
German thrust sword [2 hand] | Attrib: Cut |
ATT +39 |
Find: Olrox's Quarters Drop: Valhalla Knight |
Effect: Always Dash Thrusts | ||||
German two-handed sword | Attrib: Cut |
ATT +38 |
Drop: Blue Venus Weed |
Effect: Slow swing Special: ←→ + [Attack] for Dash Thrust (ATT +60 for 5 MP) (can be used in midair) | ||||
Two-handed obsidian sword | Attrib: Cut |
ATT +42 |
Drop: Lesser Demon |
Effect: Slow swing Special: ←→ + [Attack] for Dash Thrust (ATT +68 for 5 MP) (can be used in midair) | ||||
Greatsword of Aubec [2] | Attrib: Cut |
ATT +65 |
Drop: Guardian |
Effect: Slow swing | ||||
Rusty red sword [2 hand] | Attrib: Curse/Cut |
ATT -2 |
Find: Automatically dropped by second Bone Scimitar encountered Drop: Bone Scimitar |
Effect: Very slow swing (no diagonal attack); occasionally "jams" (Alucard fails to attack, as if Cursed); may inflict Curse status | ||||
Bamboo sword [2 hand] | Attrib: Hit |
ATT +1 |
Drop: Spectral Sword, Flea Man |
Effect: Very slow swing (no diagonal attack) | ||||
Poorly-made sword [2 hand] | Attrib: Curse/Cut |
ATT -5 |
Drop: Blade Soldier |
Effect: Fast swing (but low swing rate); may inflict Curse status | ||||
Bloodthirsty sword [2 hand] | Attrib: Curse/Cut |
ATT variable, default -5, DEF -4 |
Drop: Scarecrow and Vandal Sword |
Effect: "Jams" like Red Rust if Alucard's total ATT is 10 or less, slow swing speed if total ATT is 29 or less, Slash Flurry and increased swing speed if ATT is 30 or more; continuous Dark Metamorphosis effect; hidden leveling system where a point of ATT is gained for every (current ATTx2 +11) blood heals while Muramasa is equipped; may inflict Curse status | ||||
Unsigned katana [2 hand] | Attrib: Cut |
ATT +32 |
Find: Necromancy Lab Drop: Tombstone |
Effect: Fast swing Special: ↓↘→ + [Attack] for Sonic Edge (ATT +50) | ||||
Osafune-made katana [2 hand] | Attrib: Cut |
ATT +50, DEF -10 |
Find: Reverse Caverns |
Effect: Fast swing Special: ←→ + [Attack] for Sonic Edge (ATT +100); ↓↘→ + [Attack] for Warp Forward Sonic Edge (ATT +130) | ||||
Yasutsuna-made katana [2 hand] | Attrib: Cut |
ATT +60 DEF -20 |
Drop: Werewolf |
Effect: Sonic Edge while walking | ||||
Legendary Masamune katana [2] | Attrib: Cut |
ATT +90 DEF -30 |
Drop: Black Panther |
Effect: Slash Flurry Special: ↓↘→ + [Attack] for Warp Forward Sonic Edge (ATT +200) | ||||
Strikes enemy twice [2 hand] | Attrib: Hit |
ATT +10 |
Find: Underground Caverns |
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Mysterious spear used habitually before | Attrib: Cut |
ATT +28 |
Find: Hell Garden |
Special: ↓↘→ + [Attack] for Flurry of Thrusts (ATT +20 for 7 MP); ←→ + [Attack] for Dash Thrust (ATT +50 for 7 MP) (can be used in midair) | ||||
Sharp by two-blades | Attrib: Cut |
ATT +42 |
Drop: Gargoyle [Lv. 35] |
One-time-use weapons[]
Many weapons can only be used once for each copy of them that has been acquired, as they behave like consumable items. These include projectiles, which are thrown like sub-weapons, and bombs, which damage everything on the screen. These weapons can be used an infinite number of times once the Duplicator accessory is obtained.
