Alchemy Laboratory
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This article is for the stages called Alchemy Laboratory. For a general article about laboratory stages, see Laboratories.
The Alchemy Laboratory is a stage in Castlevania: Symphony of the Night, Castlevania: Judgment, and Castlevania Puzzle: Encore of the Night.
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Castlevania: Symphony of the Night
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In Symphony of the Night, this is where Dracula's servants conduct their unholy experiments, as evidenced by the side-rooms containing vials and arcane statues. Geometrically strange architecture hides itself behind the large pillars and dark walls. The theme music of this area is Dance of Gold.
Geography
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This is the second stage accessible in the game and is entered shortly beyond the tower where you first meet Death in the Castle Entrance to the right. It leads to the Marble Gallery. Once you have a Jewel of Open (purchased from the Master Librarian), you can backtrack and enter the Chapel Tower to the left. Its counterpart in the Inverted Castle is the Necromancy Laboratory.
Enemy Data
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| Enemy Data: Alchemy Laboratory | ||||
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| Image | Name - Game Description | Statistics | Items | Location |
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| Ferocious skeleton swordsman. | Level: 3 HP: 18 Exp: 15 | Drop: Short Sword, Red Rust | Alchemy Laboratory, Colosseum, Entrance | |
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| Revives due to blood soaked bones. | HP: 9 | Alchemy Laboratory, Catacombs, Floating Catacombs | ||
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| Magically animated skeleton. | Weak: Holy Level: 2 HP: 9 Exp: 10 | Drop: Shield Potion, Monster Vial 3 | Alchemy Laboratory, Floating Catacombs, Marble Gallery, Outer Wall | |
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| Low level axe knight. | Weak: Hit Level: 4 HP: 32 Exp: 10 | Drop: Axe, Bronze Cuirass | Alchemy Laboratory, Marble Gallery | |
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| 4-legged skeleton. Drips poison. | Weak: Holy Level: 3 HP: 16 Exp: 20 | Alchemy Laboratory | ||
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| Eastern Church soldiers dispatched 300 years ago. | Weak: Holy, Fire Level: 4 HP: 24 Exp: 15 | Drop: Cloth Tunic, Basilard | Alchemy Laboratory, Entrance, Olrox's Quarters | |
| Boss | ||||
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| Fire-breathing flying demon. | Level: 6 HP: 200 Exp: 200 | Guard: Life Vessel | Alchemy Laboratory, Cave, Entrance | |
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| Demon with enchanted spear. | Level: 6 HP: 200 Exp: 200 | Alchemy Laboratory, Cave, Entrance | ||
Item Data
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- Hover mouse over the "(...)" in the Found column for more details on how to find an item in the Alchemy Laboratory.
| Item Data: Alchemy Laboratory | ||||||||
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| Image | Name - Game Description | Type / Users | Attributes / Consume | Statistics / Sell | Found | Notes | ||
| Items Found | ||||||||
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| Tanned leather cuirass | Body (Body Armor) Alucard | DEF +2 | Find: Alchemy Laboratory (...) Drop: Dhuron | |||||
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| Basic short sword | Short Sword (Dagger) Alucard | Attrib: Cut | ATK +1 | Find: Alchemy Laboratory (...) Drop: Bloody Zombie | Effect: Stab; Special: ←→ + [Attack] for Slash (ATK +5) | |||
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| Leather Shield - Low DEF | Shield Alucard | DEF +1 | Buy: $400 Find: Alchemy Laboratory (...) (all) Drop: Slinger, Stone Rose | Effect: Projectile Block Special: Shield Rod Spell (10 MP) - Defense Up (DEF +20) | ||||
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| Weak but quick, it flies in a straight path when thrown.(...) | Sub-Weapon Alucard, Richter, Maria (Saturn only) | Attrib: Holy / Cut Consume: #Hearts: 1 (Alucard / Richter), 4 (Maria) | ATK +5 | Find: Alchemy Laboratory (...) | Effect: 1 dagger thrown forwards (Alucard, Richter); 4 long daggers thrown (Maria) Special: Item Crash (1,000 Blades, Richter, 10 hearts) | |||
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| Increases the player's maximum HP (life) capacity. | Item (standard) all | Max HP + 10 | Find: Alchemy Laboratory (hidden) (...) (all) Drop: Most bosses. | Effect: Restore all life and increases Max HP | ||||
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| Increases the player's maximum heart capacity. | Item (standard) all | Heart +30 | Find: Alchemy Laboratory (hidden) (...) (all) | Effect: Increases Max Hearts (Alucard-only) | ||||
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| Resistance to lightning [use] | Medicine (Attribute Potion) Alucard | Attrib: Thunder | Find: Alchemy Laboratory (all) | |||||
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| Well-Made But Shabby Looking | Cloak Alucard | CON +1 | Find: Alchemy Laboratory (...) | |||||
