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An action is something done by the player character onscreen during gameplay so as to accomplish a purpose, including various movements and attacks. The basic actions are usually available at the start of the game and are detailed in the instruction manual for a given game. Some actions may require an item to be performed.

Castlevania: Symphony of the Night[]

Item Data: Castlevania: Symphony of the Night
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Move [alt] - Symphony of the Night
  Action - all
[edit]
Sequence: ←/→
Effect: Walk to the left or the right
Jump - Symphony of the Night
  Action - all
[edit]
Sequence: [Jump] (default PSX button is X)
Crouch - Symphony of the Night
  Action - all
[edit]
Sequence: ↓
Standard Attack - Symphony of the Night
  Action - Alucard, Richter, Maria (DXC only)
[edit]
Sequence: [Attack]
Effect: Attack with main weapon (Vampire Killer for Richter, Owls for Maria, and Alucard can assign a different weapon to each hand)
Flame-whip Fire Whip - Symphony of the Night
  Action - Richter
[edit]
Attrib: Fire/Hit (supposed), Holy/Hit (actual)
Consume: 15 Hearts
ATT +64 (supposed), ATT +32 (actual)
Sequence: [Special] (default PSX button is Triangle) for Item Crash with no sub-weapon equipped
Effect: It does nothing in most versions of the game, possibly due to a bug
Kick (jpn) - Symphony of the Night (Saturn-only)
  Action - Maria
[edit]
Attrib: Hit
ATT +30
Sequence: [Kick] (default Saturn button is C) (can be used in midair)
Effect: Standing kick
Sub-Weapon Attack (jpn) [alt] - Symphony of the Night
  Action - all
[edit]
Sequence: ↑ + [Attack]
Effect: Uses currently equipped sub-weapon
Item Crash (jpn) [alt] - Symphony of the Night
  Action - Richter, Maria (DXC only)
[edit]
Sequence: [Special] (default PSX button is Triangle)
Effect: Perform Item Crash attack with currently equipped sub-weapon
Dash Attack (Tackle) [alt] - Symphony of the Night
  Action - Richter
[edit]
Attrib: Hit
ATT +80
Sequence: ↑↓↘→ + [Attack] (can be used in midair)
Rolling Attack (jpn) - Symphony of the Night
  Action - Maria (DXC only)
[edit]
Attrib: Hit
ATT +15
Sequence: ↑↓↘→ + [Attack] (can be used in midair)
Brandish Whip (jpn) - Symphony of the Night
  Action - Richter
[edit]
Attrib: Holy/Hit
ATT +32
Sequence: Directional buttons while holding [Attack] (can be used in midair)
Slide (Sliding) - Symphony of the Night
  Action - Richter, Maria (Saturn and DXC)
[edit]
Attrib: Hit
ATT +20
Sequence: ↓ + [Jump]
Slide Jump (Drop Kick) [alt] - Symphony of the Night
  Action - Richter
[edit]
Attrib: Hit
ATT +60
Sequence: ↓ + [Jump]x2
Dash - Symphony of the Night
  Action - Alucard (requires God Speed Shoes, Saturn-only), Richter, Maria (Saturn)
[edit]
Sequence: ←←/→→ (Richter/Saturn Alucard/Saturn Maria)
Dash (DXC) - Symphony of the Night
  Action - Maria (DXC)
[edit]
Sequence: [Dash] (default PSP button is L or R, whichever shoulder button that is currently on the side Maria is facing) (can be used in midair)
Backflip (jpn) [alt] - Symphony of the Night
  Action - Richter
[edit]
Sequence: [Jump]x2 quickly
High Jump - Symphony of the Night
  Action - Alucard (requires Gravity Boots), Maria (Saturn and DXC)
[edit]
Attrib: Hit (Saturn Maria)
Consume: 4 MP (Alucard/Saturn Maria)
ATT +80 (Saturn Maria)
Sequence: ↓↑ + [Jump]
Glide - Symphony of the Night
  Action - Maria (DXC only)
[edit]
Sequence: Hold [Jump] after a High Jump
High Jump (Uppercut) [alt] - Symphony of the Night
  Action - Richter
[edit]
Attrib: Hit
ATT +80
Sequence: ↓↑ + [Jump]
Back Dash (jpn) [alt] - Symphony of the Night
  Action - Alucard, Maria (Saturn and DXC)
[edit]
Sequence: [Special] (default PSX button is Triangle) (Alucard); [Back Dash] (default Saturn button is R) (Saturn Maria); [Dash] (default PSP button is L or R, whichever shoulder button that is currently on the opposite side Maria is facing) (DXC Maria)
Bat Form - Symphony of the Night
  Action - Alucard (requires Soul of Bat)
[edit]
Transform into a bat and fly freely through the air. Gradually consumes MP. Sequence:
Transform into a bat and back: [Bat]
Move: directional pad
Wolf Form - Symphony of the Night
  Action - Alucard (requires Soul of Wolf)
[edit]
Transform into a wolf and dash by quickly tapping ← or → on the directional buttons twice. Sequence:
Transform into a wolf and back: [Wolf]
Move: ←/→
Dash: ←←/→→ (with Power of Wolf relic: ATT +50, Attrib: Hit)
Bite: [Attack] (can be used while walking) (ATT +10, Attrib: Cut)
Jump: [Jump]
High Jump: ↑ + [Jump]
Mist Form - Symphony of the Night
  Action - Alucard (requires Form of Mist)
[edit]
Transform into intangible mist and pass through certain walls. Gradually consumes MP. Sequence:
Transform into mist and back: [Mist]
Move: directional pad
Sit - Symphony of the Night
  Action - Alucard
[edit]
Sit in Chair Sequence: ↑ (by chair)
Double Jump (jpn) - Symphony of the Night
  Action - Alucard (requires Leap Stone), Maria (Saturn and DXC)
[edit]
Sequence: [Jump], [Jump]
Triple Jump (jpn) - Symphony of the Night (Saturn-only)
  Action - Maria
[edit]
Sequence: [Jump], [Jump], [Jump]
Jump Kick (jpn) - Symphony of the Night
  Action - Alucard (requires Leap Stone), Maria (Saturn and DXC)
[edit]
Attrib: Hit
ATT +30 (Maria)
Sequence: ↓ + [Jump] following Double Jump (for Alucard and DXC Maria) or Triple Jump (for Saturn Maria)
Drop Kick (jpn) - Symphony of the Night (Saturn-only)
  Action - Maria
[edit]
Attrib: Hit
ATT +45
Sequence: →→ + [Kick]
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