Item Data: One-Time-Use Weapons | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Projectiles (edit) | ||||||||
Anti-aerial weapon [use] | Attrib: Hit |
ATT +30 |
Buy: $500 Find: Anti-Chapel, Royal Chapel Drop: Skelerang |
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Razor-sharp master star [use] | Attrib: Cut |
ATT +90 |
Buy: $8,000 (later) Find: Floating Catacombs, Reverse Colosseum Drop: Ghost Dancer |
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Bwaka throwing knife [use] | Attrib: Cut |
ATT +30 |
Buy: $400 Find: Anti-Chapel, Clock Tower, Reverse Clock Tower Drop: Spectral Sword |
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Powerful throwing star [use] | Attrib: Cut |
ATT +70 |
Buy: $5,000 (later) Find: Catacombs Drop: Blade Master |
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Powerful! Be careful... [use] | Attrib: Fire |
ATT +100 |
Drop: Bomb Knight |
Effect: May throw a dud occasionally | ||||
Flaming boomerang [use] | Attrib: Fire |
ATT +50 |
Buy: $1,000 (later) Find: Anti-Chapel, Reverse Entrance Drop: Skelerang |
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Flaming throwing star [use] | Attrib: Fire/Cut |
ATT +100 |
Buy: $15,000 (later) Find: Long Library Drop: Jack O'Bones |
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Plate Lord's iron ball [use] | Attrib: Hit |
ATT +60 |
Find: Olrox's Quarters, Reverse Keep, Black Marble Gallery Drop: Plate Lord, Ball (Yorick), Spiked Ball (Bone Pillar) |
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Throwing spear [use] | Attrib: Cut |
ATT +50 |
Buy: $800 (later) Find: Anti-Chapel Drop: Bone Halberd, Scarecrow, Spectral Sword, Spear Guard, Winged Guard |
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Shoots a magic arrow [use] | Attrib: Cut |
ATT +30 |
Buy: $300 Find: Throughout castle (all) Drop: Bone Archer, Bone Musket, Sniper of Goth |
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Summons merman ally [use] | Attrib: Hit |
ATT +40 (listed), ATT +0 (actual) |
Find: Starts with (Saturn only) Drop: Merman |
Effect: Summon Merman (3 Fireballs) (despite its listed ATT value, often its actual damage output is equal to Alucard's unarmed ATT, possibly due to a bug, although it occasionally unbugs for a while) | ||||
Summons bat ally [use] | Attrib: Hit |
ATT +25 (listed), ATT +0 (actual) |
Drop: Bat |
Effect: Summon Bat (despite its listed ATT value, often its actual damage output is equal to Alucard's unarmed ATT, possibly due to a bug, although it occasionally unbugs for a while) | ||||
Summons skeleton ally [use] | Attrib: Hit |
ATT +30 (listed), ATT +0 (actual) |
Find: Catacombs Drop: Bone Ark, Nova Skeleton, Skeleton, Yorick |
Effect: Summon Skeleton (Bone Throw) (despite its listed ATT value, often its actual damage output is equal to Alucard's unarmed ATT, possibly due to a bug, although it occasionally unbugs for a while) | ||||
Japanese throwing star [use] | Attrib: Cut |
ATT +50 |
Buy: $2,400 (later) Find: Throughout castle (all) Drop: Flying Zombie, Jack O'Bones |
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Creates pillar of flame [use] | Attrib: Fire |
ATT +60 |
Find: Throughout castle (all) Drop: Bomb Knight, Skeleton Ape |
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Bombs (edit) | ||||||||
Damages all enemies [use] | Attrib: Hit |
ATT +30 |
Find: Forbidden Library Drop: Cave Troll, Plate Lord First Obtained: (May start with) |
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Damages all enemies [use] | Attrib: Hit |
ATT +40 |
Find: Final Stage: Bloodlines, Abandoned Pit to the Catacomb, Reverse Caverns |
Effect: 8 hits per use | ||||
Coin with 2 effects [use] | Attrib: Hit |
ATT +50 |
Find: Catacombs, Floating Catacombs, Reverse Clock Tower Drop: Fire Warg, Orobourous |
Effect: Coin tossed out; heads – Soul Steals all enemies; tails – lightning strikes coin | ||||
Damages all enemies [use] | Attrib: Hit |
ATT +50 |
Find: Clock Tower, Underground Caverns Drop: Ctulhu, Diplocephalus, Spellbook, Wraith (Saturn-only) |
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Damages all enemies [use] | Attrib: Hit |
ATT +99 |
Find: Reverse Caverns Drop: Ctulhu |
Shields[]
Shields can be equipped to raise defense and block projectiles. Some of them have special properties. Each shield has a special Shield Rod spell that can be performed when the Shield Rod or Mablung Sword is equipped in the other hand. These will usually summon some kind of creature that grants statistical enhancements or protection, or attacks enemies on the screen.
