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For the area in Moonlight Rhapsody, see Alchemy Laboratory (Moonlight Rhapsody).

The Alchemy Laboratory (錬金研究棟 Renkin Kenkyūtō?) is a stage in Castlevania: Symphony of the Night, Castlevania Judgment and Castlevania Puzzle: Encore of the Night.

Castlevania: Symphony of the Night[]

In Castlevania: Symphony of the Night, this is where Dracula's servants conduct their unholy experiments, as evidenced by the side-rooms containing vials and arcane statues. Geometrically strange architecture hides itself behind the large pillars and dark walls.

Geography[]

This is the second stage accessible in the game and is entered shortly beyond the tower where you first meet Death in the Castle Entrance to the right. It leads to the Marble Gallery. Once you have a Jewel of Open (purchased from the Master Librarian), you can backtrack and enter the Chapel Tower to the left. Its counterpart in the Reverse Castle is the Necromancy Laboratory.

Dialogue[]

Dialogue Data: Alchemy Laboratory (edit)
Image / Participants Game / Location / Title
Details
Transcript(s) (click Expand to view when necessary)
Castlevania: Symphony of the Night / Alchemy Laboratory / Second Encounter with Maria

When: As crossing Blue Door

Summary: Alucard runs across Maria again. She is perplexed that the castle doesn't seem to be the same as she remembered it. He explains that as a creature of Chaos, it can take many forms. Maria is relieved she's not going crazy and they part again.


North America version (original) - [transcript][video]:

Maria: So we meet again, Alucard.

Alucard: It seems so.
Maria: As friendly as ever, I see. It's strange. This castle is different than I remember it.
Alucard: ......... This castle is a creature of Chaos. It may take many incarnations.

Maria: So I can't trust my memories, huh? Oh well, I'll do my best. Good luck.
Castlevania_SOTN_Another_Maria_scene.


North America version (new) - [transcript][video]:

(Maria opens the door and walks towards Alucard)

Maria: Alucard, wasn't it? We meet again.
Alucard: So it seems.
Maria: As friendly as ever, I see. It's strange. This castle's different than I remember it.
Alucard: ........ This castle is a creature of Chaos. With each rebirth, it takes a new form.
Maria: And here I thought my mind was playing tricks. Well, there's nothing for it. Till we meet again.

(Maria leaves the corridor)
Castlevania_SotN_DXC_Master_Librarian (dialogue at 9:27)


Japan version (japanese text) - [transcript][video]:

Maria Renard:

また会ったわね。
アルカード。
Alucard: マリアとか言ったか…。
Maria Renard: 相変わらず、無愛想ね。
それにしても変だと思わない?
以前と建物の構造が違ってるのよ。
Alucard: ・・・・・・・・。
ドラキュラ城は、混沌の産物だ。
その姿は一つではない。
Maria Renard: 前の知識は役にたたない訳か…。
考えてもしょうがないわね。

ありがとう、それじゃ。video - Nico Nico Douga video (registration required)


Japan version (fan translated) - [transcript][video]:

(Maria opens the door and walks towards Alucard)

Maria Renard: We meet again, Alucard.
Alucard: Did you say your name was Maria?
Maria Renard: You're still not quite social. By the way, does anything here seems to be strange? The layout of castle is different, compared to my last visit.
Alucard: ...Dracula's castle was spawn out of Chaos. It is not bound to a single form.
Maria Renard: That means everything I knew won't be of much help... I suppose there's no use dwelling in it. Thank you, and farewell for now.

(Maria leaves the corridor)
Castlevania_Symphony_of_the_Night-100%_no_damage-Part_2-Meeting_Maria (dialogue at 16:41)

Item Data[]

