Aliorumnas, sometimes referred to as Salem Witches or Sirens, are witches who were banished by the Gothic king Filimer. They wear robes and can hover in the air. They launch triple magical homing projectiles at their enemies or can shoot a single projectile that curses the player.
A vǫlva (also known as völva, völvur or völur) is a shamanic seeress in Norse paganism and a recurring motif in Norse mythology. The Old Norse word vǫlva means "wand carrier" or "carrier of a magic staff".
Jordanes relates in his Getica (XXIV:121) of Gothic völvas called Aliorumnas. They were driven into exile by King Filimer when the Goths had settled in Oium (Ukraine). The name is probably a corruption of the Gothic Halju-runnos, meaning "hell-runners" or "runners to the realm of the dead" (which refers to their shamanistic experiences during trance). These völur were condemned to seek refuge far away and, according to this account, engendered the Huns.
Aliorumnae are notorious for being Holy-based enemies. If the player is using a Holy weapon, they'll usually have to attack them once or twice more than the rest of the enemies to kill them. However, if there are multiple Aliorumnae in the room, it's advisable to switch to a Slashing/Piercing-based weapon to dispatch of them quicker, as they are weak to these attributes.
They commonly cast a triple homing Holy energy mass spell and rarely a single cursing one. However, they take a long time to cast them (especially the latter one, as she'll first have to stop in midair to draw a magic symbol). Any attack will cancel their castings and knock them back, so they are not really a threat unless the room is heavily crowded or if an attack sends them out of reach to finish them off.
The Aliorumnae in Harmony of Despair are one of the only enemies in the game that use glyphs prior to casting their spells. Shanoa is able to absorb three of their four spell glyphs (the other enemy being the Nova Skeleton). If their spells are absorbed, they'll resort to use their single projectile attack from Symphony of the Night.
|Enemy Data: Aliorumnas|
|Image||Name - Game|
|Ghost witches from Salem.|| Level: 20|
| Drop: Gold Circlet, Shortcake|| Abandoned Pit to the Catacomb, Necromancy Laboratory|
|'|| Level: 16|
| Rare Drop: Mana Prism|| Castle B: Luminous Cavern|
|'|| Level: 36|
| Common Drop: Big Mana Prism|
Rare Drop: Silver Tiara
| Castle A: Luminous Cavern|
|Witches banished by the Gothic king Filmer.|| Strong: Fire, Ice, Electric|
Weak: Whip, Slash, Poison, Curse, Stone
Skill Pt: 6
| Drop: Dalmatica|| Dark Academy, 13th Street|
| ''Abil: Magic Missile|| HP: 180|
| Drop: Frankfurter, Hamburger; ???|
Steal: ~60 copper
| Underground Caverns|
|Witches banished by the Gothic king Filimer.|| Strong: Fire, Ice, Lightning, Holy, Darkness|
Weak: Slash, Pierce, Petrify, Curse, Poison
| Drop: Kiwi (5.30%)|
Steal: Ignis, Grando, Fulgur
Soul: Yellow (2.30%)
| Chapter 2, 4, 5, 6|
- In the US version of Symphony of the Night, this enemy was localized as Salem Witch. This appears to have been a liberty taken from part of the translation team, as her original name in the Japanese version was "Aliorumnas" from the beginning.
- In Harmony of Dissonance, these enemies are referred to as "Sirens". However, they should not be confused with the proper winged female creatures called Sirens appearing in the rest of the games.
- The witches Julia Laforeze and Yoko Belnades wear clothes that are similar in color scheme to those of Aliorumnas.
- The Frozen Half enemy in Symphony of the Night is a palette swap of Aliorumnas, except with blue hair instead of a hood.