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| Travels in an arc, ideal for defeating overhead foes.(...) | Sub-Weapon Alucard, Richter, Maria (Saturn only) | Attrib: Holy / Cut Consume: # Hearts 4 (Alucard / Maria), 1 (Richter) | ATK +10 | Find: Alchemy Laboratory (...) | Effect: Thrown in arc (Alucard, Richter); 4 thrown in homing arc (Maria) Special: Item Crash (Richter, 10 hearts) | |||
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| Increases the player's maximum HP (life) capacity. | Item (standard) all | Max HP + 10 | Find: Alchemy Laboratory (reward) (...) (all) Drop: Most bosses. | Effect: Restore all life and increases Max HP | ||||
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| Cool looking sunglasses | Head (Eyewear) Alucard | DEF +1 INT -1 | Find: Alchemy Laboratory (...) | |||||
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| Ricochets off of the floor and walls, hurting any foes it passes through.(...) | Sub-Weapon Alucard, Richter, Maria (Saturn only) | Attrib: Holy / Hit Consume: #Hearts: 2 (Alucard), 1 (Richter / Maria) | ATK +8 | Find: Alchemy Laboratory (...) | Effect: Thrown diagonally downwards and ricochets Special: Item Crash (Richter, 10 Hearts) | |||
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| Damages enemies with sacred ash.(...) | Sub-Weapon Alucard, Richter, Maria (Saturn only) | Attrib: Holy Consume: #Hearts: 3 (Alucard), 1 (Richter), 2 (Maria) | ATK +8 | Find: Alchemy Laboratory (...) | Effect: Thrown on ground Special: Item Crash (Richter, 10 Hearts) | |||
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| Restores some HP [use] | Medicine (Health Potion) Alucard | HP +50 | Buy: $800 Find: Alchemy Laboratory (all) Drop: Bat, Corpseweed, Will O'Wisp (Saturn-only) First Obtained: (May start with) | |||||
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| Spreads a sacred flame when cast to the floor, burning enemies.(...) | Sub-Weapon Alucard, Richter, Maria (Saturn only) | Attrib: Holy / Fire Consume: #Hearts: 3 (Alucard); 1 (Richter / Maria) | ATK +5 | Find: Alchemy Laboratory (Requires Jewel of Open) (...) (all) | Effect: Thrown in pillar (Alucard), Thrown in wave (Richter), Thrown in fast wave (Maria) Special: Item Crash (Hydro Storm, Richter Only, 15 hearts) | |||
| Items Dropped | ||||||||
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| Common short sword | Short Sword Alucard | Attrib: Cut | ATK+2 | Drop: Bone Scimitar (first one destroyed always drops) | ||||
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| Rusty Red Sword | 2 Handed Weapon (Katana) Alucard | Attrib: Curse | ATT -2 | Find: Automatically dropped by second Bone Scimitar encountered Drop: Bone Scimitar | Effect: Very slow swing (no diagonal attack); occasionally "jams" (Alucard fails to attack, as if Cursed) | |||
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| Temporarily raises DEF [use] | Medicine (Stat Potion) Alucard | DEF +20 | Find: Death Wing's Lair, Floating Catacombs, Reverse Outer Wall Drop: Skeleton | |||||
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| Travels in an arc, ideal for defeating overhead foes.(...) | Sub-Weapon Alucard, Richter, Maria (Saturn only) | Attrib: Holy / Cut Consume: # Hearts 4 (Alucard / Maria), 1 (Richter) | ATK +10 | Effect: Thrown in arc (Alucard, Richter); 4 thrown in homing arc (Maria) Special: Item Crash (Richter, 10 hearts) | ||||
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| Bronze Cuirass | Body (Body Armor) Alucard | DEF +3 | Find: Long Library Drop: Axe Knight | |||||
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| Simple cloth tunic | Body (Clothes) Alucard | DEF +1 | Drop: Bloody Zombie, Zombie | |||||
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| Basic short sword | Short Sword (Dagger) Alucard | Attrib: Cut | ATK +1 | Find: Alchemy Laboratory Drop: Bloody Zombie | Effect: Stab; Special: ←→ + [Attack] for Slash (ATK +5) | |||
Related Stages
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- Entrance - The previous stage for Alucard.
- Marble Gallery - The next stage for Alucard.
- Royal Chapel - Accessible with Jewel of Open.
Castlevania: Judgment
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Added by Kiyuhito
Castlevania Puzzle: Encore of the Night
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The Alchemy Laboratory in Castlevania Puzzle: Encore of the Night includes some enemies from the original Alchemy Laboratory. Gaibon fights alone in this game without the help of Slogra.
| Enemy Data: Castlevania Puzzle: Encore of the Night | ||||
|---|---|---|---|---|
| Image | Name - Game Description | Statistics | Items | Location |
| ''Abil: ??? | HP: 50 Exp: ~75 | Drop: Apple, Banana; Cloth Cape, Bandana, Three of Crosses Steal: ~20 copper | Alchemy Laboratory | |
| ' | HP: 100 Exp: ~100 | Drop: Apple, Banana; Leather Shield Steal: ~60 copper | Alchemy Laboratory | |
| Boss | ||||
| ''Abil: Fire Breath | HP: 300 Exp: +1 level | Drop: Medal (always) Steal: ~4 silver, 20 copper | Alchemy Laboratory | |
| Playable Characters |
|---|
| Warriors of The Light |
| Simon - Maria - Trevor - Sypha - Eric - Shanoa - Grant |
| Warriors of The Night |
| Alucard - Cornell - Carmilla - Golem - Death - Dracula - Aeon |
| Enemies |
| Zombie - Merman - Minotaur - Iron Gladiator - Giant Squid - Giant Fish - Time Reaper - Galamoth |
| Areas |
| Abbey Ruins - Alchemy Laboratory - Castle Gate - Cathedral - Clock Tower - Crystal Cavern - Dimensional Rift Ghost Ship - Throne Room - Torture Chamber |
| Music |
| Darkness of Fear - Castlevania: Judgment Original Soundtrack |
| Archives |
| Bestiary - Inventory - Timeline |