Hover mouse over the "(...)" in the Found column for more details on how to find an item in the Alchemy Laboratory.
Item Data: Alchemy Laboratory
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Items Found
Hide Cuirass Icon Hide Cuirass (Leather Breastplate) - Symphony of the Night
  Body (Body Armor) - Alucard
[edit]
Tanned leather cuirass DEF +2
Find: Alchemy Laboratory (...)
Drop: Dhuron
Basilard Icon Basilard (jpn) - Symphony of the Night
  Short Sword (Dagger) - Alucard
[edit]
Basic short sword
Japan Common dagger
Attrib: Cut
ATT +1
Find: Alchemy Laboratory (...)
Drop: Bloody Zombie
Effect: Overhand Stab
Special: ←→ + [Attack] for Horizontal Knife Slash (ATT +5)
Leather Shield Icon Leather Shield (jpn) - Symphony of the Night
  Shield - Alucard
[edit]
Leather shield - low DEF DEF +1
Buy: $400
Find: Alchemy Laboratory (...) (all)
Drop: Slinger, Stone Rose
Effect: Projectile block
Special: Shield Rod or Mablung Sword spell (10 MP): Summon Cow – Defense Up (DEF +20) for 68 seconds
Knife Icon Knife [alt] - Symphony of the Night
  Sub-Weapon - Alucard, Richter, Maria (Saturn only)
[edit]
Weak but quick, it flies in a straight path when thrown. (...) Attrib: Holy/Cut
Consume: 1 Heart (Alucard/Richter), 4 (Maria)
ATT +5 (Alucard); ATT +20 (Richter); ATT +10 (Maria)
Find: Alchemy Laboratory (...) (all)
Effect: Knife Throw (Alucard/Richter); Triple Dagger (rapid succession, Maria)
Special: Item Crash (1,000 Blades, Richter only; Cost: 10 Hearts; ATT +20, Attrib: Holy/Cut)
Life Vessel Icon Life Vessel [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Increases the player's maximum HP (life) capacity. Maximum HP +5 (Alucard); maximum HP +10 (Richter and Maria)
Find: Alchemy Laboratory (hidden) (...) (all)
Drop: Most bosses
Effect: Restores all life and increases Max HP
Heart Vessel Icon Heart Vessel [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Increases the player's maximum heart capacity. Max Hearts +5
Find: Alchemy Laboratory (hidden) (...) (all)
Effect: Increases Max Hearts (Alucard-only); restores 30 Hearts (Richter and Maria-only)
Resist Thunder Icon Resist Thunder (jpn) - Symphony of the Night
  Medicine (Attribute Potion) - Alucard
[edit]
Resistance to lightning [use] Attrib: Thunder
Find: Alchemy Laboratory (all)
Effect: Temporarily cuts Thunder damage by half
Cloth Cape Icon Cloth Cape (jpn) - Symphony of the Night
  Cloak - Alucard
[edit]
Well-made but shabby looking CON +1
Find: Alchemy Laboratory (...)
Axe Icon Axe - Symphony of the Night
  Sub-Weapon - Alucard, Richter, Maria (Saturn only)
[edit]
Travels in an arc, ideal for defeating overhead foes. (...) Attrib: Holy/Cut
Consume: 4 Hearts (Alucard/Maria), 1 (Richter)
ATT +10 (Alucard); ATT +50 (Richter); ATT +20 (Maria)
Find: Alchemy Laboratory (...) (all)
Drop: Axe Knight
Effect: Arc Throw (Alucard/Richter); Triple Axe (Maria)
Special: Item Crash (Spiral Axe, Richter only; Cost: 10 Hearts; ATT +50, Attrib: Holy/Cut)
Life Vessel Icon Life Vessel [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Increases the player's maximum HP (life) capacity. Maximum HP +5 (Alucard); maximum HP +10 (Richter and Maria)
Find: Alchemy Laboratory (reward) (...) (all)
Drop: Most bosses
Effect: Restores all life and increases Max HP
Sunglasses Icon Sunglasses (Glasses) - Symphony of the Night
  Head (Eyewear) - Alucard
[edit]
Cool looking sunglasses DEF +1, INT -1
Find: Final Stage: Bloodlines, Alchemy Laboratory (...)
Rebound Stone Icon Rebound Stone [alt] - Symphony of the Night
  Sub-Weapon - Alucard, Richter, Maria (Saturn only)
[edit]