Item Data: Shields (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Leather shield - low DEF | DEF +1 |
Buy: $400 Find: Alchemy Laboratory Drop: Slinger, Stone Rose |
Effect: Projectile block Special: Shield Rod or Mablung Sword spell (10 MP): Summon Cow – Defense Up (DEF +20) for 68 seconds | |||||
Armored knight's shield | DEF +2 |
Find: Colosseum (just outside Royal Chapel) Drop: Spectral Sword, Slinger |
Effect: Projectile block Special: Shield Rod or Mablung Sword spell (10 MP): Summon Horse – Offense Up (ATT +20) for 68 seconds | |||||
Hard iron shield | DEF +2 |
Buy: $3,980 Drop: Winged Guard |
Effect: Projectile block that grants temporary invulnerability Special: Shield Rod or Mablung Sword spell (20 MP): Giant Sword Attack (ATT +40, Attrib: Hit) | |||||
Resembles family shield | DEF +0 |
Find: Marble Gallery (requires Double Jump and Stopwatch) |
Effect: Projectile block. Equip with Alucart Sword and Alucart Mail for Alucart status (LCK +30) Special: Shield Rod or Mablung Sword spell (10 MP): A question mark appears above Alucard's head, no effect but wasted MP | |||||
Shield used in magic ritual | DEF +4 |
Find: Clock Tower |
Effect: Projectile block Special: Shield Rod or Mablung Sword spell (10 MP): Summon Baphomet – Intelligence Up (INT +20) for 68 seconds | |||||
Shield with heart crest | DEF +4 |
Find: Underground Caverns |
Effect: Projectile block that gives a Heart Special: Shield Rod or Mablung Sword spell (40 MP): Summon Maiden – Protection from Fire and Thunder for 68 seconds | |||||
Favorite shield of Axe Lords | DEF +3 |
Drop: Axe Knight |
Effect: Projectile block Special: Shield Rod or Mablung Sword spell (20 MP): Summon Axe Lord (runs toward enemy then Axe Chop) (ATT +20, Attrib: Hit) | |||||
Gorgon headed shield | Attrib: Stone |
DEF +1, ATT +13 |
Drop: Medusa Head |
Effect: Projectile block and shield attack that may petrify a vulnerable enemy. Immunity to Stone status when equipped Special: Shield Rod or Mablung Sword spell (30 MP): Summon Medusa – Laser Attack (ATT +0, Attrib: Hit) | ||||
Shield with Knight's crest | DEF +4 |
Drop: Bone Ark, Yorick, Skull Lord |
Effect: Projectile block Special: Shield Rod or Mablung Sword spell (40 MP): Giant Laser Attack (ATT +100, Attrib: Hit) | |||||
Engraved with goddess image | DEF +4 |
Find: Necromancy Lab |
Effect: Projectile block Special: Shield Rod or Mablung Sword spell (40 MP): Summon Goddess – Protection from Dark for 68 seconds | |||||
Unholy dark shield | Attrib: Hit |
DEF +3, ATT +10 |
Find: Final Stage: Bloodlines Drop: Malachi |
Effect: Projectile block and shield attack Special: Shield Rod or Mablung Sword spell (30 MP): Meteor Attack (ATT +30, Attrib: Hit) | ||||
Shield with fire properties | Attrib: Fire |
DEF +4 |
Drop: Fire Demon |
Effect: Projectile block and immunity to Fire when equipped Special: Shield Rod or Mablung Sword spell (50 MP): Summon Salamander – Flame Attack (ATT +70, Attrib: Fire) | ||||
Strong vs. all attacks | DEF +5 |
Find: Starts with and loses; Reverse Caverns |
Effect: Projectile block Special: Shield Rod or Mablung Sword spell (20 MP): Offensive shield with fixed ATT, Soul Steal, +1 Heart and about 2 seconds of invulnerability on contact, 68 seconds duration (decreases only when shield is held up), holding shield drains MP (ATT +255, Attrib: Hit) | |||||
The shield at which a tree soul dwell (fragrance of the rose) | DEF +3 |
Drop: Venus Man Trap (Saturn only) |
Effect: Projectile block Special: Shield Rod or Mablung Sword spell (30 MP): Summon Vines – immobilize and damage enemies (ATT +30, Attrib: Hit) |
Food and medicine[]
A wide variety of food, which recovers health, can be equipped in one of Alucard's hands. Pressing that hand's button will cause the food to "pop out" near Alucard, and it will recover some of his health once he touches it again. Medicine, most of which restores one of his meters, temporarily boosts his statistics, or helps him recover from a status ailment, can also be equipped. Its effect is immediate after pressing the corresponding button. The Hammer and the Life Apple are also classified as medicines, but they can only be used by the Faerie Familiar. In the Saturn version of the game, Alucard has a designated "third hand" that he can use for food and medicine (with the exception of the Heart Refresh, which cannot be equipped in the third hand). The Signed Pencil Board is also listed as a medicine, but it can't be equipped or used and is just a collectible.