Ricochets off of the floor and walls, hurting any foes it passes through. (...) Attrib: Holy/Hit
Consume: 2 Hearts (Alucard), 1 (Richter/Maria)
ATT +8 (Alucard); ATT +40 (Richter/Maria)
Find: Alchemy Laboratory (...) (all)
Effect: Thrown diagonally downwards and ricochets
Special: Item Crash (Richter only; Cost: 10 Hearts; ATT +20 (stones), ATT +10 (beam), Attrib: Hit)
Vibhuti Icon Vibhuti [alt] - Symphony of the Night
  Sub-Weapon - Alucard, Richter, Maria (Saturn only)
[edit]
Damages enemies with sacred ash. (...) Attrib: Holy
Consume: 3 Hearts (Alucard), 1 (Richter), 2 (Maria)
ATT +8 (Alucard); ATT +20 (Richter/Maria)
Find: Alchemy Laboratory (...) (all)
Effect: Thrown on ground (Alucard/Richter); thrown on ground and explodes afterward (Maria)
Special: Item Crash (Richter only; Cost: 10 Hearts; ATT +20, Attrib: Holy/Hit)
Potion Icon Potion (jpn) - Symphony of the Night
  Medicine (Health Potion) - Alucard
[edit]
Restores some HP [use] HP +50
Buy: $800
Find: Alchemy Laboratory (all)
Drop: Bat, Corpseweed, Will O' Wisp (Saturn-only)
First Obtained: (May start with)
Holy Water Icon Holy Water [alt] - Symphony of the Night
  Sub-Weapon - Alucard, Richter, Maria (Saturn only)
[edit]
Spreads a sacred flame when cast to the floor, burning enemies. (...) Attrib: Holy, Fire (flame); Hit (bottle)
Consume: 3 Hearts (Alucard), 1 (Richter/Maria)
ATT +5 (flame), ATT +1 (bottle) (Alucard); ATT +8 (flame), ATT +5 (bottle) (Richter/Maria)
Find: Alchemy Laboratory (Requires Jewel of Open) (...) (all)
Effect: Thrown in pillar (Alucard); thrown in wave (Richter); thrown in fast wave (Maria)
Special: Item Crash (Hydro Storm, Richter only; Cost: 15 Hearts; ATT +80, Attrib: Holy/Hit)
Items Dropped
Short Sword Icon Short Sword (jpn) - Symphony of the Night
  Short Sword - Alucard
[edit]
Common short sword
Japan Short sword
Attrib: Cut
ATT +2
Drop: Bone Scimitar (first one destroyed always drops)
Effect: Horizontal Slash
Muramasa Icon Red Rust (jpn) - Symphony of the Night
  2 Handed Weapon (Katana) - Alucard
[edit]
Rusty red sword [2 hand] Attrib: Curse/Cut
ATT -2
Find: Automatically dropped by second Bone Scimitar encountered
Drop: Bone Scimitar
Effect: Very slow swing (no diagonal attack); occasionally "jams" (Alucard fails to attack, as if Cursed); may inflict Curse status
Shield Potion Icon Shield Potion (jpn) - Symphony of the Night
  Medicine (Stat Potion) - Alucard
[edit]
Temporarily raises DEF [use] DEF +20
Find: Death Wing's Lair, Floating Catacombs, Reverse Outer Wall
Drop: Skeleton
Effect: DEF +20 for 68 seconds
Axe Icon Axe - Symphony of the Night
  Sub-Weapon - Alucard, Richter, Maria (Saturn only)
[edit]
Travels in an arc, ideal for defeating overhead foes. (...) Attrib: Holy/Cut
Consume: 4 Hearts (Alucard/Maria), 1 (Richter)
ATT +10 (Alucard); ATT +50 (Richter); ATT +20 (Maria)
Find: Containers (requires Cube of Zoe for Alucard)
Drop: Axe Knight
Effect: Arc Throw (Alucard/Richter); Triple Axe (Maria)
Special: Item Crash (Spiral Axe, Richter only; Cost: 10 Hearts; ATT +50, Attrib: Holy/Cut)
Bronze Cuirass Icon Bronze Cuirass (Copper Breastplate) - Symphony of the Night
  Body (Body Armor) - Alucard
[edit]
Bronze cuirass DEF +3
Find: Long Library
Drop: Axe Knight
Cloth Tunic Icon Cloth Tunic (jpn) - Symphony of the Night
  Body (Clothes) - Alucard
[edit]
Simple cloth tunic DEF +1
Drop: Bloody Zombie, Zombie
Basilard Icon Basilard (jpn) - Symphony of the Night
  Short Sword (Dagger) - Alucard
[edit]
Basic short sword
Japan Common dagger
Attrib: Cut
ATT +1
Find: Alchemy Laboratory
Drop: Bloody Zombie
Effect: Overhand Stab
Special: ←→ + [Attack] for Horizontal Knife Slash (ATT +5)