Item Data: Food and Medicine | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Food (edit) | ||||||||
Juicy seedless grapes [use] | HP +5 |
Drop: Thornweed |
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Japanese tangerine [use] | HP +6 |
Drop: Gardener (Saturn-only) Create: Meal Ticket |
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Best when nearly rotten [use] | HP +7 |
Drop: Skeleton Ape, Venus Man Trap (Saturn-only) |
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Tart southern fruit [use] | HP +8 |
Create: Meal Ticket |
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Crunchy delicious apple [use] | HP +9 |
Drop: Harpy, Human Face Tree (Saturn-only) |
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Ripe red strawberry [use] | HP +10 |
Drop: Thornweed |
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Vegetable steamed bun [use] | HP +10 |
Create: Meal Ticket |
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Japanese green tea [use] | HP +10 |
Find: Reverse Caverns, Colosseum Drop: Dark Octopus, Tombstone |
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Strawberry shortcake [use] | HP +11 |
Drop: Salem Witch |
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Strawberry tart [use] | HP +12 |
Drop: Diplocephalus |
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Chinese red bean bun [use] | HP +12 |
Find: Floating Catacombs Drop: Black Crow |
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With chocolate chips [use] | HP +14 |
Drop: Hunting Girl |
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3-layer ice cream [use] | HP +15 |
Drop: Frozen Shade |
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Cool barley tea [use] | HP +15 |
Find: Abandoned Pit to the Catacomb Drop: Ouija Table |
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With whipped cream [use] | HP +16 |
Create: Meal Ticket |
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A la mode [use] | HP +17 |
Create: Meal Ticket |
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Chinese pork bun [use] | HP +17 |
Find: Catacombs Drop: Blue Raven |
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Delicious cheese [use] | HP +18 |
Find: Olrox's Quarters Drop: Flea Man |
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Local favorite [use] | HP +19 |
Find: Castle Keep, Long Library Drop: Flying Zombie |
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Sparkling juice [use] | HP +20 |
Find: Royal Chapel |
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100% US Grade A [use] | HP +20 |
Create: Meal Ticket |
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Japanese miso soup [use] | HP +20 |
Drop: Grave Keeper |
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New York style! [use] | HP +21 |
Drop: Frog, Toad |
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Increases cholesterol [use] | HP +22 |
Drop: Bone Halberd, Flea Rider |
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Western omelette [use] | HP +23 |
Create: Meal Ticket |
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Eggs, toast and coffee [use] | HP +24 |
Drop: Ouija Table |
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Lunch set A [use] | HP +25 |
Drop: Tin Man |
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Lunch set B [use] | HP +26 |
Create: Meal Ticket |
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Spaghetti Carbonara [use] | HP +27 |
Create: Meal Ticket |
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Cooked with coconut milk [use] | HP +28 |
Create: Meal Ticket |
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With fries [use] | HP +29 |
Create: Meal Ticket |
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3 Dim Sum dishes [use] | HP +30 |
Find: Reverse Outer Wall |
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Chinese ramen noodles [use] | HP +30 |
Drop: Schmoo |
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Japanese mushroom [use] | HP +30 |
Find: Abandoned Pit to the Catacomb, Cave, Reverse Caverns, Underground Caverns |
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Smelly fermented soybean [use] | HP +32 |
Drop: Grave Keeper |
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Difficult to eat [use] | HP +50 |
Find: Abandoned Pit to the Catacomb, Reverse Caverns Drop: Gardener (Saturn-only) |
Notes: Must catch with mouth (press ↑) to eat | |||||
Castlevania pot roast [use] | HP +50 |
Find: Castle Keep, Clock Tower, Entrance, Outer Wall, Reverse Caverns, Reverse Clock Tower, Underground Caverns (...) Drop: Flail Guard |
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Full course (five star) [use] | HP +75 |
Find: Soul Prison |
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Roast turkey [use] | HP +80 |
Find: Abandoned Pit to the Catacomb, Castle Keep, Entrance Drop: Flea Rider |
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Sirloin steak [use] | HP +100 |
Find: Castle Keep Drop: Lossoth, Minotaur |
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Toro, ebi, tamago [use] | HP +100 |
Drop: Dark Octopus, Killer Fish |
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Mystery food ticket [use] | Buy: $2,000 Find: Black Marble Gallery, Reverse Caverns, Underground Caverns Drop: Black Panther, Stone Rose |
Effect: Makes a random food item appear, which can be collected | ||||||
Outdated [use] | Attrib: Poison |
HP -1 |
Find: Cursed Prison |
Effect: Deals 1 point of damage and inflicts Poison status when eaten; +1 HP with Topaz Circlet equipped | ||||
Poisonous mushroom [use] | Attrib: Poison |
HP -1 |
Find: Reverse Caverns, Underground Caverns |
Effect: Deals 1 point of damage and inflicts Poison status when eaten; +1 HP with Topaz Circlet equipped | ||||
Medicine (edit) | ||||||||
Restores some HP [use] | HP +50 |
Buy: $800 Find: Throughout castle (all) Drop: Bat, Corpseweed, Will O' Wisp (Saturn-only) First Obtained: (May start with) |
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Restores about half HP [use] | HP +100 |
Buy: $2,000 (later) Find: Throughout castle (all) Drop: Flea Armor |
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Restores all HP [use] | HP +100% |
Buy: $8,000 (later) Find: Floating Catacombs, Reverse Caverns, Underground Caverns |
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Restores all MP [use] | MP +100% |
Buy: $4,000 (later) Find: Throughout castle (all) Drop: Ectoplasm, Salome, Specter (Saturn-only), Will O' Wisp (Saturn-only) |
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Restores 500 hearts [use] | Hearts +500 |
Find: Final Stage: Bloodlines, Black Marble Gallery, Death Wing's Lair Drop: Archer, Blue Venus Weed, Venus Weed First Obtained: (May start with) |
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Cures poisoning [use] | Attrib: Poison |
Buy: $200 Find: Throughout castle (all) Drop: Bone Pillar, Corpseweed, Ghost, Human Face Tree (Saturn-only), Specter (Saturn-only) |
Effect: Removes Poison status | |||||
Removes curse [use] | Attrib: Curse |
Buy: $200 Find: Long Library Drop: Ectoplasm |
Effect: Removes Curse status | |||||
Unpetrify [Familiar use only] | Attrib: Stone |
Buy: $200 Find: Marble Gallery, Reverse Entrance, Reverse Outer Wall Drop: Gorgon, Hammer, Gargoyle (Saturn-only) |
Effect: Allows the Faerie Familiar to remove Stone status | |||||
Temporarily raises ATT [use] | ATT +20 |
Find: Floating Catacombs, Marble Gallery |
Effect: ATT +20 for 68 seconds | |||||
Temporarily raises LCK [use] | LCK +20 |
Find: Death Wing's Lair, Olrox's Quarters, Reverse Outer Wall Drop: Bitterfly, Imp |
Effect: LCK +20 for 68 seconds | |||||
Temporarily raises DEF [use] | DEF +20 |
Find: Death Wing's Lair, Floating Catacombs, Reverse Outer Wall Drop: Skeleton |
Effect: DEF +20 for 68 seconds | |||||
Temporarily raises INT [use] | INT +20 |
Find: Reverse Clock Tower Drop: Marionette |
Effect: INT +20 for 68 seconds | |||||
Temporarily raises STR [use] | STR +20 |
Find: Royal Chapel, Reverse Clock Tower Drop: Wereskeleton |
Effect: STR +20 for 68 seconds | |||||
Heals [Familiar use only] | Find: Throughout castle (all) Drop: Harpy |
Effect: Allows the Faerie Familiar to revive Alucard and restore his health to full | ||||||
Resistance to darkness [use] | Attrib: Dark |
Find: Black Marble Gallery, Castle Keep, Necromancy Laboratory Drop: Karasuman, Phantom Skull |
Effect: Temporarily cuts Dark damage by half | |||||
Brief resistance to fire [use] | Attrib: Fire |
Find: Throughout castle (all) Drop: Gremlin |
Effect: Temporarily cuts Fire damage by half | |||||
Resistance to holy [use] | Attrib: Holy |
Find: Castle Keep, Black Marble Gallery |
Effect: Temporarily cuts Holy damage by half | |||||
Brief resistance to ice [use] | Attrib: Ice |
Find: Forbidden Library, Reverse Keep, Underground Caverns Drop: Fishhead |
Effect: Temporarily cuts Ice damage by half | |||||
Resistance to stone [use] | Attrib: Stone |
Drop: Gargoyle (Saturn only), Medusa Head |
Effect: Temporarily grants immunity to Stone status | |||||
Resistance to lightning [use] | Attrib: Thunder |
Find: Alchemy Laboratory, Reverse Keep, Floating Catacombs, Black Marble Gallery |
Effect: Temporarily cuts Thunder damage by half | |||||
Enchanted library card [use] | Buy: $500 Find: Throughout castle (all) |
Effect: Teleports Alucard in front of the Master Librarian's shop in the Long Library | ||||||
Get it!! | Find: Underground Garden (Saturn only) |
Effect: Collector's item only |
See more at Alucard/Symphony of the Night/Page 3, or go back to Alucard/Symphony of the Night.