Gallery[]

Screenshots[]

Maps[]

Related stages[]

Other appearances[]

Castlevania: Symphony of the Night (Game.com)[]

The Alchemy Laboratory is included in a prototype of the unreleased Game.com port of the game. It follows the general layout of the original game.

Castlevania Judgment[]

The Alchemy Laboratory is a also stage in Castlevania Judgment consisting of metal floor grates and molten lava being periodically poured down the crack between the grating. This stage´s hazard is a lava floor, the one around the four main squares. If a character steps on the lava, its health will start to decrease until moving to safe ground.

There are four pillars in the center of each square which can be either destroyed to receive an item, or be thrown to the opponent.

Castlevania Puzzle: Encore of the Night[]

The Alchemy Laboratory in Castlevania Puzzle: Encore of the Night includes some enemies from the original Alchemy Laboratory. Gaibon fights alone in this game without the help of Slogra.

Castlevania: Harmony of Despair[]

The stage "Lord of the Flies" contains elements of this stage (or rather the reversed counterpart Necromancy Laboratory), along with nearby stages. It mostly consists of the second floor of Dracula's Castle in between the Entrance and Marble Gallery.

Castlevania: Moonlight Rhapsody[]

Main article: Alchemy Laboratory (Moonlight Rhapsody)

The general layout of the Alchemy Laboratory (called Alchemy Research Institute in Chinese) in Castlevania: Moonlight Rhapsody is similar to its layout in Castlevania: Symphony of the Night. A Cyclops is fought in the area where Slogra and Gaibon were fought in Symphony of the Night, although the original bosses can be fought there during Team Adventure mode.

External links[]

Castlevania: Symphony of the Night
Dracula X: Nocturne in the Moonlight
Castlevania: The Dracula X Chronicles (SoN/DXC)
Characters
Protagonists
AlucardMaria Renard (Saturn · DXC)Richter Belmont
Supporting cast
Master LibrarianFerrymanLisa
Antagonists
DraculaDeathShaft
Bosses
Dracula's Castle bosses
Slogra and GaibonDoppleganger Lv. 10HippogryphKarasumanMinotaur and Werewolf
Lesser DemonOlroxSuccubusScyllaCerberusGranfaloonSkeleton Leader (Saturn)
Reverse Castle bosses
Darkwing BatThe CreatureAkmodan IIMedusaFake Trevor, Fake Sypha and Fake Grant
BeelzebubDoppleganger Lv. 40GalamothShaftTrue Dracula
Areas
Dracula's Castle
Final Stage: BloodlinesEntranceAlchemy LaboratoryMarble GalleryOuter WallLong Library
Clock TowerUnderground CavernsRoyal ChapelOlrox's QuartersCastle KeepColosseum
Abandoned Pit to the CatacombCatacombsCastle CenterCursed Prison (Saturn) • Underground Garden (Saturn)
Reverse Castle
Reverse EntranceNecromancy LaboratoryBlack Marble GalleryReverse Outer WallForbidden Library
Reverse Clock TowerReverse CavernsAnti-ChapelDeath Wing's LairReverse KeepReverse Colosseum
CaveFloating CatacombsReverse Castle CenterSoul Prison (Saturn) • Hell Garden (Saturn)
Music
Dracula's CastleCastlevania: Symphony of the Night Original Soundtrack
MIDI Power Pro6Dracula X: RemixiesDracula Music Collection
Castlevania: The Dracula X Chronicles Original Soundtrack
Guides
Futabasha Gekka no Yasōkyoku Official GuideNTT Pub Gekka no Yasōkyoku Official Guide
Shinkigensha Gekka no Yasōkyoku Official GuideBradyGames Symphony of the Night Official Strategy Guide
Prima's Unauthorized Symphony of the Night Strategy GuideKonami Akumajō Dracula X Chronicle Official Guide
Archives
BestiaryInventoryCreditsAchievements & TrophiesRichter ModeMaria ModeThief Mode
Castlevania Judgment
Playable Characters
Warriors of the Light
SimonMariaTrevorSyphaEricShanoaGrant
Warriors of the Night
AlucardCornellCarmillaGolemDeathDraculaAeon
Enemies
ZombieMermanMinotaurIron GladiatorGiant SquidGiant FishTime Reaper
Mentioned only
Galamoth
Areas
Abbey RuinsAlchemy LaboratoryCastle GateCathedralClock TowerCrystal CavernDimensional Rift
Ghost ShipThrone RoomTorture Chamber
Music
Darkness of FearCastlevania Judgment Original Soundtrack
Guides
Ultimate Judge Guidebook
Archives
BestiaryInventoryTimelineTrue Story Mode
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